From play_asl_838 at yahoo.com Thu Mar 1 07:08:11 2007 From: play_asl_838 at yahoo.com (kevin meyer) Date: Thu, 1 Mar 2007 07:08:11 -0800 (PST) Subject: [Aslml] Major Richard Winters honored Message-ID: <18209.54732.qm@web60915.mail.yahoo.com> According to an article on a local TV news station's web site, Major Richard Winters has been named an honorary citizen of Eindhoven, Holland. http://www.wgal.com/news/11135345/detail.html And for those travelling on Route 322 in central Pennsylvania, when you cross the bridge over the Swatara creek just west of Hummelstown there are green signs for the "Major Richard Winters Bridge.". Kevin ____________________________________________________________________________________ Do you Yahoo!? Everyone is raving about the all-new Yahoo! Mail beta. http://new.mail.yahoo.com From john.slotwinski at nist.gov Thu Mar 1 07:11:09 2007 From: john.slotwinski at nist.gov (John Slotwinski) Date: Thu, 01 Mar 2007 10:11:09 -0500 Subject: [Aslml] Major Richard Winters honored In-Reply-To: <18209.54732.qm@web60915.mail.yahoo.com> References: <18209.54732.qm@web60915.mail.yahoo.com> Message-ID: <6.2.3.4.2.20070301101024.01d21a20@mailserver.nist.gov> Is he still living up by Hershey? js At 10:08 AM 3/1/2007, kevin meyer wrote: >According to an article on a local TV news station's >web site, Major Richard Winters has been named an >honorary citizen of Eindhoven, Holland. > >http://www.wgal.com/news/11135345/detail.html > >And for those travelling on Route 322 in central >Pennsylvania, when you cross the bridge over the >Swatara creek just west of Hummelstown there are >green signs for the "Major Richard Winters Bridge.". > >Kevin > > > >____________________________________________________________________________________ >Do you Yahoo!? >Everyone is raving about the all-new Yahoo! Mail beta. >http://new.mail.yahoo.com >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Thu Mar 1 07:19:15 2007 From: geb3 at inter.net (George Bates) Date: Fri, 2 Mar 2007 00:19:15 +0900 Subject: [Aslml] Major Richard Winters honored Message-ID: <000f01c75c15$0b769d60$0202fea9@georgec9217153> His web site is here: http://www.majordickwinters.com/index.html Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski Sent: Friday, March 02, 2007 12:11 AM To: kevin meyer; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Major Richard Winters honored Is he still living up by Hershey? js At 10:08 AM 3/1/2007, kevin meyer wrote: >According to an article on a local TV news station's >web site, Major Richard Winters has been named an >honorary citizen of Eindhoven, Holland. > >http://www.wgal.com/news/11135345/detail.html > >And for those travelling on Route 322 in central >Pennsylvania, when you cross the bridge over the >Swatara creek just west of Hummelstown there are >green signs for the "Major Richard Winters Bridge.". > >Kevin > > > >_______________________________________________________________________ >_____________ >Do you Yahoo!? >Everyone is raving about the all-new Yahoo! Mail beta. >http://new.mail.yahoo.com >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Thu Mar 1 07:26:11 2007 From: geb3 at inter.net (George Bates) Date: Fri, 2 Mar 2007 00:26:11 +0900 Subject: [Aslml] And E Company, 506 PIR In-Reply-To: <000f01c75c15$0b769d60$0202fea9@georgec9217153> Message-ID: <001001c75c15$fed85ed0$0202fea9@georgec9217153> Site is here: http://www.506pireasyco.com/archive.htm Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of George Bates Sent: Friday, March 02, 2007 12:19 AM To: aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Major Richard Winters honored His web site is here: http://www.majordickwinters.com/index.html Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski Sent: Friday, March 02, 2007 12:11 AM To: kevin meyer; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Major Richard Winters honored Is he still living up by Hershey? js At 10:08 AM 3/1/2007, kevin meyer wrote: >According to an article on a local TV news station's >web site, Major Richard Winters has been named an >honorary citizen of Eindhoven, Holland. > >http://www.wgal.com/news/11135345/detail.html > >And for those travelling on Route 322 in central >Pennsylvania, when you cross the bridge over the >Swatara creek just west of Hummelstown there are >green signs for the "Major Richard Winters Bridge.". > >Kevin > > > >_______________________________________________________________________ >_____________ >Do you Yahoo!? >Everyone is raving about the all-new Yahoo! Mail beta. >http://new.mail.yahoo.com >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From john.slotwinski at nist.gov Thu Mar 1 07:43:26 2007 From: john.slotwinski at nist.gov (John Slotwinski) Date: Thu, 01 Mar 2007 10:43:26 -0500 Subject: [Aslml] Major Richard Winters honored In-Reply-To: <000f01c75c15$0b769d60$0202fea9@georgec9217153> References: <000f01c75c15$0b769d60$0202fea9@georgec9217153> Message-ID: <6.2.3.4.2.20070301104319.01d72478@mailserver.nist.gov> Cool, thanks. js At 10:19 AM 3/1/2007, George Bates wrote: >His web site is here: http://www.majordickwinters.com/index.html >Cheers! > > - G > >-----Original Message----- >From: aslml-bounces at lists.aslml.net >[mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski >Sent: Friday, March 02, 2007 12:11 AM >To: kevin meyer; aslml-aslml.net at lists.aslml.net >Subject: Re: [Aslml] Major Richard Winters honored > > >Is he still living up by Hershey? > >js > >At 10:08 AM 3/1/2007, kevin meyer wrote: > >According to an article on a local TV news station's > >web site, Major Richard Winters has been named an > >honorary citizen of Eindhoven, Holland. > > > >http://www.wgal.com/news/11135345/detail.html > > > >And for those travelling on Route 322 in central > >Pennsylvania, when you cross the bridge over the > >Swatara creek just west of Hummelstown there are > >green signs for the "Major Richard Winters Bridge.". > > > >Kevin > > > > > > > >_______________________________________________________________________ > >_____________ > >Do you Yahoo!? > >Everyone is raving about the all-new Yahoo! Mail beta. > >http://new.mail.yahoo.com > >_______________________________________________ > >aslml mailing list > >aslml at lists.aslml.net > >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >To unsubscribe, visit the above website, or email webmaster at aslml.net > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From kenneth.knudsen at mail.tele.dk Thu Mar 1 08:52:41 2007 From: kenneth.knudsen at mail.tele.dk (Kenneth Knudsen) Date: Thu, 1 Mar 2007 17:52:41 +0100 Subject: [Aslml] WeASL Rating System References: <000801c75bbf$3d5043a0$1f00000a@posh> Message-ID: <000d01c75c22$08376500$1f00000a@posh> Ok. I can inform you that the name is Mikael Siemsen. He is danish and has stopped playing ASL. Cheers Ken ----- Original Message ----- From: "William Fleming" To: "ASL Mailing List" Sent: Thursday, March 01, 2007 7:05 AM Subject: Re: [Aslml] WeASL Rating System > Donald, > > LMAO....I like it and will have to consider small animals for graphics someday. > > Kenneth, > > As for the names, the first ones came from the games that I entered. > I went to England for a tournament once, so some of the names might be > a bit out of the ordinary. > > Will > > http://bokononist.com/weasl/ > > On 3/1/07, Kenneth Knudsen wrote: > > Where did you get the names from? > > Who is Kikael Siemsen for example? > > > > Kenneth Knudsen > > > > ----- Original Message ----- > > From: "William Fleming" > > To: "ASL Mailing List" > > Sent: Thursday, March 01, 2007 4:34 AM > > Subject: [Aslml] WeASL Rating System > > > > > > > All, > > > > > > As some might know, I have been working on an alternative ranking > > > system for players and scenarios. I hope that I have created something > > > that will be useful for players when they want to view their record, > > > compare themselves to others, and to see if they are 'improving'. The > > > site also hopes to provide users with the ability to rate scenarios on > > > balance and fun while also providing a way for users to leave comments > > > or mini-AAR's for others to view. You do not need to actually record a > > > game to leave a comment on a scenario and rate it on balance fun. If > > > you do record a game, you can optionally comment on the balance/fun > > > and leave a comment as well. > > > > > > http://bokononist.com/weasl/ > > > > > > I believe my site goes a bit further than what is currently offered > > > by other sites. My goal is not to replace any of the current systems > > > out there, but to provide an option for users who want to see their > > > history in more detail and I also hope it will become a tool for > > > tournament directors to use in seeding if they like. > > > > > > Please check the site and consider it fully functional for users. I > > > want to hear any feedback that you might have--private messages or > > > emails are good, but you can comment here if you like. > > > > > > I hope to add features for tournament directors, but right now the > > > site is geared towards individual users. Some of the features: > > > > > > * Modified AREA system. Most 'grogs' are probably familiar with that > > > system, but I made a few modifications to make record keeping easier. > > > * optional email updates. The system will tell you when an opponent > > > enters/deletes a game for you. This will help ensure accuracy. > > > * optional email public. If you opt in, other registered users can > > > click on your name and get your email address. Useful to help players > > > get in touch and stay in touch. > > > * Password recovery. The system can send you your password if you > > > forget it. Just enter your email when asked and it will be sent to > > > you. > > > * Weekly database backups > > > * view your statistics in multiple ways. > > > ** You can see how you do as attacker or defender as a particular > > > nation. Do you play the Germans well or are you better as the Russian? > > > ** You can also view how you do against other nations. Do I fight > > > well against the Japanese? Do I own the Finnish? > > > ** You can see how you do in particular scenarios. Is Hill 621 my > > > nemesis or do I school others on it. > > > ** How am I doing year to year? You can get a yearly summary and see > > > if you are winning more now than when you started > > > > > > Will > > > > > > -- > > > Life may not be the party we hoped for, but while we are > > > here.............. we might as well dance. > > > _______________________________________________ > > > aslml mailing list > > > aslml at lists.aslml.net > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > -- > Life may not be the party we hoped for, but while we are > here.............. we might as well dance. > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From play_asl_838 at yahoo.com Thu Mar 1 09:51:30 2007 From: play_asl_838 at yahoo.com (kevin meyer) Date: Thu, 1 Mar 2007 09:51:30 -0800 (PST) Subject: [Aslml] E3.74 Extreme Winter Message-ID: <106341.46435.qm@web60918.mail.yahoo.com> What conditions are necessary to invoke E3.74 Extreme Winter? Looking at this in terms of scenario design, ie. if temps at the time of the battle were at or below what degree range. Just looking for a rough idea from the list. Please state whether you are talking on the F or C scale. Kevin ____________________________________________________________________________________ Never Miss an Email Stay connected with Yahoo! Mail on your mobile. Get started! http://mobile.yahoo.com/services?promote=mail From keith.dalton at gmail.com Thu Mar 1 09:57:03 2007 From: keith.dalton at gmail.com (keith dalton) Date: Thu, 1 Mar 2007 12:57:03 -0500 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <106341.46435.qm@web60918.mail.yahoo.com> References: <106341.46435.qm@web60918.mail.yahoo.com> Message-ID: <4e2cf5e00703010957n1e735818lef1e42130ade091a@mail.gmail.com> Are you talking about an African winter or a European winter? On 3/1/07, kevin meyer wrote: > > What conditions are necessary to invoke E3.74 > Extreme Winter? Looking at this in terms of > scenario design, ie. if temps at the time of the > battle were at or below what degree range. Just > looking for a rough idea from the list. Please > state whether you are talking on the F or C scale. > > Kevin > > > > ____________________________________________________________________________________ > Never Miss an Email > Stay connected with Yahoo! Mail on your mobile. Get started! > http://mobile.yahoo.com/services?promote=mail > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From asl at thuring.com Thu Mar 1 10:10:12 2007 From: asl at thuring.com (lars thuring) Date: Thu, 01 Mar 2007 19:10:12 +0100 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <106341.46435.qm@web60918.mail.yahoo.com> References: <106341.46435.qm@web60918.mail.yahoo.com> Message-ID: <45E71704.6020205@thuring.com> kevin meyer wrote: > > What conditions are necessary to invoke E3.74 > Extreme Winter? Looking at this in terms of > scenario design, ie. if temps at the time of the > battle were at or below what degree range. Just > looking for a rough idea from the list. Please > state whether you are talking on the F or C scale. Check for other effects in your account of the battle; are there reports of frostbite / vehicles that wont start, lots of weapon malf etc. regards, lars > > Kevin > > > > ____________________________________________________________________________________ > Never Miss an Email > Stay connected with Yahoo! Mail on your mobile. Get started! > http://mobile.yahoo.com/services?promote=mail > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From asl at thuring.com Thu Mar 1 10:12:11 2007 From: asl at thuring.com (lars thuring) Date: Thu, 01 Mar 2007 19:12:11 +0100 Subject: [Aslml] Random events in Copenhagen Message-ID: <45E7177B.80204@thuring.com> Hi, must make a shorty AAR of one of the most wild games I've had. It was the past weekend at ASL Scandinavian Open and playing with Lars-Petter Simonsen from Norway. We've played before and always have very good and tight games. So we're playing the Friendly Fire scenario The Fields of Black Gold with me as the Russians. Setup nothing special, I decide on the defending the forward hill on board 2 as well as putting a moderate force on the small "building" hill on the other board. This being 3-4 squads and 9-0 Commissar (we'll be back to him!). This Hill is treated as a building for VC purposes, e.g. once you're on your own on any of the hexes you control it. We'll be back to that too. :-) Figuring he would back up his assault on the hill 2 hill with many of his Panzers I put the HIP ART 76L on the woods on lvl 1, to take hopefully two of them out before losing it. TK 13 vs side AF of three. Play starts and Lars-Petter puts one AFV Adjacent to the Gun and another one 4 hexes away. No shooting in DFPh figuring it would be nicer not to have the +2 Motion Targe mod. All prep fire shots misses misserably, but the crew survivies all incomming. Next German turn sees the Crew pinned and a 468 comes Adjacent for some tete-a-tete. Nothing to do; the 468 advances in on the Pinned Crew to clean up. Comes CCPh, it rolls to high and does nothing, Pinned crew attacks back, DR: 1,1 . So not only a come back, but also a new for me. Obviously there is nothing in rules that prohibit a Crew from generating leaders this way. Add one 8-0 to the Russians. Return fire creates a German Hero. In the new turn the 76L finally kills an AFV, rotates 180? and shots on another one, with German AL in it, but bounces (or misses, can't rememeber). The Germans finally breaks and chases the crew away. The German attack presses on, and Russians hold quite well on one side of the Hill 2 ridge. The other side belongs to the Germans. Then a long-range MG fire causes a MC for the ?(9-0, 447) on the small "building" hill. 9-0 rolls and snakes! Arggh, please not berserker! We know what means. No way, one HOB roll later I have not only a 10-0 Commissar, but a *Heroic* 10-0! The ART 76L in Tow has unloaded in the middle of board 2 on ground level. Two IF fires against AFV's driving along the level three ridge had missed. The Germans decides to take this nuisance out. Drives up an PzIV and fires point blank into the hex; MG's no effect, MA no effect. The crew is still standing and in next PFPh turns CA, fires back, hits but gets only an immob. The German crew takes the NTC and has had enough and bails out! Another squad fires a 4-1 at them, and they're broken too. Comes APh/CPh and the crew of the Russian 76L advances in and is now owner of a second hand Panzer IV! The Russian Valentines and T-34's have entered. In what is to be the final turn of the game, 5 IIRC. The Germans are slowly running out of units and decide this is it; do or die! Two Panzers take the two board hill hexes furthest away, surviving all my def include IF. Another squad controls more and the rest of them can be entered in APh. It remains only the small "Building Control" hill. In front of it are two Valentines and on it one squad. Yes a bit little. The Heroic 10-0 watches from behind the hill ready to shoot anyone. To get there Lars-Petter has two squads next to the Valentines and a Leader / Hero / 468 squad whom must Double Time to get on top of the hill. To draw fire away from the infantry a PzIV moves to the Crest of the next Hill and parks with a HD maneouver. Aghh. Valentines panick and declares DFF! Ha, Lars-Petter says, you need a three and a Turret hit to get him. I nod, roll the dice and have a 1,1!! Big smile and another scream! Ok, CH makes TK 14, I roll the dice again and have a ... 6,6 dud. He screams. Tension is really high now. All AFV's in the area fire their MA's but no changes. Time for the German Infantry to take the hill. First moves, Valentine CMG 8-2, and breaks. Next moves, the captured PzIV fires and it breaks too. Only the Ldr / Hero / 468 left. They need to run through a 4 ResFP and one Valentine CMG DFF. Both attacks fail to impress the group and they arrive CX next to my only Squad. In the APh the hero & 468 advances into my location. He moves the leader to one of his broken 468 hiding in a wooden hex on the same hill. "If all kill eachother in the CC, he can be rallied and win the game in the RPh" - way cool idea! Lots of style points for that. Oh, well CC. Both attacks fail and the Russians have won. Isn't ASL a cool game? cheers, Lars -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From asl at howardhowardfine.com Thu Mar 1 11:49:12 2007 From: asl at howardhowardfine.com (ASL) Date: Thu, 01 Mar 2007 13:49:12 -0600 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <4e2cf5e00703010957n1e735818lef1e42130ade091a@mail.gmail.co m> References: <106341.46435.qm@web60918.mail.yahoo.com> <4e2cf5e00703010957n1e735818lef1e42130ade091a@mail.gmail.com> Message-ID: <20070301194929.B90BF48002@diego.dreamhost.com> You can't ask that question until ASL has Gorge rules so that a SMC which fails its Question TC can Flung into the Gorge!!!!!!!!! Sheesh. c At 11:57 AM 01/03/2007, keith dalton wrote: >Are you talking about an African winter or a European winter? > >On 3/1/07, kevin meyer wrote: > > > > What conditions are necessary to invoke E3.74 > > Extreme Winter? Looking at this in terms of > > scenario design, ie. if temps at the time of the > > battle were at or below what degree range. Just > > looking for a rough idea from the list. Please > > state whether you are talking on the F or C scale. > > > > Kevin > > > > > > > > > ____________________________________________________________________________________ > > Never Miss an Email > > Stay connected with Yahoo! Mail on your mobile. Get started! > > http://mobile.yahoo.com/services?promote=mail > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From s.deller at charter.net Thu Mar 1 14:03:55 2007 From: s.deller at charter.net (Sean Deller) Date: Thu, 1 Mar 2007 17:03:55 -0500 Subject: [Aslml] E3.74 Extreme Winter References: <106341.46435.qm@web60918.mail.yahoo.com><4e2cf5e00703010957n1e735818lef1e42130ade091a@mail.gmail.com> <20070301194929.B90BF48002@diego.dreamhost.com> Message-ID: <001401c75c4d$813b8ff0$87ae7744@ht8s631> > You can't ask that question until ASL has Gorge rules... ASL *does* have Gorge rules. I witness them in effect at Winter Offensive every year. Cheers, Sean From cfago at ix.netcom.com Thu Mar 1 15:12:19 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Thu, 1 Mar 2007 18:12:19 -0500 Subject: [Aslml] "Recon by Fire #4" Vehicle Counters? In-Reply-To: <241749.16639.qm@web34508.mail.mud.yahoo.com> Message-ID: <003701c75c57$0f509d40$6d01a8c0@laptop> And on CSW. Note that the layout of a couple of the counters is offcenter resulting in some of them having information cut off. HoB has done well sending countersheets with "better" diecutting. (I say "better" because it's the printing that is off not the diecutting.) Carl > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Jazz > Sent: Wednesday, February 28, 2007 11:31 PM > To: EK I; aslml-aslml.net at lists.aslml.net > Subject: Re: [Aslml] "Recon by Fire #4" Vehicle Counters? > > Yup, everybody's did. > > Chas made it known on the Forums before they started sending them out. > > Jazz > --- EK I wrote: > > > hello list, > > > > for those of you who have purchased HOB's 'recon by fire #4', can you > tell > > me if your vehicle counters came with the vehicle/wreck images printed > on > > reverse sides of counters (i.e., wreck image on rounded counter side, > > vehicle image on flat side)? > > > > thanks, > > gt > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From cfago at ix.netcom.com Thu Mar 1 15:22:59 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Thu, 1 Mar 2007 18:22:59 -0500 Subject: [Aslml] Major Richard Winters honored In-Reply-To: <000f01c75c15$0b769d60$0202fea9@georgec9217153> Message-ID: <003801c75c58$8d2c32f0$6d01a8c0@laptop> And I see they're trying to petition for upgrades of their awards to CMoH. While I appreciate what he did, I wonder if the CMoH should be awarded just because they get more public exposure that some of their peers who also received either the DSC or SS after the recommendation was downgraded by higher authorities. Carl > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of George Bates > Sent: Thursday, March 01, 2007 10:19 AM > To: aslml-aslml.net at lists.aslml.net > Subject: Re: [Aslml] Major Richard Winters honored > > His web site is here: http://www.majordickwinters.com/index.html > Cheers! > > - G > > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski > Sent: Friday, March 02, 2007 12:11 AM > To: kevin meyer; aslml-aslml.net at lists.aslml.net > Subject: Re: [Aslml] Major Richard Winters honored > > > Is he still living up by Hershey? > > js > > At 10:08 AM 3/1/2007, kevin meyer wrote: > >According to an article on a local TV news station's > >web site, Major Richard Winters has been named an > >honorary citizen of Eindhoven, Holland. > > > >http://www.wgal.com/news/11135345/detail.html > > > >And for those travelling on Route 322 in central > >Pennsylvania, when you cross the bridge over the > >Swatara creek just west of Hummelstown there are > >green signs for the "Major Richard Winters Bridge.". > > > >Kevin > > > > > > > >_______________________________________________________________________ > >_____________ > >Do you Yahoo!? > >Everyone is raving about the all-new Yahoo! Mail beta. > >http://new.mail.yahoo.com > >_______________________________________________ > >aslml mailing list > >aslml at lists.aslml.net > >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From weflemi at gmail.com Thu Mar 1 18:06:08 2007 From: weflemi at gmail.com (William Fleming) Date: Fri, 2 Mar 2007 11:06:08 +0900 Subject: [Aslml] WeASL Rating System In-Reply-To: <000d01c75c22$08376500$1f00000a@posh> References: <000801c75bbf$3d5043a0$1f00000a@posh> <000d01c75c22$08376500$1f00000a@posh> Message-ID: Kenneth, Thanks for the update. I entered the correct first name and location into the database. I assume it was a typo by me when I entered the data. Much appreciated. Will On 3/2/07, Kenneth Knudsen wrote: > Ok. I can inform you that the name is Mikael Siemsen. He is danish and has > stopped playing ASL. > > Cheers > Ken > > ----- Original Message ----- > From: "William Fleming" > To: "ASL Mailing List" > Sent: Thursday, March 01, 2007 7:05 AM > Subject: Re: [Aslml] WeASL Rating System > > > > Donald, > > > > LMAO....I like it and will have to consider small animals for graphics > someday. > > > > Kenneth, > > > > As for the names, the first ones came from the games that I entered. > > I went to England for a tournament once, so some of the names might be > > a bit out of the ordinary. > > > > Will > > > > http://bokononist.com/weasl/ > > > > On 3/1/07, Kenneth Knudsen wrote: > > > Where did you get the names from? > > > Who is Kikael Siemsen for example? > > > > > > Kenneth Knudsen > > > > > > ----- Original Message ----- > > > From: "William Fleming" > > > To: "ASL Mailing List" > > > Sent: Thursday, March 01, 2007 4:34 AM > > > Subject: [Aslml] WeASL Rating System > > > > > > > > > > All, > > > > > > > > As some might know, I have been working on an alternative ranking > > > > system for players and scenarios. I hope that I have created something > > > > that will be useful for players when they want to view their record, > > > > compare themselves to others, and to see if they are 'improving'. The > > > > site also hopes to provide users with the ability to rate scenarios on > > > > balance and fun while also providing a way for users to leave comments > > > > or mini-AAR's for others to view. You do not need to actually record a > > > > game to leave a comment on a scenario and rate it on balance fun. If > > > > you do record a game, you can optionally comment on the balance/fun > > > > and leave a comment as well. > > > > > > > > http://bokononist.com/weasl/ > > > > > > > > I believe my site goes a bit further than what is currently offered > > > > by other sites. My goal is not to replace any of the current systems > > > > out there, but to provide an option for users who want to see their > > > > history in more detail and I also hope it will become a tool for > > > > tournament directors to use in seeding if they like. > > > > > > > > Please check the site and consider it fully functional for users. I > > > > want to hear any feedback that you might have--private messages or > > > > emails are good, but you can comment here if you like. > > > > > > > > I hope to add features for tournament directors, but right now the > > > > site is geared towards individual users. Some of the features: > > > > > > > > * Modified AREA system. Most 'grogs' are probably familiar with that > > > > system, but I made a few modifications to make record keeping easier. > > > > * optional email updates. The system will tell you when an opponent > > > > enters/deletes a game for you. This will help ensure accuracy. > > > > * optional email public. If you opt in, other registered users can > > > > click on your name and get your email address. Useful to help players > > > > get in touch and stay in touch. > > > > * Password recovery. The system can send you your password if you > > > > forget it. Just enter your email when asked and it will be sent to > > > > you. > > > > * Weekly database backups > > > > * view your statistics in multiple ways. > > > > ** You can see how you do as attacker or defender as a particular > > > > nation. Do you play the Germans well or are you better as the Russian? > > > > ** You can also view how you do against other nations. Do I fight > > > > well against the Japanese? Do I own the Finnish? > > > > ** You can see how you do in particular scenarios. Is Hill 621 my > > > > nemesis or do I school others on it. > > > > ** How am I doing year to year? You can get a yearly summary and see > > > > if you are winning more now than when you started > > > > > > > > Will > > > > > > > > -- > > > > Life may not be the party we hoped for, but while we are > > > > here.............. we might as well dance. > > > > _______________________________________________ > > > > aslml mailing list > > > > aslml at lists.aslml.net > > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > > > > > -- > > Life may not be the party we hoped for, but while we are > > here.............. we might as well dance. > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > -- Life may not be the party we hoped for, but while we are here.............. we might as well dance. From reamees at earthlink.net Thu Mar 1 20:23:17 2007 From: reamees at earthlink.net (Raymond Woloszyn) Date: Thu, 1 Mar 2007 23:23:17 -0500 (GMT-05:00) Subject: [Aslml] Lar's AAR Message-ID: <25665148.1172809397349.JavaMail.root@elwamui-royal.atl.sa.earthlink.net> Great story. One of those games you will never forget no doubt. By the way Lars, mention was make of Mikael Siemsen. Is that not Bo's brother and is it true he does not play anymore? I played him at "Grenadier" many years ago if truly Bo's brother. When will the official results appear here of the "SO". From the French forum it seemed weather, although bad, did not impact attendance. Glad to hear that. Zadra From bo_siemsen at city.dk Thu Mar 1 23:54:20 2007 From: bo_siemsen at city.dk (bo_siemsen at city.dk) Date: Fri, 2 Mar 2007 09:54:20 +0200 Subject: [Aslml] Lar's AAR In-Reply-To: <25665148.1172809397349.JavaMail.root@elwamui-royal.atl.sa.earthlink.net> References: <25665148.1172809397349.JavaMail.root@elwamui-royal.atl.sa.earthlink.net> Message-ID: <20070302073551.M59786@city.dk> Zadra and others, Yes, Mikael (or as some call him "Kikael") Siemsen is my older brother. He did bring me into the game of ASL about 6 years ago. I'm not sure if my entry into the game is what drove him out though. I hope not. :-) He's not completely out of the game though. I have photo-evidence of him playing ASL in the fall when we were on a family vacation in southern France. But he doesn't play on a regular basis any more - other stuff has gotten in the way. The official results from the Scandinavian Open should be posted today or tomorrow by Kenneth Knudsen. It was a very good event with an excellent turnout of 54 players involved in the dice-rolling fiesta. The inconvenient snowstorm that occurred wednesday and thursday only managed to keep 2 danish players from participating. None of the players arriving from abroad would let a bit of snow stop them. You should all come next year :-) Bo Siemsen of Copenhagen On Thu, 1 Mar 2007 23:23:17 -0500 (GMT-05:00), Raymond Woloszyn wrote > Great story. One of those games you will never forget no > doubt. By the way Lars, mention was make of Mikael Siemsen. Is > that not Bo's brother and is it true he does not play anymore? I > played him at "Grenadier" many years ago if truly Bo's brother. > > When will the official results appear here of the "SO". From > the French forum it seemed weather, although bad, did not impact > attendance. Glad to hear that. > > Zadra From asl at thuring.com Fri Mar 2 00:05:19 2007 From: asl at thuring.com (lars thuring) Date: Fri, 02 Mar 2007 09:05:19 +0100 Subject: [Aslml] Lar's AAR In-Reply-To: <20070302073551.M59786@city.dk> References: <25665148.1172809397349.JavaMail.root@elwamui-royal.atl.sa.earthlink.net> <20070302073551.M59786@city.dk> Message-ID: <45E7DABF.5060002@thuring.com> bo_siemsen at city.dk wrote: > Zadra and others, > Yes, Mikael (or as some call him "Kikael") Siemsen is my older brother. He > did bring me into the game of ASL about 6 years ago. I'm not sure if my > entry into the game is what drove him out though. I hope not. :-) Did you start by beating him? ;-) > He's not completely out of the game though. I have photo-evidence of him > playing ASL in the fall when we were on a family vacation in southern > France. But he doesn't play on a regular basis any more - other stuff has > gotten in the way. Say hello to him when you see him. We had some nice games together. > The official results from the Scandinavian Open