Difference between revisions of "Rescue Attempt"

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== Versions ==
== Versions ==
* [[Scenario 89]] in [[Doomed Battalions]]  
* Scenario 89 in [[Doomed Battalions]]  
* Updated in third edition of [[Doomed Battalions]]
* Updated in third edition of [[Doomed Battalions]]




== Victory Conditions ==
== Victory Conditions ==
The Belgian must eliminate enemy units
The Belgian must eliminate German units




== Balance ==
== Balance ==
[http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=1249 ROAR]
* 89 [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=1249 ROAR]
* Third edition [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=3860 ROAR]




== Errata (1st Edition) ==
== Errata (1st Edition) ==
* In SSR 2 replace overlays RR3 & RR4 with RR11 & RR12 (the 6-hex ElRR overlays). [Consider overlapping a hex of the two GLRR overlays (RR1 & RR2) which will keep all of overlay RR1 on board.]
* In SSR 2 replace overlays RR3 & RR4 with RR11 & RR12 (the 6-hex ElRR overlays) [Consider overlapping a hex of the two GLRR overlays (RR1 & RR2) which will keep all of overlay RR1 on board]
* The Belgians win at game end by amassing ≥ 13 VP, which are awarded as follows. At game end Good Order Belgian squads and HS are worth 2 VP and 1 VP respectively. AFV with any functioning MA/MMG are worth 2 VP if within 5 hexes of 43O10, or 1 VP otherwise. Beginning on Turn 7, Belgian squads/HS may exit off the west edge on/between 33GG5 and 33GG1 and count for VP.
* The Belgians win at game end by amassing ≥ 13 VP, which are awarded as follows. At game end Good Order Belgian squads and HS are worth 2 VP and 1 VP respectively. AFV with any functioning MA/MMG are worth 2 VP if within 5 hexes of 43O10, or 1 VP otherwise. Beginning on Turn 7, Belgian squads/HS may exit off the west edge on/between 33GG5 and 33GG1 and count for VP.
[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]
[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]


== Analysis ==
== Analysis ==
-
* "The Bad" in [[View From The Trenches 34/35]]





Latest revision as of 21:56, 18 April 2016

Rescue Attempt

Publication: Doomed Battalions
Location: Wulmerson, Belgium
Scenario Date: 13 May 1940
# of Turns: 8
# of Maps: 2
Maps Used: 33, 43
Attacker: German
Defender: Belgian


Conflict

-


Versions


Victory Conditions

The Belgian must eliminate German units


Balance


Errata (1st Edition)

  • In SSR 2 replace overlays RR3 & RR4 with RR11 & RR12 (the 6-hex ElRR overlays) [Consider overlapping a hex of the two GLRR overlays (RR1 & RR2) which will keep all of overlay RR1 on board]
  • The Belgians win at game end by amassing ≥ 13 VP, which are awarded as follows. At game end Good Order Belgian squads and HS are worth 2 VP and 1 VP respectively. AFV with any functioning MA/MMG are worth 2 VP if within 5 hexes of 43O10, or 1 VP otherwise. Beginning on Turn 7, Belgian squads/HS may exit off the west edge on/between 33GG5 and 33GG1 and count for VP.

MMP


Analysis


After Action Reports

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VASL Logs

-


Downloads

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