Difference between revisions of "Rattle of Sabres"
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== Balance == | == Balance == | ||
* | * A46 [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=250 ROAR] | ||
* | * 138 [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=3785 ROAR] | ||
== Errata == | == Errata (A46) == | ||
- | * In VC, Prisoners are NA for Exit VP, and required CVP are lowered from 12 to 8. | ||
* Polish forces are split into 3 groups. Three 4-5-8s & horse counters, 8-1, MMG, & two ATRs set up HIP (if in Concealment Terrain) on/west of hexrow U. Seven 4-5-8s & horse counters & 9-2 enter Mounted on Turn 1 along west edge having expended 6 MF. Four 4-5-8s & horse counters & 8-0 enter on Turn 2 along west edge having expended 6 MF. | |||
* Add a fourth LMG to German OB | |||
* Replace SSR 2 and SSR 3 with the following and add SSR 5: | |||
2. The Polish player may elect to forego setting up on board any SW and 1 squad (and Horse counter), and instead enter the SW and 2 squads (and Horse counters) with the Turn 2 reinforcements. | |||
3. German units must enter Mounted. German MMG must enter possessed by a crew, cannot be transferred among Cavalry, and require the possessing unit to spend ALL MF to (dis)mount. | |||
5. Polish Elite and 1st Line squads have Assault Fire (A7.36) capability. | |||
* Replace Balances with: | |||
Polish: Add a 4-5-8 to the Polish on-board force | |||
German: Extend the game length to 7-1/2 turns | |||
[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP] | |||
Latest revision as of 05:04, 27 March 2016
Rattle of Sabers | |
Publication: ASL Annual '92, Doomed Battalions | |
Location: Mlawa, Poland | |
Scenario Date: 2 September 1939 | |
# of Turns: 7 | |
# of Maps: 2 | |
Maps Used: 5, 32 | |
Attacker: German | |
Defender: Pole |
Conflict
-
Versions
- Scenario A46 in ASL Annual '92
- Scenario 138 in third edition Doomed Battalions
Victory Conditions
The German must exit units or eliminate Polish units
Balance
Errata (A46)
- In VC, Prisoners are NA for Exit VP, and required CVP are lowered from 12 to 8.
- Polish forces are split into 3 groups. Three 4-5-8s & horse counters, 8-1, MMG, & two ATRs set up HIP (if in Concealment Terrain) on/west of hexrow U. Seven 4-5-8s & horse counters & 9-2 enter Mounted on Turn 1 along west edge having expended 6 MF. Four 4-5-8s & horse counters & 8-0 enter on Turn 2 along west edge having expended 6 MF.
- Add a fourth LMG to German OB
- Replace SSR 2 and SSR 3 with the following and add SSR 5:
2. The Polish player may elect to forego setting up on board any SW and 1 squad (and Horse counter), and instead enter the SW and 2 squads (and Horse counters) with the Turn 2 reinforcements. 3. German units must enter Mounted. German MMG must enter possessed by a crew, cannot be transferred among Cavalry, and require the possessing unit to spend ALL MF to (dis)mount. 5. Polish Elite and 1st Line squads have Assault Fire (A7.36) capability.
- Replace Balances with:
Polish: Add a 4-5-8 to the Polish on-board force German: Extend the game length to 7-1/2 turns MMP
Analysis
-
After Action Reports
-
VASL Logs
-
Downloads
-