should be posted today or > tomorrow by Kenneth Knudsen. It was a very good event with an excellent > turnout of 54 players involved in the dice-rolling fiesta. The inconvenient > snowstorm that occurred wednesday and thursday only managed to keep 2 danish > players from participating. None of the players arriving from abroad would > let a bit of snow stop them. > You should all come next year :-) Seconded! A very good tournament and many thanks to Bo and Michael Hastrup-Leth for a superb arrangement! > Bo Siemsen of Copenhagen > > > > On Thu, 1 Mar 2007 23:23:17 -0500 (GMT-05:00), Raymond Woloszyn wrote > >>Great story. One of those games you will never forget no >>doubt. It was just amazing. One strange event after another! best regards, Lars > By the way Lars, mention was make of Mikael Siemsen. Is >>that not Bo's brother and is it true he does not play anymore? I >>played him at "Grenadier" many years ago if truly Bo's brother. >> >> When will the official results appear here of the "SO". From >>the French forum it seemed weather, although bad, did not impact >>attendance. Glad to hear that. >> >>Zadra > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From weflemi at gmail.com Fri Mar 2 01:30:26 2007 From: weflemi at gmail.com (William Fleming) Date: Fri, 2 Mar 2007 18:30:26 +0900 Subject: [Aslml] Lar's AAR In-Reply-To: <20070302073551.M59786@city.dk> References: <25665148.1172809397349.JavaMail.root@elwamui-royal.atl.sa.earthlink.net> <20070302073551.M59786@city.dk> Message-ID: > Yes, Mikael (or as some call him "Kikael") Siemsen is my older brother. He > did bring me into the game of ASL about 6 years ago. I'm not sure if my > entry into the game is what drove him out though. I hope not. :-) Hey the "m" is pretty close to the "k" key on my keyboard, so give a guy with a broken finger a break :) Seriously tho, glad to hear he is still playing. I remember a tough game! Record your games on the WeASL http://bokononist.com/weasl/ From scottgreenman at comcast.net Fri Mar 2 05:26:22 2007 From: scottgreenman at comcast.net (Scott Greenman) Date: Fri, 2 Mar 2007 06:26:22 -0700 Subject: [Aslml] Looking for PBEM opponent for Journal 7 scenario Message-ID: <9FAAA61A07164C338F3BEF598947AD56@Parents> I'm trying to get back into ASL after about a year away. I'd like to play something from Journal 7 - everything looks good, nothing there too big. I don't have DB or AoO, so I'd need chapter H info if there are allied/axis minor ordnance. Any takers? Scott Greenman Kaysville, UT (geographic center of the FTF ASL opponent desert) From gr27134 at charter.net Fri Mar 2 10:55:08 2007 From: gr27134 at charter.net (Tate) Date: Fri, 2 Mar 2007 10:55:08 -0800 Subject: [Aslml] Looking For VASL FtF this Saturday (03/03/07) Message-ID: <1860906840.1172861708723.JavaMail.root@fepweb12> Looking for some VASL FtF this Saturday. I prefer using Skype. I can start around 6pm CST (USA). As far as scenario...well, ain't afraid of nothin! PTO, ETO, DTO, etc...caves, night, OBA, etc... -- Later- Tater (One Mean Spud!) From play_asl_838 at yahoo.com Fri Mar 2 11:03:03 2007 From: play_asl_838 at yahoo.com (kevin meyer) Date: Fri, 2 Mar 2007 11:03:03 -0800 (PST) Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <45E71704.6020205@thuring.com> Message-ID: <400416.68252.qm@web60917.mail.yahoo.com> The problem is all I have is the temps at the time of the battle, somewhere below 0 F/-16 C. No vehicles, so can't use that as a guideline. Thought maybe somebody on the list might have some experience with these actual conditions and could make a correlation to the ASL rules. Kevin --- lars thuring wrote: > kevin meyer wrote: > > > > What conditions are necessary to invoke E3.74 > > Extreme Winter? Looking at this in terms of > > scenario design, ie. if temps at the time of the > > battle were at or below what degree range. Just > > looking for a rough idea from the list. Please > > state whether you are talking on the F or C scale. > > Check for other effects in your account of the > battle; are there reports of > frostbite / vehicles that wont start, lots of weapon > malf etc. > > regards, > lars > > > > > > Kevin > > > > > > > > > ____________________________________________________________________________________ > > Never Miss an Email > > Stay connected with Yahoo! Mail on your mobile. > Get started! > > http://mobile.yahoo.com/services?promote=mail > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > ____________________________________________________________________________________ The fish are biting. Get more visitors on your site using Yahoo! Search Marketing. http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php From asl at thuring.com Fri Mar 2 11:53:38 2007 From: asl at thuring.com (lars thuring) Date: Fri, 02 Mar 2007 20:53:38 +0100 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <400416.68252.qm@web60917.mail.yahoo.com> References: <400416.68252.qm@web60917.mail.yahoo.com> Message-ID: <45E880C2.4050408@thuring.com> kevin meyer wrote: > The problem is all I have is the temps at the time of > the battle, somewhere below 0 F/-16 C. No vehicles, > so can't use that as a guideline. Thought maybe > somebody on the list might have some experience > with these actual conditions and could make a > correlation to the ASL rules. I do have experience with cold down to -33?C/-27?F (converted per http://www.csgnetwork.com/tempconvjava.html), as do many others I am sure in Canada / Sweden / Finland etc. The problem is to judge it ASL terms, it will most likely come down to a personal opinion unless you have access to info on how the weapons performed at that temperature. Perhaps considering the E3.742 Fate as a guideline; were the soldiers involved used to the temps (Ski troops et al) or not. regards, Lars > > Kevin > --- lars thuring wrote: > > >>kevin meyer wrote: >> >>> >>> What conditions are necessary to invoke E3.74 >>>Extreme Winter? Looking at this in terms of >>>scenario design, ie. if temps at the time of the >>>battle were at or below what degree range. Just >>>looking for a rough idea from the list. Please >>>state whether you are talking on the F or C scale. >> >>Check for other effects in your account of the >>battle; are there reports of >>frostbite / vehicles that wont start, lots of weapon >>malf etc. >> >>regards, >>lars >> >> >> >>>Kevin >>> >>> >>> >>> >> > ____________________________________________________________________________________ > >>>Never Miss an Email >>>Stay connected with Yahoo! Mail on your mobile. >> >>Get started! >> >>>http://mobile.yahoo.com/services?promote=mail >>>_______________________________________________ >>>aslml mailing list >>>aslml at lists.aslml.net >>> >> >>http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> >>>To unsubscribe, visit the above website, or email >> >>webmaster at aslml.net >> >> >>-- >> >>"2b|!2b?" (Hamlet) >> >>ASL - http://www.thuring.com/asl >>Quotes - http://www.thuring.com/life/quotes.html >> > > > > > > ____________________________________________________________________________________ > The fish are biting. > Get more visitors on your site using Yahoo! Search Marketing. > http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From asl at thuring.com Fri Mar 2 14:21:18 2007 From: asl at thuring.com (lars thuring) Date: Fri, 02 Mar 2007 23:21:18 +0100 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <885c41aa0703021232g7a8b8c55n7c3e3eaa1ba69e56@mail.gmail.com> References: <400416.68252.qm@web60917.mail.yahoo.com> <45E880C2.4050408@thuring.com> <885c41aa0703021232g7a8b8c55n7c3e3eaa1ba69e56@mail.gmail.com> Message-ID: <45E8A35E.3080505@thuring.com> Hi Brian, Brian Pickering wrote: > I wonder if there might even be cases for applying Extreme Winter to one > side's forces, and not the other? > > For example, in the long retreat from Stalingrad, it might be > appropriate for the Germans (not always well-equipped to fight General > Winter) to suffer from the effects, while the Russians do not. Why not? At least one could have "normal" winter as Weather and apply the E3.42 Fate per SSR to one side only. There are several date / nationality dependencies in these rules already. regards, Lars > > Brian Pickering > > On 3/2/07, *lars thuring* > wrote: > > kevin meyer wrote: > > The problem is all I have is the temps at the time of > > the battle, somewhere below 0 F/-16 C. No vehicles, > > so can't use that as a guideline. Thought maybe > > somebody on the list might have some experience > > with these actual conditions and could make a > > correlation to the ASL rules. > > I do have experience with cold down to -33?C/-27?F (converted per > http://www.csgnetwork.com/tempconvjava.html), as do many others I am > sure in > Canada / Sweden / Finland etc. > > The problem is to judge it ASL terms, it will most likely come down to a > personal opinion unless you have access to info on how the weapons > performed at > that temperature. Perhaps considering the E3.742 Fate as a > guideline; were the > soldiers involved used to the temps (Ski troops et al) or not. > > regards, > Lars > > > > > > > Kevin > > --- lars thuring < asl at thuring.com > wrote: > > > > > >>kevin meyer wrote: > >> > >>> > >>> What conditions are necessary to invoke E3.74 > >>>Extreme Winter? Looking at this in terms of > >>>scenario design, ie. if temps at the time of the > >>>battle were at or below what degree range. Just > >>>looking for a rough idea from the list. Please > >>>state whether you are talking on the F or C scale. > >> > >>Check for other effects in your account of the > >>battle; are there reports of > >>frostbite / vehicles that wont start, lots of weapon > >>malf etc. > >> > >>regards, > >>lars > >> > >> > >> > >>>Kevin > >>> > >>> > >>> > >>> > >> > > > ____________________________________________________________________________________ > > > > >>>Never Miss an Email > >>>Stay connected with Yahoo! Mail on your mobile. > >> > >>Get started! > >> > >>> http://mobile.yahoo.com/services?promote=mail > >>>_______________________________________________ > >>>aslml mailing list > >>>aslml at lists.aslml.net > >>> > >> > >>http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> > >>>To unsubscribe, visit the above website, or email > >> > >>webmaster at aslml.net > >> > >> > >>-- > >> > >>"2b|!2b?" (Hamlet) > >> > >>ASL - http://www.thuring.com/asl > >>Quotes - http://www.thuring.com/life/quotes.html > >> > > > > > > > > > > > > > ____________________________________________________________________________________ > > > The fish are biting. > > Get more visitors on your site using Yahoo! Search Marketing. > > http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > > > -- > Brian Pickering > bpickeri at gmail.com -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From daveolie at eastlink.ca Fri Mar 2 19:12:06 2007 From: daveolie at eastlink.ca (David Olie) Date: Fri, 02 Mar 2007 23:12:06 -0400 Subject: [Aslml] E3.74 Extreme Winter References: <400416.68252.qm@web60917.mail.yahoo.com> Message-ID: <04e501c75d43$6aa24580$ffd40747@SR1820NX> Kevin wrote: > The problem is all I have is the temps at the time of > the battle, somewhere below 0 F/-16 C. No vehicles, > so can't use that as a guideline. Thought maybe > somebody on the list might have some experience > with these actual conditions and could make a > correlation to the ASL rules. Another thing that would help is if you could let us know what nationalities and time frame are involved. If this is Eastern Front, Winter 1941/42, Germans vs. Russians, then at those prevailing temps, Extreme Winter would probably be justified. But you're not giving nearly enough info to make a judgement. In any case, the game is all about "design for effect". If you think including Ex. Winter will enhance your design, then go for it; if not, don't. If you're still unsure, you could use it as a balance provision. It seems to me that, as there are no vehicles involved, this might be the best idea. David "Extreme Winter is beating on my door right now" Olie From aaron.cleavin at gmail.com Fri Mar 2 19:32:01 2007 From: aaron.cleavin at gmail.com (Aaron Cleavin) Date: Fri, 2 Mar 2007 22:32:01 -0500 Subject: [Aslml] E3.74 Extreme Winter In-Reply-To: <04e501c75d43$6aa24580$ffd40747@SR1820NX> References: <400416.68252.qm@web60917.mail.yahoo.com> <04e501c75d43$6aa24580$ffd40747@SR1820NX> Message-ID: <1bec6aa0703021932s17e9e4ebiead82526dc685fa6@mail.gmail.com> I'm trying to get out of New York to Toronto at the moment but EXTREME WINTER is in effect :-) On 3/2/07, David Olie wrote: > Kevin wrote: > > > > The problem is all I have is the temps at the time of > > the battle, somewhere below 0 F/-16 C. No vehicles, > > so can't use that as a guideline. Thought maybe > > somebody on the list might have some experience > > with these actual conditions and could make a > > correlation to the ASL rules. > > Another thing that would help is if you could let us know what nationalities > and time frame are involved. If this is Eastern Front, Winter 1941/42, > Germans vs. Russians, then at those prevailing temps, Extreme Winter would > probably be justified. But you're not giving nearly enough info to make a > judgement. > > In any case, the game is all about "design for effect". If you think > including Ex. Winter will enhance your design, then go for it; if not, > don't. If you're still unsure, you could use it as a balance provision. It > seems to me that, as there are no vehicles involved, this might be the best > idea. > > David "Extreme Winter is beating on my door right now" Olie > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From bo_siemsen at city.dk Sat Mar 3 01:26:16 2007 From: bo_siemsen at city.dk (Bo Siemsen) Date: Sat, 3 Mar 2007 10:26:16 +0100 Subject: [Aslml] Results ASL Scandinavian Open 2007 In-Reply-To: <1172789928.45e75aa8e5444@webmail.tiscali.dk> Message-ID: 54 players from all Europe participated in this 10th anniversary ASL Scandinavian Open, despite the snowstorm which surprisingly enough only prevented two danes from attending. The winner after 5 rounds of heavy dice rolling was: Peter Struijf from Holland, repeating his victory from last year, by defeating Mel Falk in "Lenin's Sons", in the last round. Runner up was Bo Siemsen, Denmark tied with Toby Pilling, UK with Bo taking 2nd place by tiebreaker. Winner of the East Front mini-tournament was Niels Larsen, Denmark Winner of Fortress Cassino mini-tournament was Tomas Davidsson, Sweden. CC winner ; Jeroen Verheij Snake eye winner; Roger Sj?gren Boxcar winner ; Bo Siemsen Thanks to all the players for making this a very nice weekend. We are already looking forward to next years ASO. Preparations has already begun and we hope to break our attendance record once again. Also thanks to our sponsers; MMP donating an Armies of Oblivion, Histofig for donating 200 Euro's worth of scenario packs and magazines and to the bunker crew for the Valor of the Guards DB theme issue. next year in Copenhagen ! Michael Hastrup-Leth & Bo Siemsen Final Standings ASO 2007 1 Peter Struijf, 15 pts 2 Bo Siemsen, 13 pts 3 Toby Pilling, 13 pts 4 Mel Falk, 12 pts 5 Mattias R?nnblom, 12 pts 6 Patrik Manlig, 12 pts 7 Eivind Trondsen, 12 pts 8 Alan Smee, 12 pts 9 Lars Thuring, 12 pts 10 Kenneth Knudsen, 9 pts 11 Enrico Catanzaro, 9 pts 12 Boudeweijn van Schalkwijck, 9 pts 13 Roger Sjogren, 9 pts 14 Lars-Petter Simonsen, 9 pts 15 Ola Nyg?rds, 9 pts 16 Olav Heie, 9 pts 17 Philippe Rohmer, 9 pts 18 Ran Shiloah, 9 pts 19 Jes Touvdal, 9 pts 20 Michael Hemmingsen, 9 pts 21 Albert van Poppel, 7 pts 22 Torgeir S?veraas, 7 pts 23 Andreas Carlsson, 6 pts 24 Vesa Virri, 6 pts 25 Daniel Kalman, 6 pts 26 Daniel Qvarfordt, 6 pts 27 Josh Kalman, 6 pts 28 Klas Malmstrom, 6 pts 29 Conny Geser, 6 pts 30 William Hanson, 6 pts 31 Christopher Hopper, 6 pts 32 Martin Sv?rd, 6 pts 33 Georges Tournemire, 6 pts 34 Henrik Sannesson, 4 pts 35 Michiel Otten, 4 pts 36 Ulric Schwela, 3 pts 37 Robert Maglica, 3 pts 38 Armin Deppe, 3 pts 39 Martin Kristensen, 3 pts 40 Hans Bugge, 3 pts 41 Erik Leander, 3 pts 42 Matts Dagerh?ll, 0 pts Players participating in minis after losing one or two games friday: East Front mini ; Niels Larsen, Johan Sahlin, Mattias Laakso, Jacob Philipsen Cassino mini ; Tomas Davidson, P?r Nilsson, Thomas Harjo, Jeroen Verheij Friendly Games; Derek Ward, Flemming S. Christensen and Michael Hastrup-Leth From hofors at lysator.liu.se Sat Mar 3 02:11:15 2007 From: hofors at lysator.liu.se (=?iso-8859-1?Q?Mattias_R=F6nnblom?=) Date: 03 Mar 2007 11:11:15 +0100 Subject: [Aslml] Results ASL Scandinavian Open 2007 In-Reply-To: References: Message-ID: <877ityhc1o.fsf@isengard.friendlyfire.se> Thanks Bo and Michael for another great event! See you next year. Regards, Mattias "Bo Siemsen" writes: > 54 players from all Europe participated in this 10th anniversary ASL > Scandinavian Open, despite the snowstorm which surprisingly enough only > prevented two danes from attending. > > The winner after 5 rounds of heavy dice rolling was: > > Peter Struijf from Holland, repeating his victory from last year, by > defeating Mel Falk in "Lenin's Sons", in the last round. > Runner up was Bo Siemsen, Denmark tied with Toby Pilling, UK with Bo taking > 2nd place by tiebreaker. > > Winner of the East Front mini-tournament was Niels Larsen, Denmark > Winner of Fortress Cassino mini-tournament was Tomas Davidsson, Sweden. > > CC winner ; Jeroen Verheij > Snake eye winner; Roger Sj?gren > Boxcar winner ; Bo Siemsen > > Thanks to all the players for making this a very nice weekend. We are > already looking forward to next years ASO. Preparations has already begun > and we hope to break our attendance record once again. > > Also thanks to our sponsers; MMP donating an Armies of Oblivion, Histofig > for donating 200 Euro's worth of scenario packs and magazines and to the > bunker crew for the Valor of the Guards DB theme issue. > > > > next year in Copenhagen ! > Michael Hastrup-Leth & Bo Siemsen > > > > Final Standings ASO 2007 > > 1 Peter Struijf, 15 pts > 2 Bo Siemsen, 13 pts > 3 Toby Pilling, 13 pts > 4 Mel Falk, 12 pts > 5 Mattias R?nnblom, 12 pts > 6 Patrik Manlig, 12 pts > 7 Eivind Trondsen, 12 pts > 8 Alan Smee, 12 pts > 9 Lars Thuring, 12 pts > 10 Kenneth Knudsen, 9 pts > 11 Enrico Catanzaro, 9 pts > 12 Boudeweijn van Schalkwijck, 9 pts > 13 Roger Sjogren, 9 pts > 14 Lars-Petter Simonsen, 9 pts > 15 Ola Nyg?rds, 9 pts > 16 Olav Heie, 9 pts > 17 Philippe Rohmer, 9 pts > 18 Ran Shiloah, 9 pts > 19 Jes Touvdal, 9 pts > 20 Michael Hemmingsen, 9 pts > 21 Albert van Poppel, 7 pts > 22 Torgeir S?veraas, 7 pts > 23 Andreas Carlsson, 6 pts > 24 Vesa Virri, 6 pts > 25 Daniel Kalman, 6 pts > 26 Daniel Qvarfordt, 6 pts > 27 Josh Kalman, 6 pts > 28 Klas Malmstrom, 6 pts > 29 Conny Geser, 6 pts > 30 William Hanson, 6 pts > 31 Christopher Hopper, 6 pts > 32 Martin Sv?rd, 6 pts > 33 Georges Tournemire, 6 pts > 34 Henrik Sannesson, 4 pts > 35 Michiel Otten, 4 pts > 36 Ulric Schwela, 3 pts > 37 Robert Maglica, 3 pts > 38 Armin Deppe, 3 pts > 39 Martin Kristensen, 3 pts > 40 Hans Bugge, 3 pts > 41 Erik Leander, 3 pts > 42 Matts Dagerh?ll, 0 pts > > Players participating in minis after losing one or two games friday: > East Front mini ; Niels Larsen, Johan Sahlin, Mattias Laakso, Jacob > Philipsen > Cassino mini ; Tomas Davidson, P?r Nilsson, Thomas Harjo, Jeroen Verheij > > Friendly Games; Derek Ward, Flemming S. Christensen and Michael Hastrup-Leth > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From weflemi at gmail.com Sat Mar 3 06:43:20 2007 From: weflemi at gmail.com (William Fleming) Date: Sat, 3 Mar 2007 23:43:20 +0900 Subject: [Aslml] WeASL Update (privacy) Message-ID: Due to legitimate concerns a few people have over privacy, I have made some changes to the site. While I hope to make an open site where users can share data openly, I also wish to respect players requests for privacy if it is legitimate. First, I have included an option for users to select their data 'private'. With that selected, a user's name and location will show up as *Private* on the main lists instead of showing the actual data. Registered users will still be able to see your name and location on the selection list for entering games as well as see that information in their personal game history and 'vs Opponents' summary. They will not be able to see any of your other games against other opponents. Non registered 'viewers' will not be able to see any of your personal information anywhere. If anyone wishes their information marked as such, they can register and mark it so. If they do not wish to register, they can send me or the moderator list an email/PM to request that flag set. We can also set the location to 'unknown' if that is desired. In the extreme case, we will delete information if requested. I hope that will allay most concerns about privacy. I have also included a Terms of Use page that basically defines how you should behave as a user or just viewing the site. It is very similar to what you will find on other online sites. It sets guidelines for use and also 'covers my butt' some. I hope that everyone uses the site responsibly, but I cannot be held liable for something someone posts in a comment or elsewhere. Feel free to contact me here or via email if you have any questions or comments. http://bokononist.com/weasl/ Will -- Life may not be the party we hoped for, but while we are here.............. we might as well dance. From asl at thuring.com Sun Mar 4 07:11:22 2007 From: asl at thuring.com (lars thuring) Date: Sun, 04 Mar 2007 16:11:22 +0100 Subject: [Aslml] OT: Which army for your? Message-ID: <45EAE19A.3050809@thuring.com> Hi, answer some questions and find out which army you would have belonged to: http://www.quizfarm.com/test.php?q_id=194168 regards, Lars "Finland / Britain 88%" -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From tom_jaz at yahoo.com Sun Mar 4 07:36:11 2007 From: tom_jaz at yahoo.com (Jazz) Date: Sun, 4 Mar 2007 07:36:11 -0800 (PST) Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> Message-ID: <844725.70010.qm@web34506.mail.mud.yahoo.com> Jazz: Finland/US 63% --- lars thuring wrote: > Hi, > > answer some questions and find out which army you would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From cfago at ix.netcom.com Sun Mar 4 07:47:15 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Sun, 4 Mar 2007 10:47:15 -0500 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> Message-ID: <005301c75e74$622e7ea0$6d01a8c0@laptop> U@ 81, Brit & Fin 75, Japan 25 > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of lars thuring > Sent: Sunday, March 04, 2007 10:11 AM > To: ASL Mailing List > Subject: [Aslml] OT: Which army for your? > > Hi, > > answer some questions and find out which army you would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Sun Mar 4 07:46:42 2007 From: geb3 at inter.net (George Bates) Date: Mon, 5 Mar 2007 00:46:42 +0900 Subject: [Aslml] OT: Which army for your? In-Reply-To: <844725.70010.qm@web34506.mail.mud.yahoo.com> Message-ID: <001501c75e74$55d66640$0b01a8c0@georgec9217153> Finn 81% UK/Commonwealth 75% US 69% Italy 63% Italy? Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Jazz Sent: Monday, March 05, 2007 12:36 AM To: lars thuring; ASL Mailing List Subject: Re: [Aslml] OT: Which army for your? Jazz: Finland/US 63% --- lars thuring wrote: > Hi, > > answer some questions and find out which army you would have belonged > to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From daveolie at eastlink.ca Sun Mar 4 09:38:55 2007 From: daveolie at eastlink.ca (David Olie) Date: Sun, 04 Mar 2007 13:38:55 -0400 Subject: [Aslml] OT: Which army for your? References: <001501c75e74$55d66640$0b01a8c0@georgec9217153> Message-ID: <059e01c75e84$494681c0$ffd40747@SR1820NX> George wrote: > Italy? I got Italy 75%. Seems reasonable to me. Finland/Poland 69% David "guess that makes 8 million and one" Olie From kalansho at comcast.net Sun Mar 4 10:47:09 2007 From: kalansho at comcast.net (Keith Todd) Date: Sun, 4 Mar 2007 10:47:09 -0800 Subject: [Aslml] OT: Which army for your? References: <45EAE19A.3050809@thuring.com> Message-ID: <002b01c75e8d$83ac1100$6401a8c0@MOOSE> Poland 81% Finland 75% France, Free French and the Resistance 75% British and the Commonwealth 69% United States 63% ----- Original Message ----- From: "lars thuring" To: "ASL Mailing List" Sent: Sunday, March 04, 2007 7:11 AM Subject: [Aslml] OT: Which army for your? > Hi, > > answer some questions and find out which army you would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From the.colonel at clara.co.uk Sun Mar 4 11:53:58 2007 From: the.colonel at clara.co.uk (the colonel) Date: Sun, 4 Mar 2007 19:53:58 -0000 Subject: [Aslml] OT: Which army for your? References: <45EAE19A.3050809@thuring.com> <002b01c75e8d$83ac1100$6401a8c0@MOOSE> Message-ID: <002401c75e96$fd668c10$0202a8c0@Laptop1> 75% Italy the colonel ----- Original Message ----- From: "Keith Todd" To: "ASL Mailing List" Sent: Sunday, March 04, 2007 6:47 PM Subject: Re: [Aslml] OT: Which army for your? > Poland 81% > > Finland 75% > > France, Free French and the Resistance 75% > > British and the Commonwealth 69% > > United States 63% > > ----- Original Message ----- > From: "lars thuring" > To: "ASL Mailing List" > Sent: Sunday, March 04, 2007 7:11 AM > Subject: [Aslml] OT: Which army for your? > > >> Hi, >> >> answer some questions and find out which army you would have belonged to: >> >> http://www.quizfarm.com/test.php?q_id=194168 >> >> >> regards, >> Lars "Finland / Britain 88%" >> >> -- >> >> "2b|!2b?" (Hamlet) >> >> ASL - http://www.thuring.com/asl >> Quotes - http://www.thuring.com/life/quotes.html >> _______________________________________________ >> aslml mailing list >> aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > From kingbilly at actewagl.net.au Sun Mar 4 12:10:57 2007 From: kingbilly at actewagl.net.au (Bill) Date: Mon, 05 Mar 2007 07:10:57 +1100 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> References: <45EAE19A.3050809@thuring.com> Message-ID: <45EB27D1.2050606@actewagl.net.au> lars thuring wrote: Hmmm, I got Finns by 88%. That is not what I would have expected. I notice that the designer is Finnish, so I suspect that the quiz is biased to his thinking. Still, obviously his and my views are similar. The difference is that I beleive that mass matters. Bill >Hi, > >answer some questions and find out which army you would have belonged to: > >http://www.quizfarm.com/test.php?q_id=194168 > > >regards, >Lars "Finland / Britain 88%" > > > From cfago at ix.netcom.com Sun Mar 4 12:11:41 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Sun, 4 Mar 2007 15:11:41 -0500 Subject: [Aslml] OT: Which army for your? In-Reply-To: <002401c75e96$fd668c10$0202a8c0@Laptop1> Message-ID: <005401c75e99$8c036b30$6d01a8c0@laptop> That's interesting. I didn't see a question about the "Pasta Rule" in that list. Carl > -----Original Message----- > 75% Italy > > the colonel From g3omi at nc.rr.com Sun Mar 4 14:02:31 2007 From: g3omi at nc.rr.com (Gomi) Date: Sun, 4 Mar 2007 17:02:31 -0500 Subject: [Aslml] OT: Which army for your? References: <45EAE19A.3050809@thuring.com> <002b01c75e8d$83ac1100$6401a8c0@MOOSE> <002401c75e96$fd668c10$0202a8c0@Laptop1> Message-ID: <001c01c75ea8$cf42b2c0$6401a8c0@Kaiju> Poland Kaijusan (appropriate for the Loser-in-Chief) Cary, Equatorial Carolina, USA, Earth From koz at mindspring.com Sun Mar 4 14:55:53 2007 From: koz at mindspring.com (koz) Date: Sun, 4 Mar 2007 15:55:53 -0700 Subject: [Aslml] VASL Etiquite Message-ID: <110FB8EA-FC18-4B78-BC4E-1E12C6AF09A8@mindspring.com> I just installed VASL and have been poking about with it. Great program. This leads me to an etiquette question. What is the "polite accepted way" to watch others games in progress. I feel a bit uncomfortable just barging in on a game and asking "Hey can I watch? Who do I synch up with?" Particularly since if I was unwelcome watching I have already interrupted the folks. So I ask here, since I figure most of you have been on the site a few times or so. What is the "accepted" method of joining a game to watch. Or at least the way that will ruffle the least amount of feathers. Also. What other taboos are there that I may not be aware of. Koz (DWAC) From rockgheba at gmail.com Sun Mar 4 15:05:51 2007 From: rockgheba at gmail.com (Mario Nadalini) Date: Mon, 5 Mar 2007 00:05:51 +0100 Subject: [Aslml] VASL Etiquite In-Reply-To: <110FB8EA-FC18-4B78-BC4E-1E12C6AF09A8@mindspring.com> References: <110FB8EA-FC18-4B78-BC4E-1E12C6AF09A8@mindspring.com> Message-ID: <63bc1b0f0703041505gf8b4f88l3e4a0b5ce4c5c276@mail.gmail.com> Hi Koz, and welcome! Basically, just ask a simple "Synch?" and everything will be ok. Don't move other people's counters (but you can expand the stacks for your easiness of watch with a double click). Don't comment or write too much (basically, if you don't know the people playing, don't comment at all if not asked about). If you are asked about a rule, and they don't follow what you say, but you are right, defend your point for a little while, but then... well, that's their game, not your. Well, these are just examples: with a little judgment you will behave correctly in every situation, the fact that you asked about this is a precise signal that you do care about politness, and that's good enough! Well, of course the best way not to get stucked into that kind of troubles is... not to watch, but to play actively! Just my 2c Mario "Still mistyping 'synch?' into 'fuckoff!' " Nadalini On 3/4/07, koz wrote: > I just installed VASL and have been poking about with it. Great program. > > This leads me to an etiquette question. What is the "polite accepted > way" to watch others games in progress. I feel a bit uncomfortable > just barging in on a game and asking "Hey can I watch? Who do I synch > up with?" Particularly since if I was unwelcome watching I have > already interrupted the folks. > > So I ask here, since I figure most of you have been on the site a few > times or so. What is the "accepted" method of joining a game to > watch. Or at least the way that will ruffle the least amount of > feathers. Also. What other taboos are there that I may not be aware of. > > Koz (DWAC) > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Physics is like sex. Sure, it may give some practical results, but that's not why we do it. Richard P. Feynman -- From bifrost at dial.pipex.com Sun Mar 4 14:17:30 2007 From: bifrost at dial.pipex.com (Anna Mancini) Date: Sun, 04 Mar 2007 22:17:30 +0000 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EB27D1.2050606@actewagl.net.au> References: <45EAE19A.3050809@thuring.com> <45EB27D1.2050606@actewagl.net.au> Message-ID: <45EB457A.2020109@dial.pipex.com> Poland 88% Italy 81% British and the Commonwealth 69% France, Free French and the Resistance 69% Soviet Union 63% Finland 50% Germany 44% United States 38% Japan 31% Blimey! Not quite what I'd have expected. It's a doomed hero's death for me then :( am Bill wrote: > lars thuring wrote: > > Hmmm, > > I got Finns by 88%. > That is not what I would have expected. I notice that the designer is > Finnish, so I suspect that the quiz is biased to his thinking. Still, > obviously his and my views are similar. The difference is that I > beleive that mass matters. > > Bill -- Everyone has a bullet with their name on it. It's the ones marked 'To whom it may concern' that worry me. From dlenrek at gmail.com Sun Mar 4 15:19:06 2007 From: dlenrek at gmail.com (David Stanaway) Date: Sun, 4 Mar 2007 17:19:06 -0600 Subject: [Aslml] OT: Which army for your? In-Reply-To: <001c01c75ea8$cf42b2c0$6401a8c0@Kaiju> References: <45EAE19A.3050809@thuring.com> <002b01c75e8d$83ac1100$6401a8c0@MOOSE> <002401c75e96$fd668c10$0202a8c0@Laptop1> <001c01c75ea8$cf42b2c0$6401a8c0@Kaiju> Message-ID: <60fe68f80703041519j7e15ebd5rba6446c92a7b948f@mail.gmail.com>
You scored as British and the Commonwealth. Your army is the British and the Commonwealth (Canada, ANZAC, India). You want to serve under good generals and use good equipment in defense of the western form of life.

