Difference between revisions of "The Commissar's House"

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* Updated in third edition of [[Beyond Valor]]
 
* Updated in third edition of [[Beyond Valor]]
 
* Reworked as [[Scenario AH2]] in [[ASL Annual 92]]
 
* Reworked as [[Scenario AH2]] in [[ASL Annual 92]]
 +
  
 
== Victory Conditions ==
 
== Victory Conditions ==
 
The Russian must hold a building
 
The Russian must hold a building
 +
  
 
== Balance ==
 
== Balance ==
[http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=4 ROAR]
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* [http://www.jrvdev.com/ROAR/VER1/ShowScenario.asp?ScenarioID=4 ROAR]
  
  
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== Errata (1st Edition) ==
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* In SSR 3, the Russians should have Level A Booby Trap capability — not Level C [http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]
  
== Errata (1st Edition) ==
 
In SSR 3, the Russians should have Level A Booby Trap capability — not Level C [http://www.multimanpublishing.com/Support/ASLASLSK/ASLOfficialErrata/tabid/107/Default.aspx MMP]
 
  
 
== Analysis ==
 
== Analysis ==

Revision as of 02:20, 2 March 2016

The Commissar's House

Publication: Beyond Valor
Location: Behind the Barrikady, Stalingrad, Russia
Scenario Date: 9 November 1942
# of Turns: 8.5
# of Maps: 2
Maps Used: 1, 20
Attacker: German
Defender: Russian


Conflict

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Versions


Victory Conditions

The Russian must hold a building


Balance


Errata (1st Edition)

  • In SSR 3, the Russians should have Level A Booby Trap capability — not Level C MMP


Analysis

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After Action Reports

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VASL Logs

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Downloads

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