User contributions for Frailn
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11 April 2010
- 22:3522:35, 11 April 2010 diff hist −1,114 A9.74 →Rule current
- 22:3522:35, 11 April 2010 diff hist −486 A11.13 →Rule current
- 22:3522:35, 11 April 2010 diff hist −586 A11.501 →Rule current
- 22:3422:34, 11 April 2010 diff hist −752 A7.309 →Rule current
- 22:3422:34, 11 April 2010 diff hist −975 A5.132 →Rule current
- 22:3422:34, 11 April 2010 diff hist −891 A0.2 →Rule
- 22:3322:33, 11 April 2010 diff hist −897 A0.1 No edit summary
- 15:1215:12, 11 April 2010 diff hist 0 File:Jgpzvi.gif uploaded a new version of "File:Jgpzvi.gif" current
- 15:1115:11, 11 April 2010 diff hist 0 N File:100px-Icone vasl.png No edit summary current
- 12:0712:07, 11 April 2010 diff hist +2,110 N A24.1 Created page with ''''<big>A24.1 INFANTRY USAGE:</big>''' == Rule == SMOKE placement may be attempted via inherent SMOKE grenades by any Infantry squad having a SMOKE Placement Exponent and still c…' current
- 11:5811:58, 11 April 2010 diff hist +762 N A11.501 Created page with ''''<big>A11.501 Unlikely Kill:</big>''' == Rule == An Original 2 CC DR always results in a chance of success for the attacker even if a CC DRM or a small CCV otherwise makes succ…'
- 11:5411:54, 11 April 2010 diff hist +650 N A11.13 Created page with ''''<big>A11.13 SW:</big>''' == Rule == A SW/ordnance counter may not be used in CC. Each Gun/SW counter possessed by a unit eliminated in CC may also be eliminated if the Origina…'
- 11:4911:49, 11 April 2010 diff hist +15 A0.1 No edit summary
10 April 2010
- 16:2316:23, 10 April 2010 diff hist +5 A0.1 No edit summary
- 16:0416:04, 10 April 2010 diff hist +1,300 N A9.74 Created page with ''''<big>A9.74 RANDOM SW/GUN DESTRUCTION:</big>''' == Rule == When a Final KIA result occurs on the IFT [EXC - to determine Gun Destruction due to ordnance/bomb/DC/OBA; see [[Cll.…'
- 15:5715:57, 10 April 2010 diff hist +739 A7.309 No edit summary
- 15:5315:53, 10 April 2010 diff hist +10 A0.1 No edit summary
- 15:5015:50, 10 April 2010 diff hist +187 N A7.309 Created page with ''''<big>A7.309 UNLIKELY KILL</big>''' == Rule == == Rule Clarifications == None yet. == Playing Aids == None yet. == Tactiques / Analysis == None yet. == Errata / Q&A == …'
- 15:4915:49, 10 April 2010 diff hist +1,055 N A0.2 Created page with ''''<big>A.1 ERRORS</big>''' == Rule == All results stand once play has progressed past the point of commission. In other words, if an error is discovered after play has passed th…'
- 12:5212:52, 10 April 2010 diff hist +183 A5.132 No edit summary
- 12:5012:50, 10 April 2010 diff hist +175 A0.1 No edit summary
- 12:4312:43, 10 April 2010 diff hist +5 A0.1 No edit summary
- 12:4012:40, 10 April 2010 diff hist +962 N A5.132 Created page with 'If a vehicle is being attacked in a Location whose vehicular stacking limits its side has exceeded, it is not directly penalized. However, any Vehicle Target Type Final To Hit DR…'
- 12:3412:34, 10 April 2010 diff hist +850 N A0.1 Created page with 'The rules often require use of a colored die to differentiate it from the other die in use. A set of four dice of different colors is included in ASL Module I: BEYOND VALOR. A wh…'