British and the Commonwealth

81%

Poland

81%

Finland

75%

Italy

75%

Germany

50%

France, Free French and the Resistance

44%

Soviet Union

25%

Japan

25%

United States

25%

In which World War 2 army you should have fought?
created with QuizFarm.com
On 3/4/07, Gomi wrote: > Poland > > Kaijusan (appropriate for the Loser-in-Chief) > Cary, Equatorial Carolina, USA, Earth > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From tom_jaz at yahoo.com Sun Mar 4 15:23:01 2007 From: tom_jaz at yahoo.com (Jazz) Date: Sun, 4 Mar 2007 15:23:01 -0800 (PST) Subject: [Aslml] VASL Etiquite In-Reply-To: <110FB8EA-FC18-4B78-BC4E-1E12C6AF09A8@mindspring.com> Message-ID: <649779.79002.qm@web34508.mail.mud.yahoo.com> I usually get into the room and ask if I can watch. If one of them says OK, I'll synch off them. If I don't get an answer and I REALLY WANNA WATCH (they may be on Skype and not at a point in play where they are paying attention to the chat window mayahps?), and I know one of them, I'll open a private chat window and ask them. I've only been turned down once due to a percieved band-width issues, which is silly (as the bandwidth requirements are from the server and not individual player machines), but it's not really my place or the right time to try to convince someone of that. note that some folks lock a room...which means they probably don't want anybody even asking to watch. Note also, that if you move counters and stuff on your board, they will move on the other player's boards also....so don't paw through the stacks. Use the stack display feature to see whats in the stacks. --- koz wrote: > I just installed VASL and have been poking about with it. Great program. > > This leads me to an etiquette question. What is the "polite accepted > way" to watch others games in progress. I feel a bit uncomfortable > just barging in on a game and asking "Hey can I watch? Who do I synch > up with?" Particularly since if I was unwelcome watching I have > already interrupted the folks. > > So I ask here, since I figure most of you have been on the site a few > times or so. What is the "accepted" method of joining a game to > watch. Or at least the way that will ruffle the least amount of > feathers. Also. What other taboos are there that I may not be aware of. > > Koz (DWAC) > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From cduke at intelnett.com Sun Mar 4 17:10:27 2007 From: cduke at intelnett.com (Charles Duke) Date: Sun, 4 Mar 2007 19:10:27 -0600 Subject: [Aslml] OT: Which army for your? References: <45EAE19A.3050809@thuring.com> <002b01c75e8d$83ac1100$6401a8c0@MOOSE> <002401c75e96$fd668c10$0202a8c0@Laptop1> <001c01c75ea8$cf42b2c0$6401a8c0@Kaiju> Message-ID: <001a01c75ec3$0f7f8ec0$641ea8c0@Duke> My Army is Italy? I am astounded. I wonder how well the survey is made, as a number of people score high for this country. ??? ----- Original Message ----- From: "Gomi" To: "ASL Mailing List" Sent: Sunday, March 04, 2007 4:02 PM Subject: Re: [Aslml] OT: Which army for your? > Poland > > Kaijusan (appropriate for the Loser-in-Chief) > Cary, Equatorial Carolina, USA, Earth > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.6/709 - Release Date: 03/03/2007 > 08:12 a.m. > > From tom_jaz at yahoo.com Sun Mar 4 17:25:39 2007 From: tom_jaz at yahoo.com (Jazz) Date: Sun, 4 Mar 2007 17:25:39 -0800 (PST) Subject: [Aslml] OT: Which army for your? In-Reply-To: <001a01c75ec3$0f7f8ec0$641ea8c0@Duke> Message-ID: <821143.14373.qm@web34508.mail.mud.yahoo.com> I'm thinkin the "Importance of Uniforms" question goes a long way toward pushing one into the Italian bin.... --- Charles Duke wrote: > My Army is Italy? I am astounded. I wonder how well the survey is made, as a > number of people score high for this country. ??? > > ----- Original Message ----- > From: "Gomi" > To: "ASL Mailing List" > Sent: Sunday, March 04, 2007 4:02 PM > Subject: Re: [Aslml] OT: Which army for your? > > > > Poland > > > > Kaijusan (appropriate for the Loser-in-Chief) > > Cary, Equatorial Carolina, USA, Earth > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.446 / Virus Database: 268.18.6/709 - Release Date: 03/03/2007 > > 08:12 a.m. > > > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From aaron.cleavin at gmail.com Sun Mar 4 18:02:02 2007 From: aaron.cleavin at gmail.com (Aaron Cleavin) Date: Sun, 4 Mar 2007 21:02:02 -0500 Subject: [Aslml] OT: Which army for your? In-Reply-To: <821143.14373.qm@web34508.mail.mud.yahoo.com> References: <001a01c75ec3$0f7f8ec0$641ea8c0@Duke> <821143.14373.qm@web34508.mail.mud.yahoo.com> Message-ID: <1bec6aa0703041802o130fcacdr453e076554ece2f6@mail.gmail.com> Just where is the ANZAC bucket though? British and the Commonwealth 100% Poland 88% Finland 81% France, Free French and the Resistance 69% United States 63% Italy 50% Germany 31% Soviet Union 25% Japan 25% From tom_jaz at yahoo.com Sun Mar 4 18:47:15 2007 From: tom_jaz at yahoo.com (Jazz) Date: Sun, 4 Mar 2007 18:47:15 -0800 (PST) Subject: [Aslml] OT: Which army for your? In-Reply-To: <1bec6aa0703041802o130fcacdr453e076554ece2f6@mail.gmail.com> Message-ID: <885230.40779.qm@web34508.mail.mud.yahoo.com> My but you are a son of the Commonwealth, ain'tcha? > British and the Commonwealth 100% From fwheel73 at yahoo.com Sun Mar 4 19:39:18 2007 From: fwheel73 at yahoo.com (John Farris) Date: Sun, 4 Mar 2007 19:39:18 -0800 (PST) Subject: [Aslml] ASL Rule Book Page Weight? Message-ID: <494088.74787.qm@web62005.mail.re1.yahoo.com> Greetings, First, thanks to those who commented recently about the proper lamination of ASL compnents-- if there are other comments feel free to send direct to me. It is most appreciated. Second... when a page in the ASLRB need to be replaced and there a page that can be downloaded from MMP... what is the proper page weight for a ASLRB page? Certainly not 20 lb...any help here? Best regards, John Farris Norman, OK fwheel73 at hotmail.com or yahoo.com ____________________________________________________________________________________ Yahoo! Music Unlimited Access over 1 million songs. http://music.yahoo.com/unlimited From fwheel73 at yahoo.com Sun Mar 4 20:10:12 2007 From: fwheel73 at yahoo.com (John Farris) Date: Sun, 4 Mar 2007 20:10:12 -0800 (PST) Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> Message-ID: <561179.35947.qm@web62007.mail.re1.yahoo.com> Very interesting. Since there are a few Texans on the list... shouldn't there be a listing for Texas? ;-) Best regards, John Farris Poland----- 81% Italy-- --- 69% British Commonwealth 63% Finland ----56% United States -- 50% Soviet Union --- 44% Germany --- --- 38% France, Free Fr and Resistance-- 38% Japan -- 13% Texas --- ??? --- lars thuring wrote: > Hi, > > answer some questions and find out which army you > would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email > webmaster at aslml.net > ____________________________________________________________________________________ Looking for earth-friendly autos? Browse Top Cars by "Green Rating" at Yahoo! Autos' Green Center. http://autos.yahoo.com/green_center/ From thunderchief at ozemail.com.au Sun Mar 4 22:35:16 2007 From: thunderchief at ozemail.com.au (Adam Lunney) Date: Mon, 5 Mar 2007 17:35:16 +1100 Subject: [Aslml] OT: Which army for your? References: <45EAE19A.3050809@thuring.com> Message-ID: <004e01c75ef4$1b7ee280$0201010a@named15ed2f907> Poland - 94 Finn - 75 German - 75 USA - 75 Polish 94% - is that why I am so bad at this game? Adam ----- Original Message ----- From: "lars thuring" To: "ASL Mailing List" Sent: Monday, March 05, 2007 2:11 AM Subject: [Aslml] OT: Which army for your? > Hi, > > answer some questions and find out which army you would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From weflemi at gmail.com Mon Mar 5 02:11:06 2007 From: weflemi at gmail.com (William Fleming) Date: Mon, 5 Mar 2007 19:11:06 +0900 Subject: [Aslml] WeASL Update 05 Mar 2007 Message-ID: This update was to help speed game entry primarily, but I also made some changes to the database and profiles to get ready for later updates. In your profile you can now specify a default opponent (optional) and a default game type (default Face to Face). With those options set game entry is slightly easier since it will default to that game type and your regular opponent will appear as the second person on the selection list after yourself "Me". I also made the default date played set to today. Since I am in Japan, that will probably be a day ahead for most people, but at least now you should just have to change the day for recent games. Month and year should be correct for the most part. You can also select to make your games and summaries public if you want, but that has not been implemented yet. The default will be no, but you can update your profile if you wish. If you select this option, users will be able to click on your name in lists and then see your summary including links to your games, your opponent list, your nations, your 'vs' nations and your yearly totals. I also plan to generate a short tournament summary for the players who were past champions or runners up. I am not sure when I will get this up and running, but I think it will be a priority after getting some tournament functions working. I also put in a tournament 'bonus' point tally for users. I plan to allow tournament directors to enter past and future 'quick summaries' for tournaments. Basically it will only be when the tournament was finished and who was champion/runner-up. Those two will get a few bonus points as a result and also show up on the tournament summary. This is a first step into getting the tournament director functions going and also to reward past/future winners. Scenario entry is also a bit easier now and the system will start the historical year at 1939-45 instead of 1900. This will save a bit of time searching for the correct year. Setting your data private now results in more privacy. Those people now only appear on opponent lists and personal records for users here. I did away with the *Private* marking on the lists. On the scenario list by balance/excitement, I got rid of the scenarios that do not have an applicable comment. They are still there and can be viewed using the "Scenarios by Name" or "Modules" links, but this cuts down on the bandwidth a bit and prevents users from wasting their time downloading irrelevant information if they are looking for scenarios with comments on balance/excitement. http://bokononist.com/weasl/ -- Life may not be the party we hoped for, but while we are here.............. we might as well dance. From pjbarker at earthlink.net Mon Mar 5 06:15:22 2007 From: pjbarker at earthlink.net (paul barker) Date: Mon, 5 Mar 2007 06:15:22 -0800 (GMT-08:00) Subject: [Aslml] OT: Which army for your? Message-ID: <16710445.1173104123150.JavaMail.root@elwamui-norfolk.atl.sa.earthlink.net> 90 - US 80 - British 80 - USSR 70 - German 70 - French 30 - Minor, either side 10 - other, like Japanese British would be higher, but I got burnt on the playtest. Paul J. -----Original Message----- >From: Adam Lunney >Sent: Mar 4, 2007 10:35 PM >To: lars thuring , ASL Mailing List >Subject: Re: [Aslml] OT: Which army for your? > >Poland - 94 >Finn - 75 >German - 75 >USA - 75 > >Polish 94% - is that why I am so bad at this game? >Adam > >----- Original Message ----- >From: "lars thuring" >To: "ASL Mailing List" >Sent: Monday, March 05, 2007 2:11 AM >Subject: [Aslml] OT: Which army for your? > > >> Hi, >> >> answer some questions and find out which army you would have belonged to: >> >> http://www.quizfarm.com/test.php?q_id=194168 >> >> >> regards, >> Lars "Finland / Britain 88%" >> >> -- >> >> "2b|!2b?" (Hamlet) >> >> ASL - http://www.thuring.com/asl >> Quotes - http://www.thuring.com/life/quotes.html >> _______________________________________________ >> aslml mailing list >> aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From klas_malmstrom at yahoo.se Mon Mar 5 08:24:00 2007 From: klas_malmstrom at yahoo.se (=?iso-8859-1?q?Klas=20Malmstr=F6m?=) Date: Mon, 5 Mar 2007 17:24:00 +0100 (CET) Subject: [Aslml] ASOP Question Message-ID: <20070305162400.53244.qmail@web27912.mail.ukl.yahoo.com> Hi, Is it defined anywhere in the rules/ASOP who (ATTACKER/DEFENDER) goes first in a B (Both) step in the ASOP ? I found this in the ASOP suggesting (defining ?) that the ATTACKER goes first: "All activities in the same Step may be conducted in any order unless stated otherwise; if actions conflict, the ATTACKER goes first." Not sure how to define "if actions conflict" though. Probably won't make much of a difference most of the time, but sometimes it could. E.g. both players have AFV facing each other and both have malfunctioned Guns and repair attempt (if any) order could be important. Regards, Klas Malmstrom ------------------------------------------------------- Klas Malmstrom Linkoping, Sweden Email: klas_malmstrom at yahoo.se ------------------------------------------------------- _________________________________________________________ Flyger tiden iv?g? F?nga dagen med Yahoo! Mails inbyggda kalender. Dessutom 250 MB gratis, virusscanning och antispam. F? den p?: http://se.mail.yahoo.com From david at starfire.utias.utoronto.ca Mon Mar 5 08:50:59 2007 From: david at starfire.utias.utoronto.ca (David Elder) Date: Mon, 05 Mar 2007 11:50:59 -0500 Subject: [Aslml] ASOP Question In-Reply-To: <20070305162400.53244.qmail@web27912.mail.ukl.yahoo.com> References: <20070305162400.53244.qmail@web27912.mail.ukl.yahoo.com> Message-ID: <45EC4A73.4060200@starfire.utias.utoronto.ca> Hi Klas, That is exactly how I would interpret it: > Probably won't make much of a difference most of the time, but sometimes it > could. If a roll could affect the decisions of the other player then then the ATTACKER can be obligated to roll first. 99% of the time I don't think it would make any difference - the players would make the same rolls regardless - but in those circumstances where the outcome of a roll might affect the other player's decisions then I think, given the rule you cite, that the ATTACKER can be asked to roll first ... that may be taking the broadest view of "if actions conflict" but since in a Both segment of the ASOP you are not typically taking actions that can directly affect the opposing player - I think the conflict has to derive from the decision making process. Cheers, David Klas Malmstr?m wrote: > Hi, > > Is it defined anywhere in the rules/ASOP who (ATTACKER/DEFENDER) goes first in > a B (Both) step in the ASOP ? > > I found this in the ASOP suggesting (defining ?) that the ATTACKER goes first: > "All activities in the same Step may be conducted in any order unless stated > otherwise; if actions conflict, the ATTACKER goes first." > > Not sure how to define "if actions conflict" though. > > Probably won't make much of a difference most of the time, but sometimes it > could. > E.g. both players have AFV facing each other and both have malfunctioned Guns > and repair attempt (if any) order could be important. > > Regards, > Klas Malmstrom > > ------------------------------------------------------- > Klas Malmstrom > Linkoping, Sweden > Email: klas_malmstrom at yahoo.se > ------------------------------------------------------- > > > > > > _________________________________________________________ > Flyger tiden iv?g? F?nga dagen med Yahoo! Mails inbyggda > kalender. Dessutom 250 MB gratis, virusscanning och antispam. F? den p?: http://se.mail.yahoo.com > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- David Elder University of Toronto david at starfire.utias.utoronto.ca Institute for Aerospace Studies Tel: 416-667-7891 or 905-839-8180 Fusion Research Group Fax: 416-667-7799 From asl at thuring.com Mon Mar 5 09:23:00 2007 From: asl at thuring.com (lars thuring) Date: Mon, 05 Mar 2007 18:23:00 +0100 Subject: [Aslml] ASOP Question In-Reply-To: <20070305162400.53244.qmail@web27912.mail.ukl.yahoo.com> References: <20070305162400.53244.qmail@web27912.mail.ukl.yahoo.com> Message-ID: <45EC51F4.9080905@thuring.com> Klas Malmstr?m wrote: > Hi, > > Is it defined anywhere in the rules/ASOP who (ATTACKER/DEFENDER) goes first in > a B (Both) step in the ASOP ? For RtPh it is (A3.6). regards, Lars > I found this in the ASOP suggesting (defining ?) that the ATTACKER goes first: > "All activities in the same Step may be conducted in any order unless stated > otherwise; if actions conflict, the ATTACKER goes first." > > Not sure how to define "if actions conflict" though. > > Probably won't make much of a difference most of the time, but sometimes it > could. > E.g. both players have AFV facing each other and both have malfunctioned Guns > and repair attempt (if any) order could be important. > > Regards, > Klas Malmstrom > > ------------------------------------------------------- > Klas Malmstrom > Linkoping, Sweden > Email: klas_malmstrom at yahoo.se > ------------------------------------------------------- > > > > > > _________________________________________________________ > Flyger tiden iv?g? F?nga dagen med Yahoo! Mails inbyggda > kalender. Dessutom 250 MB gratis, virusscanning och antispam. F? den p?: http://se.mail.yahoo.com > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From yal88 at hotmail.com Mon Mar 5 12:37:05 2007 From: yal88 at hotmail.com (x x) Date: Mon, 05 Mar 2007 15:37:05 -0500 Subject: [Aslml] OT: Which army for your? In-Reply-To: <16710445.1173104123150.JavaMail.root@elwamui-norfolk.atl.sa.earthlink.net> Message-ID: Congratulations! You've all now enlisted in the Finnish army! Mika '2-2-8 w/ 23mm AA "Sergei" ' Harviala >From: paul barker >Reply-To: paul barker >To: Adam Lunney ,lars thuring >,ASL Mailing List >Subject: Re: [Aslml] OT: Which army for your? >Date: Mon, 5 Mar 2007 06:15:22 -0800 (GMT-08:00) > >90 - US >80 - British >80 - USSR >70 - German >70 - French >30 - Minor, either side >10 - other, like Japanese > >British would be higher, but I got burnt on the playtest. > >Paul J. > >-----Original Message----- > >From: Adam Lunney > >Sent: Mar 4, 2007 10:35 PM > >To: lars thuring , ASL Mailing List > > >Subject: Re: [Aslml] OT: Which army for your? > > > >Poland - 94 > >Finn - 75 > >German - 75 > >USA - 75 > > > >Polish 94% - is that why I am so bad at this game? > >Adam > > > >----- Original Message ----- > >From: "lars thuring" > >To: "ASL Mailing List" > >Sent: Monday, March 05, 2007 2:11 AM > >Subject: [Aslml] OT: Which army for your? > > > > > >> Hi, > >> > >> answer some questions and find out which army you would have belonged >to: > >> > >> http://www.quizfarm.com/test.php?q_id=194168 > >> > >> > >> regards, > >> Lars "Finland / Britain 88%" > >> > >> -- > >> > >> "2b|!2b?" (Hamlet) > >> > >> ASL - http://www.thuring.com/asl > >> Quotes - http://www.thuring.com/life/quotes.html > >> _______________________________________________ > >> aslml mailing list > >> aslml at lists.aslml.net > >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >> To unsubscribe, visit the above website, or email webmaster at aslml.net > >> > >_______________________________________________ > >aslml mailing list > >aslml at lists.aslml.net > >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >To unsubscribe, visit the above website, or email webmaster at aslml.net > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net _________________________________________________________________ Rates near 39yr lows! $430K Loan for $1,399/mo - Paying Too Much? Calculate new payment http://www.lowermybills.com/lre/index.jsp?sourceid=lmb-9632-18226&moid=7581 From rjmosher at hughes.net Mon Mar 5 14:34:25 2007 From: rjmosher at hughes.net (ron mosher) Date: Mon, 05 Mar 2007 16:34:25 -0600 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> References: <45EAE19A.3050809@thuring.com> Message-ID: <45E5530C001498ED@n126.sc0.he.tucows.com> (added by postmaster@bouncemessage.net) At 09:11 AM 3/4/2007, lars thuring wrote: >Hi, > >answer some questions and find out which army you would have belonged to: silly poll: Finland 69% British and the Commonwealth 69% Germany 63% United States 63% France, Free French and the Resistance 56% Poland 50% Italy 50% Japan 38% Soviet Union 31% For the nonce, ron acerbic curmudgeon and lowly priest in the High Holy Church of ASL -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.7/711 - Release Date: 3/5/2007 9:41 AM From chas.argent at gmail.com Mon Mar 5 16:43:15 2007 From: chas.argent at gmail.com (Chas Argent) Date: Mon, 5 Mar 2007 16:43:15 -0800 Subject: [Aslml] [socalasl] WCM X AAR part 2 In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1CEA@kexchange.kelaroo.com> References: <353AF4B471AEC34A91559D6619AE0742AB1CEA@kexchange.kelaroo.com> Message-ID: Robert, is this for real? On 3/5/07, Robert D. Feinstein wrote: > Brandon and I sat down at 6 pm to play this cute little scenario. It went pretty quick ? we were done by 4:30 am. At least we were not as slow as the other semi-final game (between Larry and Chris ? same scenario as us). They didn't finish until 4:35 am. It took 10 1/2 hours to finish this "cute little scenario" and you think that was "pretty quick"? You guys need some Jolt Cola! :-) -Chas From mtrodgers99 at gmail.com Mon Mar 5 19:55:10 2007 From: mtrodgers99 at gmail.com (M Rodgers) Date: Mon, 5 Mar 2007 22:55:10 -0500 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> References: <45EAE19A.3050809@thuring.com> Message-ID: <2b8228f00703051955v17a5079cl591cb2de4904b270@mail.gmail.com> That was a fun link. Your army is Poland's army. Poland 75% Finland 69% British and the Commonwealth 63% United States 63% Italy 63% Germany 50% Soviet Union 44% France, Free French and the Resistance 31% Japan 0% -- Michael Rodgers Montreal From gr27134 at charter.net Mon Mar 5 20:24:08 2007 From: gr27134 at charter.net (Tate Rogers) Date: Mon, 5 Mar 2007 22:24:08 -0600 Subject: [Aslml] OT: Which army for your? In-Reply-To: <45EAE19A.3050809@thuring.com> Message-ID: Poland 81% GB 75% > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net]On Behalf Of lars thuring > Sent: Sunday, March 04, 2007 9:11 AM > To: ASL Mailing List > Subject: [Aslml] OT: Which army for your? > > > Hi, > > answer some questions and find out which army you would have belonged to: > > http://www.quizfarm.com/test.php?q_id=194168 > > > regards, > Lars "Finland / Britain 88%" > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From MPitcavage at adl.org Tue Mar 6 07:08:16 2007 From: MPitcavage at adl.org (Pitcavage, Mark) Date: Tue, 6 Mar 2007 10:08:16 -0500 Subject: [Aslml] Ohio St. Paddy's Day ASL Bash! In-Reply-To: Message-ID: <52168D0FD8A1DE4992D964CAB485576E17A2BA33@nymail.adl.org> St. Patrick's Day ASL Bash Columbus, OH Please circulate this to other ASLers in your area! You are receiving this e-mail because you are not on the OH-KY ASL Players Mailing List. Please visit http://games.groups.yahoo.com/group/ohky-asl/ to join this Yahoo Group and get all the key info for ASL in your area! Attention, all ASLers in Ohio and surrounding states! We are holding an ASL game day in Central Ohio on March 17, 2006, the third Saturday of the month. People from southern Ohio and northern Kentucky will be showing up as well as people from central Ohio, and I hope that folks from northern Ohio can come down as well. It should be a great opportunity to see folks you don't normally see outside of ASLOK! Beginners are definitely welcome. There will be a multitude of refreshments provided. There will be some extra gear available, such as maps and counters and scenarios, but it probably wouldn't be a bad idea to bring your own. All the latest ASL products will be there and be usable or viewable! You may even get to see some secret "in playtest" projects for different companies! Festivities will start at 9:30am and go until whenever! It's a ton of fun so, don't miss this incredible opportunity! Directions (3676 Carriage Run Drive, Hilliard, OH 43026): The location is off of Loop 270 on the west side of Columbus, Ohio, in the suburb of Hilliard. >From the west: take I-70 east until you hit I-270 as you are getting into Columbus. Take I-270 north several miles till you reach the Cemetery Road exit. Head west on Cemetery Road about one mile until on your left you see a street called Carriage Run Drive. Take Carriage Run Drive and go about a half mile until you see 3676 Carriage Run Drive on your left. >From the east: