Orange at Walawbum: Difference between revisions
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| [[Image: | | [[Image:Scenario_A82.jpg|center|link=]] | ||
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| '''Publication:''' [[ASL Annual 95|ASL Annual ’95]], [[Rising Sun]] | | '''Publication:''' [[ASL Annual 95|ASL Annual ’95]], [[Rising Sun]] | ||
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| '''Maps Used:''' 36, 37 | | '''Maps Used:''' 36, 37 | ||
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| [[Image: | | [[Image:Board_A82.jpg|center|link=]] | ||
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| '''Attacker:''' Japanese | | '''Attacker:''' Japanese |
Latest revision as of 06:44, 4 April 2016
Orange at Walawbum | |
Publication: ASL Annual ’95, Rising Sun | |
Location: Walawbum, Burma | |
Scenario Date: 6 March 1944 | |
# of Turns: 7 | |
# of Maps: 2 | |
Maps Used: 36, 37 | |
Attacker: Japanese | |
Defender: American |
Conflict
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Versions
- Scenario A82 in ASL Annual ’95
- Scenario 154 in Rising Sun
Victory Conditions
The Japanese must control hexes
Balance
Errata (A82)
- Add three 50mm Mortars to the Japanese OB
- In the American setup instructions, change "37S9-37S10" to "36S9-36S10"
- Add a 4-4-8 and LMG to the Japanese OB. (The Japanese BI BPV number changes from [262] to [278].)
Analysis
- En Garde!: Tournament Scenarios from Atlanticon ’93 in ASL Annual ’95
After Action Reports
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VASL Logs
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Downloads
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