Difference between revisions of "Good Night, Sweet Prince"

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== Errata (1st Edition) ==
== Errata (1st Edition) ==
* Increase game length by 1/2 turn.  
* Increase game length by 1/2 turn.  
* Add one dm MMG and one LMG to the Garmn OB.  
* Add one dm MMG and one LMG to the German OB.  
* Change German Balanc to read "Increase Game Length to 8-1/2 turns."  
* Change German Balance to read "Increase Game Length to 8-1/2 turns."  
* In SSR 4, replace "Surrender may not be refused..." with "A Good Order unit may not refuse Surrender..."
* In SSR 4, replace "Surrender may not be refused..." with "A Good Order unit may not refuse Surrender..."
[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]
[http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]


== Analysis ==
== Analysis ==

Revision as of 10:44, 30 June 2015

Good Night, Sweet Prince

Publication: Doomed Battalions
Location: Haderslev, Denmark
Scenario Date: 9 April 1940
# of Turns: 7
# of Maps: 2
Maps Used: 16, 23
Attacker: German
Defender: Dane


Conflict

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Versions

Victory Conditions

The German must have units west of the canal


Balance

ROAR


Errata (1st Edition)

  • Increase game length by 1/2 turn.
  • Add one dm MMG and one LMG to the German OB.
  • Change German Balance to read "Increase Game Length to 8-1/2 turns."
  • In SSR 4, replace "Surrender may not be refused..." with "A Good Order unit may not refuse Surrender..."

MMP

Analysis

-


After Action Reports

-


VASL Logs

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Downloads

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