Paratrooper

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Para2cvr.jpg
Paratrooper 2nd Edition

Paratrooper was originally intended to act as bridge between Squad Leader and ASL, and used the boards from Squad Leader.Two of those boards are now in included in Paratrooper, allowing one to play most of its scenarios with nothing more than the ASL Rulebook. Boards 1 and 3 are needed to play some of the scenarios. Due to the special nature of the fighting that comprised the airborne invasion of Normandy, the scenarios emphasize infantry encounters with little in the way of vehicles, ordnance, OBA or the more detailed rules which constitute the entire spectrum of ASL. This goes hand-in-hand with the introductory nature of Paratrooper.

Paratrooper has been specially designed as an Introductory Module to provide an inexpensive medium to sample the rich delights of the ASL game system without requiring the purchase of the full Russian/German OB found only in the first ASL module: Beyond Valor. Furthermore, the countermix in Paratrooper serves as a supplement to the Beyond Valor components, rather than an unneeded duplication of those counters should the player decide to expand his ASL collection.


Contents

  • Boards 2, 4, 24
  • 2 counter sheets
  • Scenarios 11 - 18


Reviews

Errata

Scenarios

Type Scenario ID Title Date Attacker Defender
ASL Scenario 11 Defiance on Hill 30 08/06/1944 German American
ASL Scenario 12 Confusion Reigns 07/06/1944 American German
ASL Scenario 13 Le Manoir 06/06/1944 American German
ASL Scenario 14 Silence that Gun 06/06/1944 American German
ASL Scenario 15 Trapped! 08/06/1944 German American
ASL Scenario 16 No Better Spot to Die 07/06/1944 German American
ASL Scenario 17 Lost Opportunities 06/06/1944 German American
ASL Scenario 18 The Roadblock 06/06/1944 German American