take I-70 west into Columbus, passing by I-270 and going to the far west edge of the city. When you hit I-270 again, take I-270 north for several miles till you reach the Cemetery Road exit. Head west on Cemetery Road about one mile until on your left you see a street called Carriage Run Drive. Take Carriage Run Drive and go about a half mile until you see 3676 Carriage Run Drive on your left. >From the South: take I-71 north towards Columbus. When you hit I-270, take I-270 west as it curves around to the northwest and goes over I-70. Keep driving on I-270 north for several miles till you reach the Cemetery Road exit. Head west on Cemetery Road about one mile until on your left you see a street called Carriage Run Drive. Take Carriage Run Drive and go about a half mile until you see 3676 Carriage Run Drive on your left. >From the North: take I-71 south towards Columbus. When you hit I-270, take I-270 west. It will curve around to the southwest, then south. Keep driving till you reach the Cemetery Road exit. Head west on Cemetery Road about one mile until on your left you see a street called Carriage Run Drive. Take Carriage Run Drive and go about a half mile until you see 3676 Carriage Run Drive on your left. If you have any questions, just drop me an e-mail at pitcavage at sbcglobal.net. Tell all your friends! There will be ASL galore! The luck of the Irish to ya! From david at starfire.utias.utoronto.ca Tue Mar 6 07:16:11 2007 From: david at starfire.utias.utoronto.ca (David Elder) Date: Tue, 06 Mar 2007 10:16:11 -0500 Subject: [Aslml] A CX question Message-ID: <45ED85BB.6030200@starfire.utias.utoronto.ca> Hi All, I was chatting to John Carrington and he had a question about A4.51 - CX that I think I answered correctly but thought I would ask what you folks think. ?? A unit?s CX counter is removed if the unit breaks; or in its next Player Turn as soon as it: has completed all of its Prep Fire, or is designated as an Opportunity Firer, or moves (unless due to a Minimum Move or Deep Stream Entry it becomes CX again), or becomes TI; or at the conclusion of its next MPh ? whichever comes first. A CX counter IS removed at the start of a MPh /AND/ does not affect that unit during that MPH other than prohibiting its use of Double Time during that MPh.? He was asking about how to interpret the last sentence - wondering if the IS and the AND in the sentence should be removed. My opinion is that the last sentence was tacked on to clarify the preceding sentence (thus the IS and AND are required) since I think some folks probably got caught up on "at the conclusion of its next MPh." - which implies the counter is removed after the unit moves (if one only read that clause just by itself). If one reads all the clauses in the previous sentence - ?? A unit?s CX counter is removed if the unit breaks; or in its next Player Turn as soon as it: ... , ..., or moves ... , ... ; or at the conclusion of its next MPh ? whichever comes first." If you read it that way - as soon as a unit moves its CX counter is removed. I think the "conclusion of its next MPh" is just a catch all to make sure that CX counters are removed from non-firing, non-moving units. The last sentence was added to clarify this situation. Is that how everyone else plays it? Cheers, David -- David Elder University of Toronto david at starfire.utias.utoronto.ca Institute for Aerospace Studies Tel: 416-667-7891 or 905-839-8180 Fusion Research Group Fax: 416-667-7799 From jbarber at meic.org Tue Mar 6 07:28:56 2007 From: jbarber at meic.org (Jeff Barber) Date: Tue, 06 Mar 2007 08:28:56 -0700 Subject: [Aslml] Ohio St. Paddy's Day ASL Bash! In-Reply-To: <52168D0FD8A1DE4992D964CAB485576E17A2BA33@nymail.adl.org> Message-ID: On 3/6/07 8:08 AM, "Pitcavage, Mark" wrote: > Attention, all ASLers in Ohio and surrounding states! Maybe it's just me but I'm not sure Montana qualifies as a "surrounding state" for Ohio. Jeff "Montana: the only state that borders three provinces and four other states" Barber aka Jeff "Montana: we really have to dig deep to try and be impressive" Barber From keith.dalton at gmail.com Tue Mar 6 07:57:51 2007 From: keith.dalton at gmail.com (keith dalton) Date: Tue, 6 Mar 2007 10:57:51 -0500 Subject: [Aslml] Wayne Hackler Message-ID: <4e2cf5e00703060757i1f8ba46l28c2269d83651d5@mail.gmail.com> Has anyone ever heard of/played with/physically been in the presence of this guy? He is listed as an ASL player in my area and I can't seem to get a reply. Of course, maybe he thinks I'm a butthole. Keith "Is it me or him?" Dalton From john.slotwinski at nist.gov Tue Mar 6 08:03:39 2007 From: john.slotwinski at nist.gov (John Slotwinski) Date: Tue, 06 Mar 2007 11:03:39 -0500 Subject: [Aslml] Wayne Hackler In-Reply-To: <4e2cf5e00703060757i1f8ba46l28c2269d83651d5@mail.gmail.com> References: <4e2cf5e00703060757i1f8ba46l28c2269d83651d5@mail.gmail.com> Message-ID: <6.2.3.4.2.20070306105954.01e551e0@mailserver.nist.gov> I'm pretty sure Wayne Hadady changed his last name to Hackler when he went into witness protection. Hope that helps, js At 10:57 AM 3/6/2007, keith dalton wrote: >Has anyone ever heard of/played with/physically been in the presence >of this guy? > >He is listed as an ASL player in my area and I can't seem to get a reply. > >Of course, maybe he thinks I'm a butthole. > >Keith "Is it me or him?" Dalton >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Tue Mar 6 14:54:59 2007 From: geb3 at inter.net (George Bates) Date: Wed, 7 Mar 2007 07:54:59 +0900 Subject: [Aslml] FW: Wayne Hackler Message-ID: <000101c76042$80861f50$0b01a8c0@georgec9217153> Boy, this is the first time I've seen this name on the List since 2004. Often wondered what became of the man. He always seemed to be listing (to starboard) a bit, but he was also making real contributions to the game. Then he just lost it on April Fool's Day and vanished after that. Certainly hope he's doing better now than he was then. Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski Sent: Wednesday, March 07, 2007 1:04 AM To: keith dalton; ASLML Subject: Re: [Aslml] Wayne Hackler I'm pretty sure Wayne Hadady changed his last name to Hackler when he went into witness protection. Hope that helps, js At 10:57 AM 3/6/2007, keith dalton wrote: >Has anyone ever heard of/played with/physically been in the presence of >this guy? > >He is listed as an ASL player in my area and I can't seem to get a >reply. > >Of course, maybe he thinks I'm a butthole. > >Keith "Is it me or him?" Dalton >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From garciagd at velocity.net Tue Mar 6 17:02:28 2007 From: garciagd at velocity.net (Roger Whelan) Date: Tue, 6 Mar 2007 20:02:28 -0500 Subject: [Aslml] FW: Wayne Hackler In-Reply-To: <000101c76042$80861f50$0b01a8c0@georgec9217153> Message-ID: I had forgotten all about the April fools Day joke. WOW that went over like a lead balloon:>) Peace Roger -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net]On Behalf Of George Bates Sent: Tuesday, March 06, 2007 5:55 PM To: aslml-aslml.net at lists.aslml.net Subject: [Aslml] FW: Wayne Hackler Boy, this is the first time I've seen this name on the List since 2004. Often wondered what became of the man. He always seemed to be listing (to starboard) a bit, but he was also making real contributions to the game. Then he just lost it on April Fool's Day and vanished after that. Certainly hope he's doing better now than he was then. Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski Sent: Wednesday, March 07, 2007 1:04 AM To: keith dalton; ASLML Subject: Re: [Aslml] Wayne Hackler I'm pretty sure Wayne Hadady changed his last name to Hackler when he went into witness protection. Hope that helps, js At 10:57 AM 3/6/2007, keith dalton wrote: >Has anyone ever heard of/played with/physically been in the presence of >this guy? > >He is listed as an ASL player in my area and I can't seem to get a >reply. > >Of course, maybe he thinks I'm a butthole. > >Keith "Is it me or him?" Dalton >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From g3omi at nc.rr.com Tue Mar 6 18:02:40 2007 From: g3omi at nc.rr.com (Gomi) Date: Tue, 6 Mar 2007 21:02:40 -0500 Subject: [Aslml] FW: Wayne Hackler References: Message-ID: <01ad01c7605c$b04be4d0$6701a8c0@Kaiju> Wait a minute, guys. Its only March 6. You're kind of jumping the gun aren't you? Kaijusan (I wasn't born yesterday) Cary, Equatorial Carolina, USA, Earth ----- Original Message ----- From: "Roger Whelan" To: "George Bates" ; Sent: Tuesday, March 06, 2007 8:02 PM Subject: Re: [Aslml] FW: Wayne Hackler >I had forgotten all about the April fools Day joke. > > WOW that went over like a lead balloon:>) > > Peace > > Roger > > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net]On Behalf Of George Bates > Sent: Tuesday, March 06, 2007 5:55 PM > To: aslml-aslml.net at lists.aslml.net > Subject: [Aslml] FW: Wayne Hackler > > > Boy, this is the first time I've seen this name on the List since 2004. > Often wondered what became of the man. He always seemed to be listing > (to starboard) a bit, but he was also making real contributions to the > game. Then he just lost it on April Fool's Day and vanished after that. > Certainly hope he's doing better now than he was then. > > Cheers! > > - G > > > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net] On Behalf Of John Slotwinski > Sent: Wednesday, March 07, 2007 1:04 AM > To: keith dalton; ASLML > Subject: Re: [Aslml] Wayne Hackler > > > I'm pretty sure Wayne Hadady changed his last name to Hackler when he > went into witness protection. > > Hope that helps, > > js > > At 10:57 AM 3/6/2007, keith dalton wrote: >>Has anyone ever heard of/played with/physically been in the presence of >>this guy? >> >>He is listed as an ASL player in my area and I can't seem to get a >>reply. >> >>Of course, maybe he thinks I'm a butthole. >> >>Keith "Is it me or him?" Dalton >>_______________________________________________ >>aslml mailing list >>aslml at lists.aslml.net >>http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From rln22 at yahoo.com Wed Mar 7 12:54:39 2007 From: rln22 at yahoo.com (Robert Nelson) Date: Wed, 7 Mar 2007 12:54:39 -0800 (PST) Subject: [Aslml] Gun setup and ABTF In-Reply-To: <1860906840.1172861708723.JavaMail.root@fepweb12> Message-ID: <72307.99815.qm@web51601.mail.yahoo.com> Fellows, the forums have failed us. No one attempted our 'legitimate' questions re Gun setup in ABTF. Anyone have a go? Here they are, two posts together: Hi guys! Curretly setting up for 19PM with 19am being idle. Looking for some help regarding the wordking of ABTF CG5: "in which case it may set up in any enterable Location in a Friendly Setup area. Does this mean, a) a gun can set up in any location in that setup area, or b) a gun can set up in any location in any friendly setup area. In other words, after an idle date can a gun in block R set up anywhere on the German (friendly) side of the board, or just anywhere in block R? Thanks! Michael Erskine 04 Mar 07, 14:12 #2 Foot Soldier Beseler Join Date: Apr 2004 Location: In ASL, as much as p Posts: 349 Further to this situation (from the British side): If a scenario ended with a jeep and an (unhooked) GUN in a block, for the next scen it is clear that the GUN can only be up to 3 hexes away. However, if the next date was idle (here 19AM), then how far can the gun move for 19PM? It seems to me that the GUN and Jeep can 'shift', one just 'claims' that the two hooked up (...not THAT kind of 'hooking up'...). Then, for 19PM, the GUN can setup hip and unhooked in the new block, the jeep elsewhere, concealed, but in the same block. Does this sound correct? ____________________________________________________________________________________ Be a PS3 game guru. Get your game face on with the latest PS3 news and previews at Yahoo! Games. http://videogames.yahoo.com/platform?platform=120121 From swfancher at mindspring.com Wed Mar 7 16:44:09 2007 From: swfancher at mindspring.com (Seth W Fancher) Date: Wed, 07 Mar 2007 19:44:09 -0500 Subject: [Aslml] Gun setup and ABTF In-Reply-To: <72307.99815.qm@web51601.mail.yahoo.com> References: <1860906840.1172861708723.JavaMail.root@fepweb12> <72307.99815.qm@web51601.mail.yahoo.com> Message-ID: <6.2.3.4.2.20070307193036.03f174d0@mindspring.com> Hi Robert, My take is that it is the latter, i.e. it can set up anywhere on the board in a friendly, controlled Block. A "Friendly Setup Area" is not defined as being a block, rather it is all Locations in Controlled blocks. There is some drawback to this, in that normally the Gun could potentially set up in Uncontrolled Territory (w/in 2 hexes of it's previous position), but if it moves using the exception to CG5 it is limited to setting up in a controlled Location (i.e. within one of the blocks). For that matter, the "normal" repositioning rules do not require that the Gun remain in the same Block, merely that it be within 3 hexes (2 if setting up in uncontrolled territory). Given the small size of many of the blocks, the first inter[rettaion would make the set-up restrictions after an idle date more restrictive than repositioning pretty much in the heat of battle. Although I can see what prompted the question, the rules seem clear to me on a close reading. Hope this helps. Be well. Seth At 03:54 PM 3/7/2007, Robert Nelson wrote: >Fellows, > >the forums have failed us. No one attempted our >'legitimate' questions re Gun setup in ABTF. > >Anyone have a go? > >Here they are, two posts together: > >Hi guys! Curretly setting up for 19PM with 19am being >idle. >Looking for some help regarding the wordking of ABTF >CG5: > >"in which case it may set up in any enterable Location >in a Friendly >Setup area. > >Does this mean, > >a) a gun can set up in any location in that >setup area, or > >b) a gun can set up in any location in any >friendly setup area. > >In other words, after an idle date can a gun in block >R set up >anywhere on the German (friendly) side of the board, >or just anywhere in block R? > >Thanks! > >Michael Erskine > > 04 Mar 07, 14:12 #2 > >Foot Soldier >Beseler > > >Join Date: Apr 2004 >Location: In ASL, as much as p >Posts: 349 > > >Further to this situation (from the British side): If >a scenario ended with a jeep and an (unhooked) GUN in >a block, for the next scen it is clear that the GUN >can only be up to 3 hexes away. > >However, if the next date was idle (here 19AM), then >how far can the gun move for 19PM? > >It seems to me that the GUN and Jeep can 'shift', one >just 'claims' that the two hooked up (...not THAT kind >of 'hooking up'...). Then, for 19PM, the GUN can setup >hip and unhooked in the new block, the jeep elsewhere, >concealed, but in the same block. > >Does this sound correct? > > > >____________________________________________________________________________________ >Be a PS3 game guru. >Get your game face on with the latest PS3 news and previews at Yahoo! Games. >http://videogames.yahoo.com/platform?platform=120121 >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From swfancher at mindspring.com Wed Mar 7 17:10:14 2007 From: swfancher at mindspring.com (Seth W Fancher) Date: Wed, 07 Mar 2007 20:10:14 -0500 Subject: [Aslml] A CX question In-Reply-To: <45ED85BB.6030200@starfire.utias.utoronto.ca> References: <45ED85BB.6030200@starfire.utias.utoronto.ca> Message-ID: <6.2.3.4.2.20070307200303.03f13ad0@mindspring.com> I don't think the words need to be removed, but I am not 100% sure that I understand the significance of the difference either. I remove CX counters from units as I move them since this is as soon as it moves (1MF expenditure). I agree that the sentence is a clarification rather than a new rule. Situations where I see some debate: a DC placed by a formerly CX unit should not get the +1 for CX because the placing unit is no longer CX. OTOH, I don't think it makes sense at the start of the MPh to remove all CX counters immediately because (especially in games with high counter density) remembering which units were CX is problematic...and the CX counter is a memory aid after all. Hmmm, a unit that has not moved...could be Pinned (by a Sniper perhaps?) and therefore its MPh would be over...remove the CX counter when it Pins? Anyway, it sounds like "I play like you play...." Again, I'm just not sure I understand how if you remove these words you change things materially. So I don't think the words SHOULD BE removed. COULD they be? Sure, I guess so. But I'm not sure why? Be well. Seth At 10:16 AM 3/6/2007, David Elder wrote: >Hi All, > >I was chatting to John Carrington and he had a question about A4.51 - CX >that I think I answered correctly but thought I would ask what you folks >think. > >? A unit?s CX counter is removed if the unit breaks; or in its next >Player Turn as soon as it: has completed all of its Prep Fire, or is >designated as an Opportunity Firer, or moves (unless due to a Minimum >Move or Deep Stream Entry it becomes CX again), or becomes TI; or at the >conclusion of its next MPh ? whichever comes first. A CX counter IS >removed at the start of a MPh /AND/ does not affect that unit during >that MPH other than prohibiting its use of Double Time during that MPh.? > >He was asking about how to interpret the last sentence - wondering if >the IS and the AND in the sentence should be removed. > >My opinion is that the last sentence was tacked on to clarify the >preceding sentence (thus the IS and AND are required) since I think some >folks probably got caught up on "at the conclusion of its next MPh." - >which implies the counter is removed after the unit moves (if one only >read that clause just by itself). If one reads all the clauses in the >previous sentence - > >? A unit?s CX counter is removed if the unit breaks; or in its next >Player Turn as soon as it: ... , ..., or moves ... , ... ; or at the >conclusion of its next MPh ? whichever comes first." > >If you read it that way - as soon as a unit moves its CX counter is >removed. I think the "conclusion of its next MPh" is just a catch all to >make sure that CX counters are removed from non-firing, non-moving >units. The last sentence was added to clarify this situation. Is that >how everyone else plays it? > >Cheers, > >David > >-- >David Elder University of Toronto >david at starfire.utias.utoronto.ca Institute for Aerospace Studies >Tel: 416-667-7891 or 905-839-8180 Fusion Research Group >Fax: 416-667-7799 > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From frango1000 at sbcglobal.net Wed Mar 7 21:09:12 2007 From: frango1000 at sbcglobal.net (David Goldman) Date: Wed, 07 Mar 2007 23:09:12 -0600 Subject: [Aslml] ASL OPEN Time to Register and Still Purchase T-Shirt Message-ID: <20070308050932.24B3848002@diego.dreamhost.com> 2007 ASL OPEN April 13-15, 2007 Little more than a month to go. Already 36 pre-registered. If you want to order a T-Shirt get your registration in before March 28, 2007. Location: Hilton Garden Inn 2425 Barrington Rd Hoffman Estates, IL 60007 847/277-7889 Room rate is $79.00 plus tax for one or two persons, $10.00 per additional person. Based on all reports from last year, the Hilton Garden Inn was a big hit, everyone was pleased. Fee: remains the same: $35.00 if not pre-registered by 2/28/07. T-Shirts remain $10.00 (XXXL $12.00). For the Team Tournament, all round one players will be assigned to a team, but you can still pick your team names. The assignments will be first seed, last seed, middle seed is team one, second seed, second to last seed and next middle seed will be team two, etc. In order not to skew the results as it happened last year, I will not participate in the Team Tournament. There will be a raffle and Sunday Buddy Matches. If you need more information, e-mail me at: frango1000 at sbcglobal.net David Goldman Use the form below and send registration fees and T-Shirt orders to: David Goldman 300 North Maple #5 Oak Park, IL 60302 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Name:_________________________________________ Address:_______________________________________ City:______________State:__________Zip:____________ Phone Number:_____________E-Mail_________________ T-Shirt? Circle size S M L XL XXL $10 each XXXL $12 each T-Shirt: __________ Registration: $28 or $35 Registration: __________ Total: __________ From jkcarrington at sympatico.ca Thu Mar 8 13:53:52 2007 From: jkcarrington at sympatico.ca (John Carrington) Date: Thu, 8 Mar 2007 16:53:52 -0500 Subject: [Aslml] A CX question In-Reply-To: <6.2.3.4.2.20070307200303.03f13ad0@mindspring.com> Message-ID: Thanks very much Seth and David. Now that I have reread A4.51 for the nth time I agree with you both. How many times have to read and reread a rule only to have someone else provide the understanding you need? Thanks especially to David who first posted the request for me because I didn't know the condition about Plain Text for ASLML. Maybe it should be noted more ?? Cheers, John -----Original Message----- From: Seth W Fancher [mailto:swfancher at mindspring.com] Sent: Wednesday, March 07, 2007 8:10 PM To: David Elder; ASL Mailing List Subject: Re: [Aslml] A CX question I don't think the words need to be removed, but I am not 100% sure that I understand the significance of the difference either. I remove CX counters from units as I move them since this is as soon as it moves (1MF expenditure). I agree that the sentence is a clarification rather than a new rule. Situations where I see some debate: a DC placed by a formerly CX unit should not get the +1 for CX because the placing unit is no longer CX. OTOH, I don't think it makes sense at the start of the MPh to remove all CX counters immediately because (especially in games with high counter density) remembering which units were CX is problematic...and the CX counter is a memory aid after all. Hmmm, a unit that has not moved...could be Pinned (by a Sniper perhaps?) and therefore its MPh would be over...remove the CX counter when it Pins? Anyway, it sounds like "I play like you play...." Again, I'm just not sure I understand how if you remove these words you change things materially. So I don't think the words SHOULD BE removed. COULD they be? Sure, I guess so. But I'm not sure why? Be well. Seth At 10:16 AM 3/6/2007, David Elder wrote: >Hi All, > >I was chatting to John Carrington and he had a question about A4.51 - CX >that I think I answered correctly but thought I would ask what you folks >think. > >". A unit's CX counter is removed if the unit breaks; or in its next >Player Turn as soon as it: has completed all of its Prep Fire, or is >designated as an Opportunity Firer, or moves (unless due to a Minimum >Move or Deep Stream Entry it becomes CX again), or becomes TI; or at the >conclusion of its next MPh - whichever comes first. A CX counter IS >removed at the start of a MPh /AND/ does not affect that unit during >that MPH other than prohibiting its use of Double Time during that MPh." > >He was asking about how to interpret the last sentence - wondering if >the IS and the AND in the sentence should be removed. > >My opinion is that the last sentence was tacked on to clarify the >preceding sentence (thus the IS and AND are required) since I think some >folks probably got caught up on "at the conclusion of its next MPh." - >which implies the counter is removed after the unit moves (if one only >read that clause just by itself). If one reads all the clauses in the >previous sentence - > >". A unit's CX counter is removed if the unit breaks; or in its next >Player Turn as soon as it: ... , ..., or moves ... , ... ; or at the >conclusion of its next MPh - whichever comes first." > >If you read it that way - as soon as a unit moves its CX counter is >removed. I think the "conclusion of its next MPh" is just a catch all to >make sure that CX counters are removed from non-firing, non-moving >units. The last sentence was added to clarify this situation. Is that >how everyone else plays it? > >Cheers, > >David > >-- >David Elder University of Toronto >david at starfire.utias.utoronto.ca Institute for Aerospace Studies >Tel: 416-667-7891 or 905-839-8180 Fusion Research Group >Fax: 416-667-7799 > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From payne-asl2 at nc.rr.com Thu Mar 8 17:37:41 2007 From: payne-asl2 at nc.rr.com (Chuck Payne) Date: Fri, 9 Mar 2007 01:37:41 +0000 (UTC) Subject: [Aslml] Ohio St. Paddy's Day ASL Bash! References: <52168D0FD8A1DE4992D964CAB485576E17A2BA33@nymail.adl.org> Message-ID: > Attention, all ASLers in Ohio and surrounding states! We are holding an > ASL game day in Central Ohio on March 17, 2006, the third Saturday of > the month. People from southern Ohio and northern Kentucky will be > showing up as well as people from central Ohio, and I hope that folks > from northern Ohio can come down as well. It should be a great > opportunity to see folks you don't normally see outside of ASLOK! Or you could elect to drive a couple of miles farther and come to the Bitter Ender in Raleigh, NC for 3 days of ASL. :-) Chuck Payne http://home.nc.rr.com/cpayneasl/bitter_ender_2007.html#bitter_ender From weflemi at gmail.com Thu Mar 8 19:23:09 2007 From: weflemi at gmail.com (William Fleming) Date: Fri, 9 Mar 2007 12:23:09 +0900 Subject: [Aslml] WeASL Down Message-ID: My wife did something with the fax machine and took down the internet. I will fix it when I get home later today. Sorry for the inconvenience. -- Life may not be the party we hoped for, but while we are here.............. we might as well dance. From cfago at ix.netcom.com Fri Mar 9 08:07:19 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Fri, 9 Mar 2007 11:07:19 -0500 Subject: [Aslml] LC Questions, Redux Message-ID: <007001c76265$04020a50$6d01a8c0@laptop> Hadn't seen any responses to these questions. Do players not indulge in Seaborne Assaults or use Landing Craft any more? (Also, testing out a theory on why some of my notes don't make it to the List, other than Paul & Marty screening me out just to tweak me. :-) ----- Playing a Seaborne Assault and came up with some questions and it's not fully clear how it works. First, an armored LC with a ramp comes up in Shallow Ocean. It proceeds to run Aground and is, therefore, automatically Beached from what I can tell. Second, the infantry therein unload as a stack (not individually) and the ramp comes down automatically. Since the ramp comes down instantaneously and everyone unloads from the LC into the Ocean hex as one stack then there is no possible chance to shoot at them in the LC while the ramp is down. Third, it looks like the only way for an LC to be immobilized without being Beached is to reach the DP Immobilization. Do I have all this right? Thanks, Carl From snow at lasp.colorado.edu Fri Mar 9 09:09:03 2007 From: snow at lasp.colorado.edu (Marty Snow) Date: Fri, 9 Mar 2007 10:09:03 -0700 (MST) Subject: [Aslml] LC Questions, Redux In-Reply-To: <007001c76265$04020a50$6d01a8c0@laptop> References: <007001c76265$04020a50$6d01a8c0@laptop> Message-ID: On Fri, 9 Mar 2007, Carl Fago wrote: > Hadn't seen any responses to these questions. Do players not indulge in > Seaborne Assaults or use Landing Craft any more? (Also, testing out a > theory on why some of my notes don't make it to the List, other than Paul & > Marty screening me out just to tweak me. :-) All work and no play makes Paul a dull moderator! Marty Marty Snow marty.snow at lasp.colorado.edu http://ucsu.colorado.edu/~snowm/home.html From david at starfire.utias.utoronto.ca Fri Mar 9 09:39:11 2007 From: david at starfire.utias.utoronto.ca (David Elder) Date: Fri, 09 Mar 2007 12:39:11 -0500 Subject: [Aslml] LC Questions, Redux In-Reply-To: <007001c76265$04020a50$6d01a8c0@laptop> References: <007001c76265$04020a50$6d01a8c0@laptop> Message-ID: <45F19BBF.5050400@starfire.utias.utoronto.ca> Hi Carl, Take this with a grain of salt since I've never played a Seaborne Assault (and probably don't want to ...) ... however, I can read the rules. Also, these are from my 1st edition rules that came with the modules though I don't think they have been updated. > First, an armored LC with a ramp comes up in Shallow Ocean. It proceeds to > run Aground and is, therefore, automatically Beached from what I can tell. > *G12.21 AGROUND*: When during its MPh/APh a LC /enters/ a shallow-OCEAN hex (13.4 ) while at the same time becoming closer (in hexes) to any Beach hex (13.1 ) that lies within three hexes of that shallow OCEAN hex, that LC's owner must immediately (i.e., before any Beaching/Stopping declaration/attempt as well as before Defensive First Fire) make a Bog DR () [EXC: no such Bog DR is made if Heavy Surf effects (13.441-.447 ) apply in that hex]. The only DRM is that LC's Bog DRM (the "+ #" just to the left of the printed MP allotment on the counter), and a + 1 if the hex contains wire and the LC's Target Size is /not/ -3 or -4 (14.52 ). If the Final DR is 12, that LC immediately runs Aground; i e, it Bogs /and Beaches/ in that hex. However, it Beaches /within/ that hex -not across a hexside as per 12.3 . Mark the LC with an Aground counter. A LC cannot voluntarily run, and cannot Drift while it is, Aground. One Bog DR is made as per D14.21 if using Platoon Movement. I think "that LC immediately runs Aground; i e, it Bogs /and Beaches/ in that hex" is pretty explicit in saying that an LC that runs aground is beached. > Second, the infantry therein unload as a stack (not individually) and the > ramp comes down automatically. Since the ramp comes down instantaneously and > everyone unloads from the LC into the Ocean hex as one stack then there is > no possible chance to shoot at them in the LC while the ramp is down. > *G12.41 RAMP*: If "PP" on the LC counter is underlined, that LC has a bow ramp and may carry any type of Passengers as per 12.12 1. If "PP" is not underlined, that LC may carry only Personnel/SW. A LC's ramp is always considered "up" (i.e., raised) [EXC it is considered "down" (i.e., lowered) from the time the first Passenger (un)loads from/onto that /Beached/ LC until such time as that LC either expends a start MP to un-Bleach or makes a 12.211 DR in an attempt to remove its Aground status (whichever occurs first); see also 12.43 ]. There is no MP cost for a LC to raise or lower its ramp. If a LC has no ramp (and/or is immobilized and in shallow water but is nor Beached; 12.402 ) the normal 25% (un)loading cost is increased to 50% (FRU). A LC's ramp cannot be jammed or otherwise damaged or eliminated. This states that the ramp is considered up until the first Passenger unloads from the beached LC. * 12.4 (UN)LOADING*: Except as stated otherwise, normal Vehicle - not Boat - (un)loading rules (D6.4-.5 ; D8.5 ) apply to LC and their Passengers. A LC Passenger /may/ unload into an enemy-occupied hex. If a LC is Aground (or is Beached across a hexside that is /not/ within its VCA), units may unload from it only into its hex, and do so by expending 25 % (FRU) of their MF/MP allotment (plus COT MP if it is a vehicle). C6.5 UNLOADING: ... FFNAM always applies vs loading or unloading units (A4.6 ); FFMO applies only if unloading Passengers from an unarmored conveyance in an Open Ground hex or CAFP. ... *G12.61 NON-ORDNANCE DIRECT FIRE*: ... A non-ordnance Direct Fire attack vs a LC treated as an /armored/ target has no effect on it except possibly via a Collateral Attack vs its Vulnerable PRC. *G12.81 HINDRANCE/TEM*: Only a /Beached/ LC can provide a + 1 TEM/LOS-Hindrance as per D9.3-.4 , treating the LC as if it were an AFV. A Passenger vehicle aboard a LC provides no such Hindrance/TEM [EXC: TEM as per 12.677 ]. Ok - so during Defensive First Fire the opponent could fire at the unloading infantry stack with a -1 for FFNAM. The ocean hex is considered open ground (G13.4). So FFMO would be applicable unless unloading into the LC's hex in which case I would think the vehicle TEM would cancel FFMO. The movement expenditure places the infantry in the LC's hex in shallow ocean so they are considered to be wading - any small arms fire is considered area fire (G13.421). Collateral attacks are N/A during Defensive first fire so the LC would be unaffected by this fire. On the other hand, if the infantry are attacked. If an attack occurred against the stack of unloaded infantry/hex during regular defensive fire then I think the vulnerable PRC remaining on the LC would be subject to a general collateral attack as a result of such fire since the ramp is down. The ramp remains down until the LC unbeaches. One other thing to keep in mind - since a unit is not subject to defensive first fire until it expends a movement factor/point - any other passengers on the LC which have not moved can't be attacked during Defensive First Fire and are not subject to collateral attacks resulting from attacks made against unloading units. Thus, I would say it isn't possible to fire at any of the units on the LC before they have a chance to unload during the MPh in which the ramp is lowered. > Third, it looks like the only way for an LC to be immobilized without being > Beached is to reach the DP Immobilization. > *G12.211 FAST AGROUND*: An otherwise-Mobile LC may attempt to remove its Aground (and thus its Bogged) status at he start of its MPh, provided it has not fired during its PFPh. Removal is attempted by expending as its start MP an amount of MP equal to an Original dr (instead of the usual one MP for starting). If that Final dr () is 4, the LC is freed (even if its total MP allotment is < the Original dr) but is still in the Bog hex and is now considered to be using /Reverse/ movement (12.2 ); the LC may then use any remaining MP to Stop/change-CA/move-normally. If the Final dr is a 5, the LC becomes Mired (12.211 ). If the Final dr is 6, the LC becomes Fast Aground; i e,it remains Aground (and thus Beached) but is immobilized (D8.1 ) in that hex. Its Aground counter is flipped to the Fast Aground side, and its Mired counter (if any) is removed. The only possible drm is a + 1 if the LC is presently Mired. A LC (or LC wreck) can also become Fast Aground as per 12.69 , 13.441 , 13.4421 and 13.4422 . No - the LC can roll a 6 on the Bog Check and become Fast Aground and thus immobilized. There might be other ways to get immobilized too. > Do I have all this right? > Hope that helped - now to get back to work - lunch time is over ;) Cheers, David From keith.dalton at gmail.com Fri Mar 9 19:33:57 2007 From: keith.dalton at gmail.com (keith dalton) Date: Fri, 9 Mar 2007 22:33:57 -0500 Subject: [Aslml] Help MMP SUPPORT OUR TROOPS! Message-ID: <4e2cf5e00703091933l58f2a12en6426f71bd4e880a@mail.gmail.com> SUPPORT OUR TROOPS! Gary Christiansen approached MMP and asked us a simple question -- would we like to donate a few games to support our troops overseas. We have done this in the past, on a very scattered basis, but never were sure how/if these donations were distributed evenly to the guys who might actually use them. So Gary did the footwork and found that the Marine Corps Family Support Community (MCFSC) is an organization which is wrestling with the topic of distribution of donated goods. They are working with Army support groups and the USO through the Veterans of Foreign Wars to make sure entertainment donations are distributed appropriately, in a timely fashion, to the guys overseas. With the distribution situation worked out, what could MMP do to help? We didn't want to just give over a few cases of games. We certainly didn't want to use this as a situation to unload old "slow moving" stock. We wanted the troops overseas to get fun and relatively simple games to enjoy - and if we're lucky maybe create a few new wargamers in the process! So here is the plan. We're putting up this page and "selling" ASL Starter Kit #1, A Victory Lost, and Circus Minimus at half price. MMP'll pick up the rest of the cost. Interested wargamers will not be buying these games for themselves, but rather to donate to the MCFSC. After the end of the "sale", we'll collate the orders, pack and ship them to the MCFSC. Postage will not be charged for these three items, MMP'll pick up the UPS tab to ship them. We will absolutely post how many games are shipped out. So what do you think? Interested in supporting our troops overseas? We hope you are. Again, we will not be shipping these games to you, but rather to the MCFSC! We intend to run this from now until Friday, March 16th. Should this program take off (it could easily happen - you guys are great when it comes to helping out!), we may have to cut it short due to game supply. You can help out troops by going here: http://www.multimanpublishing.com/sale/support-our-troops.php From swfancher at mindspring.com Fri Mar 9 19:52:12 2007 From: swfancher at mindspring.com (Seth W Fancher) Date: Fri, 09 Mar 2007 22:52:12 -0500 Subject: [Aslml] Help MMP SUPPORT OUR TROOPS! In-Reply-To: <4e2cf5e00703091933l58f2a12en6426f71bd4e880a@mail.gmail.com > References: <4e2cf5e00703091933l58f2a12en6426f71bd4e880a@mail.gmail.com> Message-ID: <6.2.3.4.2.20070309224726.0223fc40@mindspring.com> Great idea! I am in for some Starter Kits. But because we need diversity, if you could post the number of each of the games before the end of the sale...mayhaps we'll need to pick up a few extra non-ASLSK..... BTW, did you get the rule book printed in extra-large font and with a lot of pictures? It is well know that Marines can't read! It will be no problem for the Army guys, but the Marines shouldn't be excluded. Matter of fact, I think it is illegal, under the Americans with Disabilities Act. :-) Be well. Seth (just because I support the troops doesn't mean I can't make fun of the Jarheads.... Ooooh! They could use the jars from their heads for counter storage!!!!!) :-) At 10:33 PM 3/9/2007, keith dalton wrote: >SUPPORT OUR TROOPS! > >Gary Christiansen approached MMP and asked us a simple question -- >would we like to donate a few games to support our troops overseas. We >have done this in the past, on a very scattered basis, but never were >sure how/if these donations were distributed evenly to the guys who >might actually use them. So Gary did the footwork and found that the >Marine Corps Family Support Community (MCFSC) is an organization which >is wrestling with the topic of distribution of donated goods. They are >working with Army support groups and the USO through the Veterans of >Foreign Wars to make sure entertainment donations are distributed >appropriately, in a timely fashion, to the guys overseas. > >With the distribution situation worked out, what could MMP do to help? >We didn't want to just give over a few cases of games. We certainly >didn't want to use this as a situation to unload old "slow moving" >stock. We wanted the troops overseas to get fun and relatively simple >games to enjoy - and if we're lucky maybe create a few new wargamers >in the process! So here is the plan. We're putting up this page and >"selling" ASL Starter Kit #1, A Victory Lost, and Circus Minimus at >half price. MMP'll pick up the rest of the cost. Interested wargamers >will not be buying these games for themselves, but rather to donate to >the MCFSC. After the end of the "sale", we'll collate the orders, pack >and ship them to the MCFSC. Postage will not be charged for these >three items, MMP'll pick up the UPS tab to ship them. We will >absolutely post how many games are shipped out. So what do you think? >Interested in supporting our troops overseas? We hope you are. > >Again, we will not be shipping these games to you, but rather to the MCFSC! > >We intend to run this from now until Friday, March 16th. Should this >program take off (it could easily happen - you guys are great when it >comes to helping out!), we may have to cut it short due to game >supply. > >You can help out troops by going here: > >http://www.multimanpublishing.com/sale/support-our-troops.php >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From rln22 at yahoo.com Sat Mar 10 06:15:04 2007 From: rln22 at yahoo.com (Robert Nelson) Date: Sat, 10 Mar 2007 06:15:04 -0800 (PST) Subject: [Aslml] Gun setup and ABTF In-Reply-To: <6.2.3.4.2.20070307193036.03f174d0@mindspring.com> Message-ID: <543964.48966.qm@web51609.mail.yahoo.com> Seth, in Abtf, a friendly setup area is only the one block. Not all blocks controlled by one side, adj to each other, such as in PB. So, are you saying that if the Germans had a 150mm deep in the SE corner of the abtf map, then there was an idle date, that on the next scenario the gun could appear in a german block on the NW corner of the map? Seems too much. especially if the blocks aren't contiguous. IOW, I'll put it this way: are you saying that GUNs get the equivalent of a free unlimted SHIFT after an idle date? Or are you saying that the GUN must still be limited to its own Block, unless a towing vehicle shifts it? --- Seth W Fancher wrote: > Hi Robert, > > My take is that it is the latter, i.e. it can set up > anywhere on the > board in a friendly, controlled Block. A "Friendly > Setup Area" is > not defined as being a block, rather it is all > Locations in > Controlled blocks. There is some drawback to this, > in that normally > the Gun could potentially set up in Uncontrolled > Territory (w/in 2 > hexes of it's previous position), but if it moves > using the exception > to CG5 it is limited to setting up in a controlled > Location (i.e. > within one of the blocks). > > For that matter, the "normal" repositioning rules do > not require that > the Gun remain in the same Block, merely that it be > within 3 hexes (2 > if setting up in uncontrolled territory). Given the > small size of > many of the blocks, the first inter[rettaion would > make the set-up > restrictions after an idle date more restrictive > than repositioning > pretty much in the heat of battle. Although I can > see what prompted > the question, the rules seem clear to me on a close > reading. > > Hope this helps. Be well. > Seth > > > > At 03:54 PM 3/7/2007, Robert Nelson wrote: > >Fellows, > > > >the forums have failed us. No one attempted our > >'legitimate' questions re Gun setup in ABTF. > > > >Anyone have a go? > > > >Here they are, two posts together: > > > >Hi guys! Curretly setting up for 19PM with 19am > being > >idle. > >Looking for some help regarding the wordking of > ABTF > >CG5: > > > >"in which case it may set up in any enterable > Location > >in a Friendly > >Setup area. > > > >Does this mean, > > > >a) a gun can set up in any location in that > >setup area, or > > > >b) a gun can set up in any location in any > >friendly setup area. > > > >In other words, after an idle date can a gun in > block > >R set up > >anywhere on the German (friendly) side of the > board, > >or just anywhere in block R? > > > >Thanks! > > > >Michael Erskine > > > > 04 Mar 07, 14:12 #2 > > > >Foot Soldier > >Beseler > > > > > >Join Date: Apr 2004 > >Location: In ASL, as much as p > >Posts: 349 > > > > > >Further to this situation (from the British side): > If > >a scenario ended with a jeep and an (unhooked) GUN > in > >a block, for the next scen it is clear that the GUN > >can only be up to 3 hexes away. > > > >However, if the next date was idle (here 19AM), > then > >how far can the gun move for 19PM? > > > >It seems to me that the GUN and Jeep can 'shift', > one > >just 'claims' that the two hooked up (...not THAT > kind > >of 'hooking up'...). Then, for 19PM, the GUN can > setup > >hip and unhooked in the new block, the jeep > elsewhere, > >concealed, but in the same block. > > > >Does this sound correct? > > > > > > > >____________________________________________________________________________________ > >Be a PS3 game guru. > >Get your game face on with the latest PS3 news and > previews at Yahoo! Games. > >http://videogames.yahoo.com/platform?platform=120121 > >_______________________________________________ > >aslml mailing list > >aslml at lists.aslml.net > >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > >To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > ____________________________________________________________________________________ Sucker-punch spam with award-winning protection. Try the free Yahoo! Mail Beta. http://advision.webevents.yahoo.com/mailbeta/features_spam.html From swfancher at mindspring.com Sat Mar 10 07:11:37 2007 From: swfancher at mindspring.com (Seth W Fancher) Date: Sat, 10 Mar 2007 10:11:37 -0500 Subject: [Aslml] Gun setup and ABTF In-Reply-To: <543964.48966.qm@web51609.mail.yahoo.com> References: <6.2.3.4.2.20070307193036.03f174d0@mindspring.com> <543964.48966.qm@web51609.mail.yahoo.com> Message-ID: <6.2.3.4.2.20070310091955.03f26ac0@mindspring.com> Hi Robert, I disagree with you first paragraph. A Friendly Set-up Area is "All Locations in >=1 friendly controlled Blocks." I agree there is no requirement that the blocks be continuous...although a surrounded block could not have units Shift to or from. I am saying that "GUNs get the equivalent of a free unlimted SHIFT after an idle date". But this is not Shift because the Shift provisions do not apply to this repositioning. This doesn't seem much of a stretch to me - an Idle date represents basically 6 hours during which the participants did not fight - so they are fortifying and repositioning. Moving a Gun would be a top priority for the leaders of both sides. Given the number of prime movers available to the Germans (and the lightweight nature inherent in equipment used by The Airborne) it really doesn't seem unrealistic to me that they made this happen. If you buy ART batteries as an RG, they set up "on map" which is pretty much the same situation i.e. positioning them optimally is a priority and so they get to pretty much cherry pick their setup Location, Emplaced and therefore potentially Hidden even if it is in OG, or in LOS to 23 kill stacks from the other side. I do wonder though - CG5 talks about repositioning a Gun, but does not (apparently) include the manning crew. So possibly the crew needs to Shift, while the Gun is repositioned. Adds a little more chance to the process. Maybe there is a Q&A on this? I am not sure. Be well. Seth At 09:15 AM 3/10/2007, Robert Nelson wrote: >Seth, > >in Abtf, a friendly setup area is only the one block. >Not all blocks controlled by one side, adj to each >other, such as in PB. > >So, are you saying that if the Germans had a 150mm >deep in the SE corner of the abtf map, then there was >an idle date, that on the next scenario the gun could >appear in a german block on the NW corner of the map? > >Seems too much. especially if the blocks aren't >contiguous. IOW, I'll put it this way: are you saying >that GUNs get the equivalent of a free unlimted SHIFT >after an idle date? Or are you saying that the GUN >must still be limited to its own Block, unless a >towing vehicle shifts it? > > >--- Seth W Fancher wrote: > > > Hi Robert, > > > > My take is that it is the latter, i.e. it can set up > > anywhere on the > > board in a friendly, controlled Block. A "Friendly > > Setup Area" is > > not defined as being a block, rather it is all > > Locations in > > Controlled blocks. There is some drawback to this, > > in that normally > > the Gun could potentially set up in Uncontrolled > > Territory (w/in 2 > > hexes of it's previous position), but if it moves > > using the exception > > to CG5 it is limited to setting up in a controlled > > Location (i.e. > > within one of the blocks). > > > > For that matter, the "normal" repositioning rules do > > not require that > > the Gun remain in the same Block, merely that it be > > within 3 hexes (2 > > if setting up in uncontrolled territory). Given the > > small size of > > many of the blocks, the first inter[rettaion would > > make the set-up > > restrictions after an idle date more restrictive > > than repositioning > > pretty much in the heat of battle. Although I can > > see what prompted > > the question, the rules seem clear to me on a close > > reading. > > > > Hope this helps. Be well. > > Seth > > > > > > > > At 03:54 PM 3/7/2007, Robert Nelson wrote: > > >Fellows, > > > > > >the forums have failed us. No one attempted our > > >'legitimate' questions re Gun setup in ABTF. > > > > > >Anyone have a go? > > > > > >Here they are, two posts together: > > > > > >Hi guys! Curretly setting up for 19PM with 19am > > being > > >idle. > > >Looking for some help regarding the wordking of > > ABTF > > >CG5: > > > > > >"in which case it may set up in any enterable > > Location > > >in a Friendly > > >Setup area. > > > > > >Does this mean, > > > > > >a) a gun can set up in any location in that > > >setup area, or > > > > > >b) a gun can set up in any location in any > > >friendly setup area. > > > > > >In other words, after an idle date can a gun in > > block > > >R set up > > >anywhere on the German (friendly) side of the > > board, > > >or just anywhere in block R? > > > > > >Thanks! > > > > > >Michael Erskine > > > > > > 04 Mar 07, 14:12 #2 > > > > > >Foot Soldier > > >Beseler > > > > > > > > >Join Date: Apr 2004 > > >Location: In ASL, as much as p > > >Posts: 349 > > > > > > > > >Further to this situation (from the British side): > > If > > >a scenario ended with a jeep and an (unhooked) GUN > > in > > >a block, for the next scen it is clear that the GUN > > >can only be up to 3 hexes away. > > > > > >However, if the next date was idle (here 19AM), > > then > > >how far can the gun move for 19PM? > > > > > >It seems to me that the GUN and Jeep can 'shift', > > one > > >just 'claims' that the two hooked up (...not THAT > > kind > > >of 'hooking up'...). Then, for 19PM, the GUN can > > setup > > >hip and unhooked in the new block, the jeep > > elsewhere, > > >concealed, but in the same block. > > > > > >Does this sound correct? > > > > > > > > > > > > >___________________________________________________________________ > _________________ > > >Be a PS3 game guru. > > >Get your game face on with the latest PS3 news and > > previews at Yahoo! Games. > > > >http://videogames.yahoo.com/platform?platform=120121 > > >_______________________________________________ > > >aslml mailing list > > >aslml at lists.aslml.net > > >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > >To unsubscribe, visit the above website, or email > > webmaster at aslml.net > > > > > > > > > > >____________________________________________________________________________________ >Sucker-punch spam with award-winning protection. >Try the free Yahoo! Mail Beta. >http://advision.webevents.yahoo.com/mailbeta/features_spam.html From janusz.maxe at unf.se Sat Mar 10 08:19:56 2007 From: janusz.maxe at unf.se (Janusz Maxe) Date: Sat, 10 Mar 2007 17:19:56 +0100 Subject: [Aslml] Help MMP SUPPORT OUR TROOPS! References: <4e2cf5e00703091933l58f2a12en6426f71bd4e880a@mail.gmail.com> Message-ID: When writing about troops "overseas", are only troops stationed in conflict areas included, or does this term describe all units stationed abroad, such as Germany, Japan and so on? Janusz ________________________________ From: aslml-bounces at lists.aslml.net on behalf of keith dalton Sent: Sat 2007-03-10 04:33 To: ASL Mailing List Subject: [Aslml] Help MMP SUPPORT OUR TROOPS! SUPPORT OUR TROOPS! Gary Christiansen approached MMP and asked us a simple question -- would we like to donate a few games to support our troops overseas. We have done this in the past, on a very scattered basis, but never were sure how/if these donations were distributed evenly to the guys who might actually use them. So Gary did the footwork and found that the Marine Corps Family Support Community (MCFSC) is an organization which is wrestling with the topic of distribution of donated goods. They are working with Army support groups and the USO through the Veterans of Foreign Wars to make sure entertainment donations are distributed appropriately, in a timely fashion, to the guys overseas. With the distribution situation worked out, what could MMP do to help? We didn't want to just give over a few cases of games. We certainly didn't want to use this as a situation to unload old "slow moving" stock. We wanted the troops overseas to get fun and relatively simple games to enjoy - and if we're lucky maybe create a few new wargamers in the process! So here is the plan. We're putting up this page and "selling" ASL Starter Kit #1, A Victory Lost, and Circus Minimus at half price. MMP'll pick up the rest of the cost. Interested wargamers will not be buying these games for themselves, but rather to donate to the MCFSC. After the end of the "sale", we'll collate the orders, pack and ship them to the MCFSC. Postage will not be charged for these three items, MMP'll pick up the UPS tab to ship them. We will absolutely post how many games are shipped out. So what do you think? Interested in supporting our troops overseas? We hope you are. Again, we will not be shipping these games to you, but rather to the MCFSC! We intend to run this from now until Friday, March 16th. Should this program take off (it could easily happen - you guys are great when it comes to helping out!), we may have to cut it short due to game supply. You can help out troops by going here: http://www.multimanpublishing.com/sale/support-our-troops.php _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From borelalain at yahoo.fr Sun Mar 11 00:03:40 2007 From: borelalain at yahoo.fr (Alain Borel) Date: Sun, 11 Mar 2007 09:03:40 +0100 Subject: [Aslml] Odd SW question Message-ID: <45F3B7DC.8030504@yahoo.fr> Hi guys, yesterday a friend and I had a game of J92 "Your Turn Now". We both had a lot of fun, with an interesting race against the clock for me as the Japanese, trying to clear the last 2 DCs out of 4... an undecided game until turn 6, and even on the 7th and last turn, my opponent still had a small chance. He could have won by rolling snake eyes on his last self-rally check, but fortunately for me he didn't :-) Cool stuff. But here's my question: the OB gives the Filipino/US player 3 LMGs with a PP# of 2. Where do they come from? We weren't able to locate the counters! Cheers, Alain Borel CH-1022 Chavannes (Switzerland) ___________________________________________________________________________ Yahoo! Mail r?invente le mail ! D?couvrez le nouveau Yahoo! Mail et son interface r?volutionnaire. http://fr.mail.yahoo.com From klas_malmstrom at yahoo.se Sun Mar 11 01:13:08 2007 From: klas_malmstrom at yahoo.se (=?iso-8859-1?q?Klas=20Malmstr=F6m?=) Date: Sun, 11 Mar 2007 10:13:08 +0100 (CET) Subject: [Aslml] Odd SW question In-Reply-To: <45F3B7DC.8030504@yahoo.fr> Message-ID: <20070311091308.89815.qmail@web27911.mail.ukl.yahoo.com> Hi, --- Alain Borel skrev: > Hi guys, > > yesterday a friend and I had a game of J92 "Your Turn Now". We both had > a lot of fun, with an interesting race against the clock for me as the > Japanese, trying to clear the last 2 DCs out of 4... an undecided game > until turn 6, and even on the 7th and last turn, my opponent still had a > small chance. He could have won by rolling snake eyes on his last > self-rally check, but fortunately for me he didn't :-) Cool stuff. > But here's my question: the OB gives the Filipino/US player 3 LMGs with > a PP# of 2. Where do they come from? We weren't able to locate the counters! Could it be the BAR LMG SW that came with Gung Ho ? Regards, Klas Malmstrom ------------------------------------------------------- Klas Malmstrom Linkoping, Sweden Email: klas_malmstrom at yahoo.se ------------------------------------------------------- _________________________________________________________ Flyger tiden iv?g? F?nga dagen med Yahoo! Mails inbyggda kalender. Dessutom 250 MB gratis, virusscanning och antispam. F? den p?: http://se.mail.yahoo.com From tom_jaz at yahoo.com Sun Mar 11 09:03:02 2007 From: tom_jaz at yahoo.com (Jazz) Date: Sun, 11 Mar 2007 09:03:02 -0700 (PDT) Subject: [Aslml] Odd SW question In-Reply-To: <45F3B7DC.8030504@yahoo.fr> Message-ID: <365632.70011.qm@web34507.mail.mud.yahoo.com> They came in Gung HO with the Marines and the Filipinos. They represent an LMG that was issued to some Marine units just before the war? It didn't make the cut in the real world so one does not see it often in scenarios. You probably have them *somewhere*, but probably haven't been touched since you punched GH counters and in some obscure corner of your counter storage system. Jazz --- Alain Borel wrote: > Hi guys, > > yesterday a friend and I had a game of J92 "Your Turn Now". We both had > a lot of fun, with an interesting race against the clock for me as the > Japanese, trying to clear the last 2 DCs out of 4... an undecided game > until turn 6, and even on the 7th and last turn, my opponent still had a > small chance. He could have won by rolling snake eyes on his last > self-rally check, but fortunately for me he didn't :-) Cool stuff. > But here's my question: the OB gives the Filipino/US player 3 LMGs with > a PP# of 2. Where do they come from? We weren't able to locate the counters! > > Cheers, > Alain Borel > CH-1022 Chavannes (Switzerland) > > > > > > ___________________________________________________________________________ > Yahoo! Mail r?invente le mail ! D?couvrez le nouveau Yahoo! Mail et son interface > r?volutionnaire. > http://fr.mail.yahoo.com > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From dlenrek at gmail.com Sun Mar 11 15:50:04 2007 From: dlenrek at gmail.com (David Stanaway) Date: Sun, 11 Mar 2007 17:50:04 -0500 Subject: [Aslml] Odd SW question In-Reply-To: <365632.70011.qm@web34507.mail.mud.yahoo.com> References: <45F3B7DC.8030504@yahoo.fr> <365632.70011.qm@web34507.mail.mud.yahoo.com> Message-ID: <60fe68f80703111550q7f9c7777vfc51169e6512a1bc@mail.gmail.com> The Johnson LMG in Gung Ho were 1pp 2-6 b11 LMG. The LMG in the scenario is 2pp with different counter art. The Johnson LMG has a ditntive lateral bana clip not a drum like the pictured LMG. On 3/11/07, Jazz wrote: > They came in Gung HO with the Marines and the Filipinos. They represent an LMG that was issued to > some Marine units just before the war? It didn't make the cut in the real world so one does not > see it often in scenarios. You probably have them *somewhere*, but probably haven't been touched > since you punched GH counters and in some obscure corner of your counter storage system. > > Jazz > --- Alain Borel wrote: > > > Hi guys, > > > > yesterday a friend and I had a game of J92 "Your Turn Now". We both had > > a lot of fun, with an interesting race against the clock for me as the > > Japanese, trying to clear the last 2 DCs out of 4... an undecided game > > until turn 6, and even on the 7th and last turn, my opponent still had a > > small chance. He could have won by rolling snake eyes on his last > > self-rally check, but fortunately for me he didn't :-) Cool stuff. > > But here's my question: the OB gives the Filipino/US player 3 LMGs with > > a PP# of 2. Where do they come from? We weren't able to locate the counters! > > > > Cheers, > > Alain Borel > > CH-1022 Chavannes (Switzerland) > > > > > > > > > > > > ___________________________________________________________________________ > > Yahoo! Mail r?invente le mail ! D?couvrez le nouveau Yahoo! Mail et son interface > > r?volutionnaire. > > http://fr.mail.yahoo.com > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From kingbilly at actewagl.net.au Sun Mar 11 22:56:29 2007 From: kingbilly at actewagl.net.au (Bill) Date: Mon, 12 Mar 2007 16:56:29 +1100 Subject: [Aslml] Odd SW question In-Reply-To: <45F3B7DC.8030504@yahoo.fr> References: <45F3B7DC.8030504@yahoo.fr> Message-ID: <45F4EB8D.6040905@actewagl.net.au> Looks like the lewis gun LMG out of the British rare vehicles pack, except it does not have the abreviaton (e) after LMG. Did anyone make a US lewis gun LMG? Bill Brodie Alain Borel wrote: >Hi guys, > >yesterday a friend and I had a game of J92 "Your Turn Now". We both had >a lot of fun, with an interesting race against the clock for me as the >Japanese, trying to clear the last 2 DCs out of 4... an undecided game >until turn 6, and even on the 7th and last turn, my opponent still had a >small chance. He could have won by rolling snake eyes on his last >self-rally check, but fortunately for me he didn't :-) Cool stuff. >But here's my question: the OB gives the Filipino/US player 3 LMGs with >a PP# of 2. Where do they come from? We weren't able to locate the counters! > >Cheers, >Alain Borel >CH-1022 Chavannes (Switzerland) > > > > > >___________________________________________________________________________ >Yahoo! Mail r?invente le mail ! D?couvrez le nouveau Yahoo! Mail et son interface r?volutionnaire. >http://fr.mail.yahoo.com >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > From geb3 at inter.net Mon Mar 12 03:49:55 2007 From: geb3 at inter.net (George Bates) Date: Mon, 12 Mar 2007 19:49:55 +0900 Subject: [Aslml] Odd SW question redux In-Reply-To: <60fe68f80703111550q7f9c7777vfc51169e6512a1bc@mail.gmail.com> Message-ID: <000101c76494$2f538a90$0b01a8c0@georgec9217153> I only have the M1941 Johnson (with the side feed banana clip) in my counter inventory. I think we're looking at the M1916 Lewis .303 LMG, which at 12.7 kg is a good deal more to tote than the BAR (8kg), or the Johnson, BREN, or DP-27 (all at about 6.5kg). But where did these counters come from? I have every AH/MMP product but Streets of Fire & AP1, and those have no US OB, anyway. I suppose you could substitute the Soviet LMG (DP) and just remember it costs 2PP, but... One more thing. What is the LMG depicted in the illustration for A19 "Cat & Mouse?" The bell-shaped muzzle, round ventilator jacket holes and butt make it appear to be a captured MG34? I don't know if it was accurate, but I recall a similar weapon carried by the characters of Easy Co. in _Band_Of_Brothers_ during the dike battle on The Island in Holland after Market-Garden. Was the US Army handing these MGs out to paratrooper and Ranger units in an effort to increase squad firepower? Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of David Stanaway Sent: Monday, March 12, 2007 7:50 AM To: Jazz Cc: ASL Mailing List Subject: Re: [Aslml] Odd SW question The Johnson LMG in Gung Ho were 1pp 2-6 b11 LMG. The LMG in the scenario is 2pp with different counter art. The Johnson LMG has a ditntive lateral bana clip not a drum like the pictured LMG. On 3/11/07, Jazz wrote: > They came in Gung HO with the Marines and the Filipinos. They > represent an LMG that was issued to some Marine units just before the > war? It didn't make the cut in the real world so one does not see it > often in scenarios. You probably have them *somewhere*, but probably > haven't been touched since you punched GH counters and in some obscure > corner of your counter storage system. > > Jazz > --- Alain Borel wrote: > > > Hi guys, > > > > yesterday a friend and I had a game of J92 "Your Turn Now". We both > > had a lot of fun, with an interesting race against the clock for me > > as the Japanese, trying to clear the last 2 DCs out of 4... an > > undecided game until turn 6, and even on the 7th and last turn, my > > opponent still had a small chance. He could have won by rolling > > snake eyes on his last self-rally check, but fortunately for me he > > didn't :-) Cool stuff. But here's my question: the OB gives the > > Filipino/US player 3 LMGs with a PP# of 2. Where do they come from? > > We weren't able to locate the counters! > > > > Cheers, > > Alain Borel > > CH-1022 Chavannes (Switzerland) > > > > > > > > > > > > ____________________________________________________________________ > > _______ > > Yahoo! Mail r?invente le mail ! D?couvrez le nouveau Yahoo! Mail et > > son interface r?volutionnaire. http://fr.mail.yahoo.com > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Mon Mar 12 03:55:17 2007 From: geb3 at inter.net (George Bates) Date: Mon, 12 Mar 2007 19:55:17 +0900 Subject: [Aslml] Pete Shelling's dream ride Message-ID: <000601c76494$eefc7b90$0b01a8c0@georgec9217153> To think was was under my nose in my very own home state: http://www.tankride.com George Bates Yokohama, Japan Gaming by the Bay 1st Sunday of each month. Swim on over! We'll leave the light on for you. Now in progress: 126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg 9 To The Square, Soviet vs. David Olie From play_asl_838 at yahoo.com Mon Mar 12 08:33:59 2007 From: play_asl_838 at yahoo.com (kevin meyer) Date: Mon, 12 Mar 2007 08:33:59 -0700 (PDT) Subject: [Aslml] Odd SW question redux In-Reply-To: <000101c76494$2f538a90$0b01a8c0@georgec9217153> Message-ID: <473334.79338.qm@web60923.mail.yahoo.com> The simple story is as follows: 1. The 6FP HMG in the US OB represents the Browning M1917 Water cooled MG. Has a large jacket around the barrel to contain the water which cools the barrel. This model was mounted on a tripod. 2. The 4FP MMg in the US OB represents the Browning M1919 Air cooled MG. Has a smaller perforated metal jacket around the barrel for cooling. This model was also mounted on a tripod. 3. The currently non-represented version in the picture is the Browning M1919A6. A light weight model of the M1919 air-cooled MG. The M1919A6 model was bascically the same as the M1919 except it had a bipod and a shoulder stock attached. It was issued to US Airborne and various other units during WWII because of its light weight. I say this is currently non-represented because I have heard a rumor that when the Korean War module comes out it will be included. (US Ranger companies were issued the A6 variant in Korea. I beleive it was also isssued to Vietnamese troops in the early '60s when it became obsolete in the US inventory due to the M60.) The bell-shaped muzzle is a flash suppressor. Kevin Meyer > One more thing. What is the LMG depicted in the > illustration for A19 "Cat & > Mouse?" The bell-shaped muzzle, round ventilator > jacket holes and butt make > it appear to be a captured MG34? I don't know if it > was accurate, but I > recall a similar weapon carried by the characters of > Easy Co. in > _Band_Of_Brothers_ during the dike battle on The > Island in Holland after > Market-Garden. Was the US Army handing these MGs > out to paratrooper and > Ranger units in an effort to increase squad > firepower? > > Cheers! > > - G > > > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of David Stanaway > Sent: Monday, March 12, 2007 7:50 AM > To: Jazz > Cc: ASL Mailing List > Subject: Re: [Aslml] Odd SW question > > > The Johnson LMG in Gung Ho were 1pp 2-6 b11 LMG. > The LMG in the scenario is 2pp with different > counter art. The Johnson LMG > has a ditntive lateral bana clip not a drum like the > pictured LMG. > > On 3/11/07, Jazz wrote: > > They came in Gung HO with the Marines and the > Filipinos. They > > represent an LMG that was issued to some Marine > units just before the > > war? It didn't make the cut in the real world so > one does not see it > > often in scenarios. You probably have them > *somewhere*, but probably > > haven't been touched since you punched GH counters > and in some obscure > > corner of your counter storage system. > > > > Jazz > > --- Alain Borel wrote: > > > > > Hi guys, > > > > > > yesterday a friend and I had a game of J92 "Your > Turn Now". We both > > > had a lot of fun, with an interesting race > against the clock for me > > > as the Japanese, trying to clear the last 2 DCs > out of 4... an > > > undecided game until turn 6, and even on the 7th > and last turn, my > > > opponent still had a small chance. He could have > won by rolling > > > snake eyes on his last self-rally check, but > fortunately for me he > > > didn't :-) Cool stuff. But here's my question: > the OB gives the > > > Filipino/US player 3 LMGs with a PP# of 2. Where > do they come from? > > > We weren't able to locate the counters! > > > > > > Cheers, > > > Alain Borel > > > CH-1022 Chavannes (Switzerland) > > > > > > > > > > > > > > > > > > > ____________________________________________________________________ > > > _______ > > > Yahoo! Mail r?invente le mail ! D?couvrez le > nouveau Yahoo! Mail et > > > son interface r?volutionnaire. > http://fr.mail.yahoo.com > > > _______________________________________________ > > > aslml mailing list > > > aslml at lists.aslml.net > > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > > To unsubscribe, visit the above website, or > email webmaster at aslml.net > > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email > webmaster at aslml.net > ____________________________________________________________________________________ Expecting? Get great news right away with email Auto-Check. Try the Yahoo! Mail Beta. http://advision.webevents.yahoo.com/mailbeta/newmail_tools.html From geb3 at inter.net Mon Mar 12 09:14:40 2007 From: geb3 at inter.net (George Bates) Date: Tue, 13 Mar 2007 01:14:40 +0900 Subject: [Aslml] RE2: Odd SW question redux In-Reply-To: <473334.79338.qm@web60923.mail.yahoo.com> Message-ID: <000001c764c1$904c1740$0b01a8c0@georgec9217153> Thanks, Kevin. I'm starting to find photos of the bipod M1919A6 that I hadn't seen before. I believe the A6 could be tripod mounted as well? Cheers! - G -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of kevin meyer Sent: Tuesday, March 13, 2007 12:34 AM To: aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Odd SW question redux The simple story is as follows: 1. The 6FP HMG in the US OB represents the Browning M1917 Water cooled MG. Has a large jacket around the barrel to contain the water which cools the barrel. This model was mounted on a tripod. 2. The 4FP MMg in the US OB represents the Browning M1919 Air cooled MG. Has a smaller perforated metal jacket around the barrel for cooling. This model was also mounted on a tripod. 