Difference between revisions of "Liberating Bessarabia"
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(3 intermediate revisions by the same user not shown) | |||
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| '''# of Turns:''' 8 | | '''# of Turns:''' 8 | ||
|- | |- | ||
| '''# of Maps:''' | | '''# of Maps:''' 2 | ||
|- | |- | ||
| '''Maps Used:''' 22, 49 | | '''Maps Used:''' 22, 49 | ||
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== Versions == | == Versions == | ||
* | * Scenario 113 in [[Armies of Oblivion]] | ||
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== Balance == | == Balance == | ||
[http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=2673 ROAR] | * [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=2673 ROAR] | ||
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== Analysis == | == Analysis == | ||
* "Liberating Bessarabia" in [[View From The Trenches 74]] | |||
Latest revision as of 05:19, 20 April 2016
Liberating Bessarabia | |
Publication: Armies of Oblivion | |
Location: Branzeni, Bessarabia | |
Scenario Date: 5 July 1941 | |
# of Turns: 8 | |
# of Maps: 2 | |
Maps Used: 22, 49 | |
Attacker: Romanian | |
Defender: Russian |
Conflict
-
Versions
- Scenario 113 in Armies of Oblivion
Victory Conditions
The Romanian must control buildings
Balance
Errata
-
Analysis
- "Liberating Bessarabia" in View From The Trenches 74
After Action Reports
-
VASL Logs
-
Downloads
-