Difference between revisions of "The Commissar's House"

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* Updated in third edition of [[Beyond Valor]]
* Updated in third edition of [[Beyond Valor]]
* Reworked as [[Scenario AH2]] in [[ASL Annual 92]]
* Reworked as [[Scenario AH2]] in [[ASL Annual 92]]


== Victory Conditions ==
== Victory Conditions ==
The Russian must hold a building
The Russian must hold a building


== Balance ==
== Balance ==
[http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=4 ROAR]
* [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=4 ROAR]




== Errata (1st Edition) ==
* In SSR 3, the Russians should have Level A Booby Trap capability — not Level C [http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]


== Errata (1st Edition) ==
In SSR 3, the Russians should have Level A Booby Trap capability — not Level C [http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]


== Analysis ==
== Analysis ==

Revision as of 02:20, 2 March 2016

The Commissar's House

Publication: Beyond Valor
Location: Behind the Barrikady, Stalingrad, Russia
Scenario Date: 9 November 1942
# of Turns: 8.5
# of Maps: 2
Maps Used: 1, 20
Attacker: German
Defender: Russian


Conflict

-


Versions


Victory Conditions

The Russian must hold a building


Balance


Errata (1st Edition)

  • In SSR 3, the Russians should have Level A Booby Trap capability — not Level C MMP


Analysis

-


After Action Reports

-


VASL Logs

-


Downloads

-