3. The currently non-represented version in the picture is the Browning M1919A6. A light weight model of the M1919 air-cooled MG. The M1919A6 model was bascically the same as the M1919 except it had a bipod and a shoulder stock attached. It was issued to US Airborne and various other units during WWII because of its light weight. I say this is currently non-represented because I have heard a rumor that when the Korean War module comes out it will be included. (US Ranger companies were issued the A6 variant in Korea. I beleive it was also isssued to Vietnamese troops in the early '60s when it became obsolete in the US inventory due to the M60.) The bell-shaped muzzle is a flash suppressor. Kevin Meyer > One more thing. What is the LMG depicted in the > illustration for A19 "Cat & > Mouse?" The bell-shaped muzzle, round ventilator > jacket holes and butt make > it appear to be a captured MG34? I don't know if it > was accurate, but I > recall a similar weapon carried by the characters of > Easy Co. in > _Band_Of_Brothers_ during the dike battle on The > Island in Holland after > Market-Garden. Was the US Army handing these MGs > out to paratrooper and > Ranger units in an effort to increase squad > firepower? > > Cheers! > > - G > > > -----Original Message----- > From: aslml-bounces at lists.aslml.net > [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of David Stanaway > Sent: Monday, March 12, 2007 7:50 AM > To: Jazz > Cc: ASL Mailing List > Subject: Re: [Aslml] Odd SW question > > > The Johnson LMG in Gung Ho were 1pp 2-6 b11 LMG. > The LMG in the scenario is 2pp with different > counter art. The Johnson LMG > has a ditntive lateral bana clip not a drum like the > pictured LMG. > > On 3/11/07, Jazz wrote: > > They came in Gung HO with the Marines and the > Filipinos. They > > represent an LMG that was issued to some Marine > units just before the > > war? It didn't make the cut in the real world so > one does not see it > > often in scenarios. You probably have them > *somewhere*, but probably > > haven't been touched since you punched GH counters > and in some obscure > > corner of your counter storage system. > > > > Jazz > > --- Alain Borel wrote: > > > > > Hi guys, > > > > > > yesterday a friend and I had a game of J92 "Your > Turn Now". We both > > > had a lot of fun, with an interesting race > against the clock for me > > > as the Japanese, trying to clear the last 2 DCs > out of 4... an > > > undecided game until turn 6, and even on the 7th > and last turn, my > > > opponent still had a small chance. He could have > won by rolling > > > snake eyes on his last self-rally check, but > fortunately for me he > > > didn't :-) Cool stuff. But here's my question: > the OB gives the > > > Filipino/US player 3 LMGs with a PP# of 2. Where > do they come from? > > > We weren't able to locate the counters! > > > > > > Cheers, > > > Alain Borel > > > CH-1022 Chavannes (Switzerland) > > > > > > > > > > > > > > > > > > > ____________________________________________________________________ > > > _______ > > > Yahoo! Mail r?invente le mail ! D?couvrez le > nouveau Yahoo! Mail et > > > son interface r?volutionnaire. > http://fr.mail.yahoo.com > > > _______________________________________________ > > > aslml mailing list > > > aslml at lists.aslml.net > > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > > To unsubscribe, visit the above website, or > email webmaster at aslml.net > > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email > webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > ____________________________________________________________________________ ________ Expecting? Get great news right away with email Auto-Check. Try the Yahoo! Mail Beta. http://advision.webevents.yahoo.com/mailbeta/newmail_tools.html _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From spinksm at hotmail.com Mon Mar 12 11:29:03 2007 From: spinksm at hotmail.com (Michael Spinks) Date: Mon, 12 Mar 2007 13:29:03 -0500 Subject: [Aslml] Just a Test Message-ID: Testing... Michael G. Spinks A man in search of an original signature spinksm at hotmail.com _________________________________________________________________ Mortgage rates as low as 4.625% - Refinance $150,000 loan for $579 a month. Intro*Terms https://www2.nextag.com/goto.jsp?product=100000035&url=%2fst.jsp&tm=y&search=mortgage_text_links_88_h27f6&disc=y&vers=743&s=4056&p=5117 From aslbunker at yahoo.com Mon Mar 12 17:32:14 2007 From: aslbunker at yahoo.com (Vic Provost) Date: Mon, 12 Mar 2007 17:32:14 -0700 (PDT) Subject: [Aslml] Dispatches from the Bunker #24 at the printers Message-ID: <295217.17109.qm@web32606.mail.mud.yahoo.com> Greetings from the Bunker and hello to all at the ASL Mailing List. I am very pleased to report that the Issue #24 of our Amateur Newsletter Dispatches from the Bunker has gone to the printers. It will be released a week from Friday at the Nor'Easter Tournament and will ship out to all my subscribers by the end of the month. We will have the usual 3 scenarios with one PTO mini-monster, a very cool Eastern Front situation from Day 1 of Operation Barbarossa and yet another Tournament Classic in the making from Steve Johns: The Bloody Torokina Perimeter: A nasty Japanese attack on the fixed positions of the 37th Infantry Division on Bougainville with plenty of toys and fire power on both sides, with the Japanese looking to capture or destroy USA pillboxes/bunkers and/or exit through the American defense. Vossenack Church: Another good looking Steve John's tourney style offering with a German infantry company trying to take the church in the scenario title. Both sides (Ger. vs USA) are spilt into platoon sized groups as several smaller battles lead into the main action at the church. Lots of standard 1944 ETO ASL FUN with the chrome coming from the SSR defining the Church. Grind Them to Dust: The first in our new Eastern front series following the 6th Panzer Division in the Barbarossa offensive by new contributor Robert Hammond. Elements of the 6th have to hack there way through Boards 34 and 36 and have several Russian blocking positions trying to prevent their exit. Robert has obviously done his homework with this series and after a few tweaks this one looks like a fine addition to our scenario series. We will also have a nice analysis article by Jim Torkelson on 2 scenarios released in last years ASL Journal: Lenin's Sons and Maders, not Martyrs. We are postponing the analysis on the First Bid from VotG until the module is actually published but it will be seeing the light of day soon after it is. Carl Nogueira will continue his Making a Mess series with more on Fire. I'll have a review of the 2006 Bunker Bash and the New York State ASL Championship along with a preview of the March 2007 Nor'Easter Tourney. As for the current Issue #23, it is the preview Issue of Tom Morin's magnum opus Valor of the Guards (VotG), which will be MMPs latest HASL project due out sometime this year. It features 3 scenarios that Tom designed and developed after the module was sent to MMP and will give everyone some bonus actions to play when the HASL finally is published. These scenarios are ideas that were culled from the last of his mass of research material on the battle, are all tournament sized offerings with unique design qualities, and have been a big hit at the Bunker. I love the design concepts with Tom trying some new wrinkles with optional and variable OB choices in 2 of the 3 actions. Each is easily finished in playing sessions of 2 to 4 hours. The scenarios are: Soldiers of the 62nd Army - NKVD troops have been ordered by Chuikov himself to take back the Stalingrad-1 Railway Station. Watch out for a potential Human Wave on turn 1. Sturmgeschutz Forward! - A tough Guards defense aided by variable anti-tank assets awaits the onslaught of 3 waves of combined arms by the German attackers. Breakout from Stalingrad-1 - The remnants of the 1st Battalion, 42nd Guards try to breakout of the encirclement at the Railway Station to link up with the Battalion HQ trapped in the Nail Factory. Very nice supplemental scenarios from Tom, they will add to your enjoyment of the module once MMP gets it shipped in the next few months.Tom also does the scenario analysis for each as well as an article on the whole Valor of the Guards project. Jim Torkelson also gives hisown unique take on VotG, a very cool ASLese Staff Briefing from a German Officer to the commander of the 71st Infantry Division which is both entertaining and informative. Carl Nogueira will continue his 'Making a Mess' Tactical Tips article, with Fire the subject, fits in quite well considering the amount of burnt terrain you'll find on the VotG map. I will look back at this past Nor'Easter and ahead to the Bunker Bash and 2006 NY State ASL Championship. For those unfamiliar with Dispatches, it is a 12 page Amateur ASL Newsletter that comes to the greater ASL Community twice a year, sometime in March and September courtesy of the New England ASL Community, including the Bunker Crew and our yasl Brothers in Southern New England. It typically contains 3 New Scenarios, Analysis of each one, a Main Article on any aspect of the game system, Tactical Tips, ASL News and Tournament Updates from our region. You may now view samples of our work at the ASL Webdex at: http://www.aslwebdex.net/ The specific page is at: http://www.aslwebdex.net/aslwebdex/Publishers/Bunker/bunker.html Thanks to Larry Memmott for giving us space there, you can view pdf. files of Issues #01 & #09 there, including the always popular Mighty Maus scenario. (Prices at the Webdex will be updated in the near future, prices listed below are current). IF this sounds like snake eyes from your Flamethrower on your enemies Fire-base, Subscriptions and ALL Back-Issues are still available and here is how to get yours (all prices include S & H and PayPal Fees. Also Please make all checks/money orders out to Vic Provost, NOT Dispatches from the Bunker): 4 Issue Subscription (Starting with current Issue #23): In the USA: $15.00 (Check/Money Order/Cash or PayPal) Outside the States: $18.00 (International Postal Money Order,USA Currency or PayPal only. Sorry, NO Credit Cards, Personal Checks not drawn on a USA Bank, NO Western Union, this is an Old School Amateur Effort and our Hobby, not a Full Time 'Business' If using PayPal please send your remittance in USA Funds via PayPal to: PinkFloydFan1954 at aol.com If using PayPal please also notify me here at aslbunker at aol.com with your shipping address and just what you are ordering, Thanks. New pricing for Back-Issues and Bundles as of 1/15/07 Back-Issues: Issue #01 is our FREE Preview Issue available with any New Subscription or upon request with a #10 SASE. All other Back-Issues (#02 - #22) are $4.00 Each in the USA or $4.50 Each outside the States. All 23 Issues in print (No subscription): $55.00 in the USA, $60.00 outside the states. The Works: All 23 Issues plus a 4 Issue Subscription, starting with current Issue #23 (26 Issues in total) $65.00 in the USA, $70.00 outside the states Make your remittance out to Vic Provost and send to: Vic Provost Dispatches from the Bunker P.O. Box 2024 Hinsdale MA 01235 USA Any other questions just reply to my e-mail at: aslbunker at aol.com and I'll do my best to answer your query. Thanks again to all my Contributors, Playtesters, and Subscribers, without whom the Newsletter would not be possible. Thanks for your time and consideration, your ASL Comrade, Vic Provost. 'SSR: All Occupants of the Bunker Location are considered Fanatic [A10.8]' ____________________________________________________________________________________ Now that's room service! Choose from over 150,000 hotels in 45,000 destinations on Yahoo! Travel to find your fit. http://farechase.yahoo.com/promo-generic-14795097 From togstad at gpcom.net Mon Mar 12 20:37:14 2007 From: togstad at gpcom.net (The Ogstad's) Date: Mon, 12 Mar 2007 22:37:14 -0500 Subject: [Aslml] Pete Shelling's dream ride In-Reply-To: <000601c76494$eefc7b90$0b01a8c0@georgec9217153> Message-ID: <000001c76520$e427f050$6402a8c0@Downstairs> Here is my dream ride. I rebuilt her from the ground up. http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of George Bates Sent: Monday, March 12, 2007 5:55 AM To: aslml-aslml.net at lists.aslml.net Subject: [Aslml] Pete Shelling's dream ride To think was was under my nose in my very own home state: http://www.tankride.com George Bates Yokohama, Japan Gaming by the Bay 1st Sunday of each month. Swim on over! We'll leave the light on for you. Now in progress: 126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg 9 To The Square, Soviet vs. David Olie _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 7:19 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 7:19 PM From geb3 at inter.net Mon Mar 12 20:47:15 2007 From: geb3 at inter.net (George Bates) Date: Tue, 13 Mar 2007 12:47:15 +0900 Subject: [Aslml] RE2: Pete Shelling's dream ride In-Reply-To: <000001c76520$e427f050$6402a8c0@Downstairs> Message-ID: <000301c76522$4d9df740$0b01a8c0@georgec9217153> Easier to park, and gets better mileage than a Hummer, I'll bet. Nice work, man. Cheers! - G -----Original Message----- From: The Ogstad's [mailto:togstad at gpcom.net] Sent: Tuesday, March 13, 2007 12:37 PM To: 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: RE: [Aslml] Pete Shelling's dream ride Here is my dream ride. I rebuilt her from the ground up. http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of George Bates Sent: Monday, March 12, 2007 5:55 AM To: aslml-aslml.net at lists.aslml.net Subject: [Aslml] Pete Shelling's dream ride To think was was under my nose in my very own home state: http://www.tankride.com George Bates Yokohama, Japan Gaming by the Bay 1st Sunday of each month. Swim on over! We'll leave the light on for you. Now in progress: 126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg 9 To The Square, Soviet vs. David Olie _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 7:19 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 7:19 PM From asl at howardhowardfine.com Tue Mar 13 09:03:22 2007 From: asl at howardhowardfine.com (ASL) Date: Tue, 13 Mar 2007 11:03:22 -0500 Subject: [Aslml] Pete Shelling's dream ride In-Reply-To: <000001c76520$e427f050$6402a8c0@Downstairs> References: <000601c76494$eefc7b90$0b01a8c0@georgec9217153> <000001c76520$e427f050$6402a8c0@Downstairs> Message-ID: <20070313160359.0D7A048011@diego.dreamhost.com> Where's the .50????????????? At 10:37 PM 12/03/2007, The Ogstad's wrote: >Here is my dream ride. I rebuilt her from the ground up. > >http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg > > >-----Original Message----- >From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] >On Behalf Of George Bates >Sent: Monday, March 12, 2007 5:55 AM >To: aslml-aslml.net at lists.aslml.net >Subject: [Aslml] Pete Shelling's dream ride > >To think was was under my nose in my very own home state: >http://www.tankride.com > >George Bates >Yokohama, Japan >Gaming by the Bay 1st Sunday of each month. >Swim on over! We'll leave the light on for you. > >Now in progress: >126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg >9 To The Square, Soviet vs. David Olie > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >-- >No virus found in this outgoing message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From togstad at gpcom.net Tue Mar 13 17:03:29 2007 From: togstad at gpcom.net (The Ogstad's) Date: Tue, 13 Mar 2007 19:03:29 -0500 Subject: [Aslml] Pete Shelling's dream ride In-Reply-To: <200703131103210.SM01664@psmtp.com> Message-ID: <000101c765cc$3269b270$6402a8c0@Downstairs> There is no .50 :) I don't have a Recon Jeep. I do have a M1919A4 I could mount on her but I have not decided if I want to go that route:) -----Original Message----- From: ASL [mailto:asl at howardhowardfine.com] Sent: Tuesday, March 13, 2007 11:03 AM To: The Ogstad's; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Pete Shelling's dream ride Where's the .50????????????? At 10:37 PM 12/03/2007, The Ogstad's wrote: >Here is my dream ride. I rebuilt her from the ground up. > >http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg > > >-----Original Message----- >From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] >On Behalf Of George Bates >Sent: Monday, March 12, 2007 5:55 AM >To: aslml-aslml.net at lists.aslml.net >Subject: [Aslml] Pete Shelling's dream ride > >To think was was under my nose in my very own home state: >http://www.tankride.com > >George Bates >Yokohama, Japan >Gaming by the Bay 1st Sunday of each month. >Swim on over! We'll leave the light on for you. > >Now in progress: >126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg >9 To The Square, Soviet vs. David Olie > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >-- >No virus found in this outgoing message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM From bpickeri at gmail.com Tue Mar 13 21:48:06 2007 From: bpickeri at gmail.com (Brian Pickering) Date: Tue, 13 Mar 2007 21:48:06 -0700 Subject: [Aslml] Pete Shelling's dream ride In-Reply-To: <000101c765cc$3269b270$6402a8c0@Downstairs> References: <200703131103210.SM01664@psmtp.com> <000101c765cc$3269b270$6402a8c0@Downstairs> Message-ID: <004d01c765f3$f5eae9e0$6501a8c0@superboy> Oh yeah? What would the State Patrol, or the BATF, have to say about that? :-) Might be useful in traffic, though.... Brian "Comin' Through!" Pickering -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of The Ogstad's Sent: Tuesday, March 13, 2007 5:03 PM To: 'ASL'; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Pete Shelling's dream ride There is no .50 :) I don't have a Recon Jeep. I do have a M1919A4 I could mount on her but I have not decided if I want to go that route:) -----Original Message----- From: ASL [mailto:asl at howardhowardfine.com] Sent: Tuesday, March 13, 2007 11:03 AM To: The Ogstad's; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Pete Shelling's dream ride Where's the .50????????????? At 10:37 PM 12/03/2007, The Ogstad's wrote: >Here is my dream ride. I rebuilt her from the ground up. > >http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg > > >-----Original Message----- >From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] >On Behalf Of George Bates >Sent: Monday, March 12, 2007 5:55 AM >To: aslml-aslml.net at lists.aslml.net >Subject: [Aslml] Pete Shelling's dream ride > >To think was was under my nose in my very own home state: >http://www.tankride.com > >George Bates >Yokohama, Japan >Gaming by the Bay 1st Sunday of each month. >Swim on over! We'll leave the light on for you. > >Now in progress: >126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg >9 To The Square, Soviet vs. David Olie > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >-- >No virus found in this outgoing message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From geb3 at inter.net Wed Mar 14 10:40:58 2007 From: geb3 at inter.net (George Bates) Date: Thu, 15 Mar 2007 02:40:58 +0900 Subject: [Aslml] FW: J92 Filipino LMG Message-ID: <000001c7665f$f765d200$0b01a8c0@georgec9217153> Perry has spoken. Cheers! - G -----Original Message----- Sent: Wednesday, March 14, 2007 9:30 PM To: George Bates Subject: Re: J92 Filipino LMG > Are the values for the Filipino LMG in "Your Turn Now" correct? > If not, what should they be? No, they should be the 1PP, 2-6 values on the American LMG in Gung Ho! .....Perry MMP From togstad at gpcom.net Wed Mar 14 17:33:32 2007 From: togstad at gpcom.net (The Ogstad's) Date: Wed, 14 Mar 2007 19:33:32 -0500 Subject: [Aslml] Pete Shelling's dream ride In-Reply-To: <004d01c765f3$f5eae9e0$6501a8c0@superboy> Message-ID: <000201c76699$8f607040$6402a8c0@Downstairs> Nothing. It is a legal weapon and it is not concealed :) As long as you don't drive it onto a school or use it for road hunting you should be ok. :) at least out here in the Prairie. -----Original Message----- From: Brian Pickering [mailto:bpickeri at gmail.com] Sent: Tuesday, March 13, 2007 11:48 PM To: 'The Ogstad's'; 'ASL'; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: RE: [Aslml] Pete Shelling's dream ride Oh yeah? What would the State Patrol, or the BATF, have to say about that? :-) Might be useful in traffic, though.... Brian "Comin' Through!" Pickering -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of The Ogstad's Sent: Tuesday, March 13, 2007 5:03 PM To: 'ASL'; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Pete Shelling's dream ride There is no .50 :) I don't have a Recon Jeep. I do have a M1919A4 I could mount on her but I have not decided if I want to go that route:) -----Original Message----- From: ASL [mailto:asl at howardhowardfine.com] Sent: Tuesday, March 13, 2007 11:03 AM To: The Ogstad's; 'George Bates'; aslml-aslml.net at lists.aslml.net Subject: Re: [Aslml] Pete Shelling's dream ride Where's the .50????????????? At 10:37 PM 12/03/2007, The Ogstad's wrote: >Here is my dream ride. I rebuilt her from the ground up. > >http://img.photobucket.com/albums/v345/Ogstad/100_0458.jpg > > >-----Original Message----- >From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] >On Behalf Of George Bates >Sent: Monday, March 12, 2007 5:55 AM >To: aslml-aslml.net at lists.aslml.net >Subject: [Aslml] Pete Shelling's dream ride > >To think was was under my nose in my very own home state: >http://www.tankride.com > >George Bates >Yokohama, Japan >Gaming by the Bay 1st Sunday of each month. >Swim on over! We'll leave the light on for you. > >Now in progress: >126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg >9 To The Square, Soviet vs. David Olie > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >-- >No virus found in this outgoing message. >Checked by AVG Free Edition. >Version: 7.5.446 / Virus Database: 268.18.10/720 - Release Date: 3/12/2007 >7:19 PM > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/721 - Release Date: 3/13/2007 4:51 PM From cfago at ix.netcom.com Wed Mar 14 20:00:05 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Wed, 14 Mar 2007 23:00:05 -0400 Subject: [Aslml] Area Target Type Hit Question Message-ID: <009e01c766ae$0b29f430$6d01a8c0@laptop> Ok, infantry units wading in shallow ocean with an LC in the hex. A mortar obtains a hit as Area Target Type (of course). It hits both the infantry and the LC superstructure. Is the resolution DR the same for both the infantry and the LC? I'm drawing a blank (but I think it may be the same DR). Carl From damavs at alltel.net Wed Mar 14 20:47:42 2007 From: damavs at alltel.net (Bret & Julie Hildebran) Date: Wed, 14 Mar 2007 23:47:42 -0400 Subject: [Aslml] Area Target Type Hit Question In-Reply-To: <009e01c766ae$0b29f430$6d01a8c0@laptop> References: <009e01c766ae$0b29f430$6d01a8c0@laptop> Message-ID: <20070315034743.YUSB6240.ispmxaamta05-gx.windstream.net@Sparky.alltel.net> Carl Fago wrote: >Ok, infantry units wading in shallow ocean with an LC in the hex. A mortar >obtains a hit as Area Target Type (of course). It hits both the infantry >and the LC superstructure. Is the resolution DR the same for both the >infantry and the LC? I'm drawing a blank (but I think it may be the same >DR). Yes - same DR. C9.1 says use C1.55 "vs. Vehicle" for resolving the effects so it's the same procedure as OBA. Roll low & kill 'em all... Bret Hildebran damavs at alltel.net www.aslok.org From cfago at ix.netcom.com Thu Mar 15 05:30:45 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Thu, 15 Mar 2007 08:30:45 -0400 Subject: [Aslml] Area Target Type Hit Question In-Reply-To: <20070315034743.YUSB6240.ispmxaamta05-gx.windstream.net@Sparky.alltel.net> Message-ID: <000301c766fd$c98bf460$6d01a8c0@laptop> Yeah, like _that's_ gonna happen! > -----Original Message----- > From: Bret & Julie Hildebran [mailto:damavs at alltel.net] > > Roll low & kill 'em all... From david at starfire.utias.utoronto.ca Thu Mar 15 06:31:08 2007 From: david at starfire.utias.utoronto.ca (David Elder) Date: Thu, 15 Mar 2007 09:31:08 -0400 Subject: [Aslml] Area Target Type Hit Question In-Reply-To: <000301c766fd$c98bf460$6d01a8c0@laptop> References: <000301c766fd$c98bf460$6d01a8c0@laptop> Message-ID: <45F94A9C.60305@starfire.utias.utoronto.ca> Hi Carl, C3.33: Area Target Type: ... All units hit by HE are attacked on the IFT using a single DR ... Also keep in mind - 13.421 INFANTRY/CAVALRY: HE (and DC) FP is halved vs Wading Infantry, Cavalry and horses, in addition to all other modifications of that FP [EXC: CH] So - the mortar FP vs. the infantry will be halved again. Cheers, David Carl Fago wrote: > Yeah, like _that's_ gonna happen! > > >> -----Original Message----- >> From: Bret & Julie Hildebran [mailto:damavs at alltel.net] >> >> Roll low & kill 'em all... >> > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- David Elder University of Toronto david at starfire.utias.utoronto.ca Institute for Aerospace Studies Tel: 416-667-7891 or 905-839-8180 Fusion Research Group Fax: 416-667-7799 From cfago at ix.netcom.com Thu Mar 15 12:21:42 2007 From: cfago at ix.netcom.com (Carl D. Fago) Date: Thu, 15 Mar 2007 15:21:42 -0400 (GMT-04:00) Subject: [Aslml] Area Target Type Hit Question Message-ID: <8387464.1173986502342.JavaMail.root@elwamui-rubis.atl.sa.earthlink.net> I had that part ... didn't matter either way. A ten just doesn't cut it either way. Carl -----Original Message----- >From: David Elder >Sent: Mar 15, 2007 9:31 AM >13.421 INFANTRY/CAVALRY: HE (and DC) FP is halved vs Wading Infantry, >Cavalry and horses, in addition to all other modifications of that FP >[EXC: CH] From asl at thuring.com Thu Mar 15 12:42:35 2007 From: asl at thuring.com (lars thuring) Date: Thu, 15 Mar 2007 20:42:35 +0100 Subject: [Aslml] Area Target Type Hit Question In-Reply-To: <8387464.1173986502342.JavaMail.root@elwamui-rubis.atl.sa.earthlink.net> References: <8387464.1173986502342.JavaMail.root@elwamui-rubis.atl.sa.earthlink.net> Message-ID: <45F9A1AB.4040100@thuring.com> Carl D. Fago wrote: > I had that part ... didn't matter either way. A ten just doesn't cut it either way. Get bigger guns next time! cheers, Lars > > Carl > > -----Original Message----- > >>From: David Elder >>Sent: Mar 15, 2007 9:31 AM > > >>13.421 INFANTRY/CAVALRY: HE (and DC) FP is halved vs Wading Infantry, >>Cavalry and horses, in addition to all other modifications of that FP >>[EXC: CH] > > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From sixplusone at charter.net Thu Mar 15 13:22:02 2007 From: sixplusone at charter.net (Christopher Fleury) Date: Thu, 15 Mar 2007 16:22:02 -0400 Subject: [Aslml] J110 References: <8387464.1173986502342.JavaMail.root@elwamui-rubis.atl.sa.earthlink.net> <45F9A1AB.4040100@thuring.com> Message-ID: <00a701c7673f$9a1cd590$068cb018@Bunker> Do the German reinforcements enter on Turn 3 (OOB Notes), or, on Turn 2 (Turn Record Track)? TIA, Christopher Fleury Sgt. Meikle's Bunker Mountain View Cottage Lewis, NY USS IOWA; BB-61 ASL 6+1 Camp Dudley #12557 From geb3 at inter.net Thu Mar 15 16:36:31 2007 From: geb3 at inter.net (George Bates) Date: Fri, 16 Mar 2007 08:36:31 +0900 Subject: [Aslml] J110 In-Reply-To: <00a701c7673f$9a1cd590$068cb018@Bunker> Message-ID: <000401c7675a$c633f580$0b01a8c0@georgec9217153> Hunter Johnson just posted the following on Consim: Cheers! - G J110: The Prelude to Spring The turn record chart indicates German reinforcements on Turn 2, but the OB indicates Turn 3. Does the OB take precedence...? Perry sed: No official errata has been announced for J110 as we are discussing things with the designer and the playtest coordinator. In the meantime, I suggest using Turn 3. There is still no official errata on that one. -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Christopher Fleury Sent: Friday, March 16, 2007 5:22 AM To: ASLML Subject: [Aslml] J110 Do the German reinforcements enter on Turn 3 (OOB Notes), or, on Turn 2 (Turn Record Track)? TIA, Christopher Fleury Sgt. Meikle's Bunker Mountain View Cottage Lewis, NY USS IOWA; BB-61 ASL 6+1 Camp Dudley #12557 _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From klas_malmstrom at yahoo.se Fri Mar 16 00:04:53 2007 From: klas_malmstrom at yahoo.se (=?iso-8859-1?q?Klas=20Malmstr=F6m?=) Date: Fri, 16 Mar 2007 08:04:53 +0100 (CET) Subject: [Aslml] J110 In-Reply-To: <000401c7675a$c633f580$0b01a8c0@georgec9217153> Message-ID: <20070316070453.31050.qmail@web27901.mail.ukl.yahoo.com> Hi, I talked to the designer in Copenhagen a couple of weeks ago and he said he had suggested (when ask by MMP) that the reinforcements should come on turn 2. That at least makes up a little for the AT Gun (which I believe should have been a 75L) that is in the scenario. Regards, Klas --- George Bates skrev: > Hunter Johnson just posted the following on Consim: > Cheers! > > - G > > > J110: The Prelude to Spring The turn record chart indicates German > reinforcements on Turn 2, but the OB indicates Turn 3. Does the OB take > precedence...? > > Perry sed: > > No official errata has been announced for J110 as we are discussing > things with the designer and the playtest coordinator. In the meantime, I > suggest using Turn 3. > > There is still no official errata on that one. > > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Christopher Fleury > Sent: Friday, March 16, 2007 5:22 AM > To: ASLML > Subject: [Aslml] J110 > > > Do the German reinforcements enter > on Turn 3 (OOB Notes), or, on Turn > 2 (Turn Record Track)? > > TIA, > > Christopher Fleury > Sgt. Meikle's Bunker > Mountain View Cottage > Lewis, NY > USS IOWA; BB-61 > ASL 6+1 > Camp Dudley #12557 > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > ------------------------------------------------------- Klas Malmstrom Linkoping, Sweden Email: klas_malmstrom at yahoo.se ------------------------------------------------------- _________________________________________________________ Flyger tiden iv?g? F?nga dagen med Yahoo! Mails inbyggda kalender. Dessutom 250 MB gratis, virusscanning och antispam. F? den p?: http://se.mail.yahoo.com From dlenrek at gmail.com Fri Mar 16 10:00:55 2007 From: dlenrek at gmail.com (David Stanaway) Date: Fri, 16 Mar 2007 12:00:55 -0500 Subject: [Aslml] Question of the week - Best Narrative Message-ID: <60fe68f80703161000vf18bb1ep5c6c614e36bf1942@mail.gmail.com> It has been a while since there was a Question of the week posed. I will have a go at one. For me, one of the most enjoyable aspects of the game is coming up with a narrative for unlikely or unusual events that occur in the game. A lucky game turning HoB result, an unlucky CC result (Oh damn, the labor camps slipped Cpl. Fritz a short fuse on his grenade and he wiped out his whole squad!). What is the most memorable narrative that you have come up with in a game of ASL? From cfago at ix.netcom.com Fri Mar 16 12:18:12 2007 From: cfago at ix.netcom.com (Carl D. Fago) Date: Fri, 16 Mar 2007 15:18:12 -0400 (EDT) Subject: [Aslml] Question of the week - Best Narrative Message-ID: <1906438.1174072692335.JavaMail.root@elwamui-darkeyed.atl.sa.earthlink.net> Just happened here at Bitter Ender... Playing Doug Sheppard in Panzer Graveyard. I'm the Germans. Early bad dice by me, good dice by Doug so I'm a bit behind, I think. He had his 9-1 leader supporting a half-squad with the HMG in the central building in 46Z5. "Unfortunately" for this stack, the halfsquad had evaporated under multiple 75mm HE shots and the leader had HoB to 9-2 after being broken and subsequently wounded but grabbed the HMG as the HS died. Well, I had two PzIVs adjacent to the wooden building next to the heroic leader with the HMG. I needed to get into the wooden building and bypass would have been problematic due to som LOS to his AFVs. So I sent one PzIV into the wooden building (all MP) and he heads into the cellar on an otherwise passable bog! Well, it can't happen a second time and the other Pz IV goes in, and you know it, he too heads to the cellar on a passable bog!! But this time the crew survives only to be shot up by the heroic leader manning the HMG. So the narrative is that the heroic leader had the foresight to hack away at some of the floor joists in this building and gleefully watched both tanks head to the cellar, swivels the HMG with his one good arm and tears up the survivors crawling up the stairs. Germans ended up winning the game with exactly 20 buildings and surviving ambush / CC in four locations to have the win. 1-0 and looking for the next game.... Carl -----Original Message----- >From: David Stanaway >Sent: Mar 16, 2007 1:00 PM >To: aslml at lists.aslml.net >Subject: [Aslml] Question of the week - Best Narrative > >It has been a while since there was a Question of the week posed. > >I will have a go at one. > >For me, one of the most enjoyable aspects of the game is coming up >with a narrative for unlikely or unusual events that occur in the >game. A lucky game turning HoB result, an unlucky CC result (Oh damn, >the labor camps slipped Cpl. Fritz a short fuse on his grenade and he >wiped out his whole squad!). > >What is the most memorable narrative that you have come up with in a >game of ASL? >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From cfago at ix.netcom.com Fri Mar 16 12:18:35 2007 From: cfago at ix.netcom.com (Carl D. Fago) Date: Fri, 16 Mar 2007 15:18:35 -0400 (EDT) Subject: [Aslml] Question of the week - Best Narrative Message-ID: <30108595.1174072715748.JavaMail.root@elwamui-darkeyed.atl.sa.earthlink.net> Just happened here at Bitter Ender... Playing Doug Sheppard in Panzer Graveyard. I'm the Germans. Early bad dice by me, good dice by Doug so I'm a bit behind, I think. He had his 9-1 leader supporting a half-squad with the HMG in the central building in 46Z5. "Unfortunately" for this stack, the halfsquad had evaporated under multiple 75mm HE shots and the leader had HoB to 9-2 after being broken and subsequently wounded but grabbed the HMG as the HS died. Well, I had two PzIVs adjacent to the wooden building next to the heroic leader with the HMG. I needed to get into the wooden building and bypass would have been problematic due to som LOS to his AFVs. So I sent one PzIV into the wooden building (all MP) and he heads into the cellar on an otherwise passable bog! Well, it can't happen a second time and the other Pz IV goes in, and you know it, he too heads to the cellar on a passable bog!! But this time the crew survives only to be shot up by the heroic leader manning the HMG. So the narrative is that the heroic leader had the foresight to hack away at some of the floor joists in this building and gleefully watched both tanks head to the cellar, swivels the HMG with his one good arm and tears up the survivors crawling up the stairs. Germans ended up winning the game with exactly 20 buildings and surviving ambush / CC in four locations to have the win. 1-0 and looking for the next game.... Carl -----Original Message----- >From: David Stanaway >Sent: Mar 16, 2007 1:00 PM >To: aslml at lists.aslml.net >Subject: [Aslml] Question of the week - Best Narrative > >It has been a while since there was a Question of the week posed. > >I will have a go at one. > >For me, one of the most enjoyable aspects of the game is coming up >with a narrative for unlikely or unusual events that occur in the >game. A lucky game turning HoB result, an unlucky CC result (Oh damn, >the labor camps slipped Cpl. Fritz a short fuse on his grenade and he >wiped out his whole squad!). > >What is the most memorable narrative that you have come up with in a >game of ASL? >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From cfago at ix.netcom.com Fri Mar 16 12:18:47 2007 From: cfago at ix.netcom.com (Carl D. Fago) Date: Fri, 16 Mar 2007 15:18:47 -0400 (EDT) Subject: [Aslml] Question of the week - Best Narrative Message-ID: <29640991.1174072728143.JavaMail.root@elwamui-darkeyed.atl.sa.earthlink.net> Just happened here at Bitter Ender... Playing Doug Sheppard in Panzer Graveyard. I'm the Germans. Early bad dice by me, good dice by Doug so I'm a bit behind, I think. He had his 9-1 leader supporting a half-squad with the HMG in the central building in 46Z5. "Unfortunately" for this stack, the halfsquad had evaporated under multiple 75mm HE shots and the leader had HoB to 9-2 after being broken and subsequently wounded but grabbed the HMG as the HS died. Well, I had two PzIVs adjacent to the wooden building next to the heroic leader with the HMG. I needed to get into the wooden building and bypass would have been problematic due to som LOS to his AFVs. So I sent one PzIV into the wooden building (all MP) and he heads into the cellar on an otherwise passable bog! Well, it can't happen a second time and the other Pz IV goes in, and you know it, he too heads to the cellar on a passable bog!! But this time the crew survives only to be shot up by the heroic leader manning the HMG. So the narrative is that the heroic leader had the foresight to hack away at some of the floor joists in this building and gleefully watched both tanks head to the cellar, swivels the HMG with his one good arm and tears up the survivors crawling up the stairs. Germans ended up winning the game with exactly 20 buildings and surviving ambush / CC in four locations to have the win. 1-0 and looking for the next game.... Carl -----Original Message----- >From: David Stanaway >Sent: Mar 16, 2007 1:00 PM >To: aslml at lists.aslml.net >Subject: [Aslml] Question of the week - Best Narrative > >It has been a while since there was a Question of the week posed. > >I will have a go at one. > >For me, one of the most enjoyable aspects of the game is coming up >with a narrative for unlikely or unusual events that occur in the >game. A lucky game turning HoB result, an unlucky CC result (Oh damn, >the labor camps slipped Cpl. Fritz a short fuse on his grenade and he >wiped out his whole squad!). > >What is the most memorable narrative that you have come up with in a >game of ASL? >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From asl at thuring.com Fri Mar 16 15:16:34 2007 From: asl at thuring.com (lars thuring) Date: Fri, 16 Mar 2007 23:16:34 +0100 Subject: [Aslml] MASL Message-ID: <45FB1742.4050803@thuring.com> Hi, some points for those into Modern ASL (and beyond). /Lars Armed/Weaponized Infantry Robots for Urban Warfare and Counterinsurgency Ops http://www.defensereview.com/modules.php?name=News&file=print&sid=657 http://www.foster-miller.com/projectexamples/t_r_military/talon_robots.htm Military Scientists Probe the Use of the Tongue http://news.yahoo.com/s/ap/20060424/ap_on_sc/tongue_sight;_ylt=AoUGLCo0DhHzr2W37fpZNDOs0NUE;_ylu=X3oDMTA3MzV0MTdmBHNlYwM3NTM Flexible Body Armor http://www.newscientist.com/article.ns?id=dn8721&feedId=online-news_rss20 Robot Warriors http://www.theinquirer.net/?article=30306 http://www.technovelgy.com/ct/Science-Fiction-News.asp?NewsNum=320 Cyber Insects http://news.bbc.co.uk/2/hi/americas/4808342.stm Scientists make 'bionic' muscles http://news.bbc.co.uk/2/hi/health/4817848.stm ... and more of you http://www.wired.com/wired/archive/15.03/bemore.html?pg=1&topic=bemore&topic_set= Laser Wpns http://news.com.com/Are+laser+weapons+ready+for+du%20ty/2008-1008-6059967.html?part=dht&tag=nl.e433%3E Point Defence for AFV http://www.defense-update.com/products/t/trophy.htm Special forces to use strap-on 'stealth wings' http://www.dailymail.co.uk/pages/live/articles/news/news.html?in_article_id=389357&in_page_id=1770 Shape changing aircraft "assassin" http://www.cnn.com/2006/TECH/06/23/supersonic.bomber/index.html -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From uzle_muzzle at yahoo.com Fri Mar 16 16:24:44 2007 From: uzle_muzzle at yahoo.com (Muzzle Head) Date: Fri, 16 Mar 2007 16:24:44 -0700 (PDT) Subject: [Aslml] FTF Newark Deleware Message-ID: <20070316232444.68398.qmail@web34509.mail.mud.yahoo.com> Hi All, I'm interested in locating any group or persons interested in FTF ASL within a half hour or so drive of Newark DE. Later Scott ____________________________________________________________________________________ Don't pick lemons. See all the new 2007 cars at Yahoo! Autos. http://autos.yahoo.com/new_cars.html From brian.roundhill at sbcglobal.net Sat Mar 17 14:51:07 2007 From: brian.roundhill at sbcglobal.net (Brian Roundhill) Date: Sat, 17 Mar 2007 15:51:07 -0600 Subject: [Aslml] Question - Can't satisfy SSR Message-ID: <45FC62CB.9060609@sbcglobal.net> If a scenario SSR says a player must place OBA in a pre-registered hex, what happens if that player is unable to do so? Specifically, J26 - Round Two has an SSR that says "The first fire mission must take place on Turn 1 Prep Fire Phase ... in the Pre-Registered hex". Since the Polish defenders have Roadblocks, it is possible that LOS no longer exists to the pre-registered hex during Turn 1 Prep Fire Phase. What happens? Is the OBA free to be placed anywhere? Does the first fire mission become canceled, and the second fire mission can be attempted in the appropriate Defensive Fire Phase? What if the player chose a Pre-Registered hex he could never see? This also brings up the funny side of HIP. With HIP observer and roadblocks, it's possible for the observer to have LOS in Prep Fire and lose LOS during Movement. -- Brian Roundhill From damavs at alltel.net Sat Mar 17 14:56:34 2007 From: damavs at alltel.net (Bret & Julie Hildebran) Date: Sat, 17 Mar 2007 17:56:34 -0400 Subject: [Aslml] Question - Can't satisfy SSR In-Reply-To: <45FC62CB.9060609@sbcglobal.net> References: <45FC62CB.9060609@sbcglobal.net> Message-ID: <20070317215635.IZSK19592.ispmxaamta04-gx.windstream.net@Sparky.alltel.net> Brian Roundhill wrote: >If a scenario SSR says a player must place OBA in a pre-registered hex, >what happens if that player is unable to do so? The player failing to obey the SSR loses. Seems harsh, but what alternative is there? >Specifically, J26 - Round Two has an SSR that says "The first fire >mission must take place on Turn 1 Prep Fire Phase ... in the >Pre-Registered hex". Since the Polish defenders have Roadblocks, it is >possible that LOS no longer exists to the pre-registered hex during Turn >1 Prep Fire Phase. Possible, but highly unlikely IMO. First the Germans have L1 buildings and a L2 hill option to observe from that would take the roadblocks out of play w/regard to the OBA. Plus the long road in on the German approach is an awful place to put a roadblock - frankly the only reason to put one out that far out would be to try to game it & block LOS. There's really no point in putting a roadblock on the R6 to V4 road & those are the only ones I can really conceive blocking LOS for the observer. Otherwise the German likely messed up and put his pre-reg hex to deep. Finally the German KNOWS about the possibility of roadblocks plus he knows they have to go on roads so it's pretty easy to HIP your observer in a location which can't possibly be blocked by an errant roadblock. > What happens? The German loses. He failed to comply with a compulsory activity - game over. >This also brings up the funny side of HIP. With HIP observer and >roadblocks, it's possible for the observer to have LOS in Prep Fire and >lose LOS during Movement. Well to prevent that effect you could always reveal that there's a HIP guy there and ask if he can see fortifications :-) Seriously though, how often are HIP observers at ground level? While it's possible to happen, I've yet to see it or even hear about it occurring... Bret Hildebran damavs at alltel.net www.aslok.org From kingbilly at actewagl.net.au Sat Mar 17 15:07:48 2007 From: kingbilly at actewagl.net.au (Bill) Date: Sun, 18 Mar 2007 09:07:48 +1100 Subject: [Aslml] Question - Can't satisfy SSR In-Reply-To: <45FC62CB.9060609@sbcglobal.net> References: <45FC62CB.9060609@sbcglobal.net> Message-ID: <45FC66B4.7070209@actewagl.net.au> Brian Roundhill wrote: >If a scenario SSR says a player must place OBA in a pre-registered hex, >what happens if that player is unable to do so? > >Specifically, J26 - Round Two has an SSR that says "The first fire >mission must take place on Turn 1 Prep Fire Phase ... in the >Pre-Registered hex". > > I think this is a poorly worded SSR, but I would read it to mean that regardless of where the observer is, the FFE (smoke or HE) is placed on the pre-registered hex, with the only possibility of moving being those defined by the accuracy DR for pre-registered hex. I think the SSR is designed to represent pre-plotted artillery fire. The SSR reads later "Accuracy is determined normally." I read this to mean that despite the chance the at the pre-registered hex may be outside of the line of site of the observer, it is treated as if it was a normal accuracy DR (i.e. with a -2 on the accuracy DR.) That is how I would read it, but your point is a good one. Bill Brodie >-- Brian Roundhill >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > From bpickeri at gmail.com Sat Mar 17 20:32:03 2007 From: bpickeri at gmail.com (Brian Pickering) Date: Sat, 17 Mar 2007 20:32:03 -0700 Subject: [Aslml] Question - Can't satisfy SSR In-Reply-To: <45FC62CB.9060609@sbcglobal.net> References: <45FC62CB.9060609@sbcglobal.net> Message-ID: <000001c7690d$fff84320$6501a8c0@superboy> Sorry, I was worried at first that this was going to be another Peasant Girl query, about rolling the dreaded 12 during said encounter... Brian "Bringing the level down somewhat" Pickering -----Original Message----- From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] On Behalf Of Brian Roundhill Sent: Saturday, March 17, 2007 2:51 PM To: aslml-aslml.net at lists.aslml.net Subject: [Aslml] Question - Can't satisfy SSR If a scenario SSR says a player must place OBA in a pre-registered hex, what happens if that player is unable to do so? Specifically, J26 - Round Two has an SSR that says "The first fire mission must take place on Turn 1 Prep Fire Phase ... in the Pre-Registered hex". Since the Polish defenders have Roadblocks, it is possible that LOS no longer exists to the pre-registered hex during Turn 1 Prep Fire Phase. What happens? Is the OBA free to be placed anywhere? Does the first fire mission become canceled, and the second fire mission can be attempted in the appropriate Defensive Fire Phase? What if the player chose a Pre-Registered hex he could never see? This also brings up the funny side of HIP. With HIP observer and roadblocks, it's possible for the observer to have LOS in Prep Fire and lose LOS during Movement. -- Brian Roundhill _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From reamees at earthlink.net Sun Mar 18 10:00:36 2007 From: reamees at earthlink.net (Raymond Woloszyn) Date: Sun, 18 Mar 2007 13:00:36 -0400 (GMT-04:00) Subject: [Aslml] "Bitter Ender" Blues Message-ID: <10144137.1174237236690.JavaMail.root@elwamui-hound.atl.sa.earthlink.net> Great story, Carl. Sad I could not make it this year to the "BE". Next year for sure. For not going south to play I paid the piper with a huge snowstorm here in central PA. Nevertheless, I made it home on Friday after work whereas some did not. Many accidents, etc. I figured it was either the ice shags on the treads of my Hanomag or my winter driving experience from Estonia (certainly not North Carolina) that saw me through. Next day I drove 40 miles south to the Lancaster Host for the aptly name "Cold Wars" miniatures convention. Later this year the huge "Historicon" as well as the "WBC" will be held at the same place a week apart. ASL players participating in the tournament at WBC and wishing to stay at my place and drive down and back each day are encouraged to contact me. I met up and had dinner with one of Michigan's ASL players, Larry Zoet, whom I had just seen at ASLOK in October. No ASL as we both got involved in different miniatures games. I was playing in a "Flames of War" Arras scenario and my ATR bren gun carrier took out a German command tank which caused the Germans to collapse due to lack of leadership on the flank I was attacking on. Not ASL, not a substitute for the "BE", but a fun time anyway. I spent a fortune on books, playing aids, model tanks, etc. Best purchase was a navel print of the Yamato sailing off into the sunset under the title "The Last Voyage" which sort of sums up why I have moved to Harrisburg to end my financial career where I started, even in the same building of Tyco Electronics. My last voyage should end in about two and half years with my early retirement. "Zadra" From craig.p.walters at monsanto.com Sun Mar 18 18:28:35 2007 From: craig.p.walters at monsanto.com (WALTERS, CRAIG P [AG/1000]) Date: Sun, 18 Mar 2007 20:28:35 -0500 Subject: [Aslml] Looking for a game In-Reply-To: <633248C3A654B740B4C2FFD67A42C6CA01D5DC4E@NA1000EXM02.na.ds.monsanto.com> Message-ID: <633248C3A654B740B4C2FFD67A42C6CA01D5DC50@NA1000EXM02.na.ds.monsanto.com> I am on vacation and I am looking for a game. VASL or F2F (St. Louis Missouri area). I am open to any theater and time period. I would prefer to play something from the last journal. Craig --------------------------------------------------------------------------------------------------------- This e-mail message may contain privileged and/or confidential information, and is intended to be received only by persons entitled to receive such information. If you have received this e-mail in error, please notify the sender immediately. Please delete it and all attachments from any servers, hard drives or any other media. Other use of this e-mail by you is strictly prohibited. All e-mails and attachments sent and received are subject to monitoring, reading and archival by Monsanto. The recipient of this e-mail is solely responsible for checking for the presence of "Viruses" or other "Malware". Monsanto accepts no liability for any damage caused by any such code transmitted by or accompanying this e-mail or any attachment. --------------------------------------------------------------------------------------------------------- From craig.p.walters at monsanto.com Sun Mar 18 18:28:35 2007 From: craig.p.walters at monsanto.com (WALTERS, CRAIG P [AG/1000]) Date: Sun, 18 Mar 2007 20:28:35 -0500 Subject: [Aslml] Looking for a game In-Reply-To: <633248C3A654B740B4C2FFD67A42C6CA01D5DC4E@NA1000EXM02.na.ds.monsanto.com> Message-ID: <633248C3A654B740B4C2FFD67A42C6CA01D5DC50@NA1000EXM02.na.ds.monsanto.com> I am on vacation and I am looking for a game. VASL or F2F (St. Louis Missouri area). I am open to any theater and time period. I would prefer to play something from the last journal. Craig --------------------------------------------------------------------------------------------------------- This e-mail message may contain privileged and/or confidential information, and is intended to be received only by persons entitled to receive such information. If you have received this e-mail in error, please notify the sender immediately. Please delete it and all attachments from any servers, hard drives or any other media. Other use of this e-mail by you is strictly prohibited. All e-mails and attachments sent and received are subject to monitoring, reading and archival by Monsanto. The recipient of this e-mail is solely responsible for checking for the presence of "Viruses" or other "Malware". Monsanto accepts no liability for any damage caused by any such code transmitted by or accompanying this e-mail or any attachment. --------------------------------------------------------------------------------------------------------- From mtrodgers99 at gmail.com Sun Mar 18 19:19:36 2007 From: mtrodgers99 at gmail.com (M Rodgers) Date: Sun, 18 Mar 2007 22:19:36 -0400 Subject: [Aslml] prisoner question Message-ID: <2b8228f00703181919q462ddc63u1b694bbc7cc66e2d@mail.gmail.com> My MMC is guarding a prisoner. An enemy unit fires on my MMC and prisoner, and achieves a morale check. I know that I roll the MC for my unit, but who rolls the MC for the prisoner? If it is me, can I trigger a sniper activation? If yes, would it be based on my SAN, or the enemy SAN. I've been playing thinking that the answers are "me" and "my SAN", but I can't find confirmation in the rule book. TIA. -- Michael Rodgers Montreal From mtrodgers99 at gmail.com Sun Mar 18 19:29:53 2007 From: mtrodgers99 at gmail.com (M Rodgers) Date: Sun, 18 Mar 2007 22:29:53 -0400 Subject: [Aslml] rout question Message-ID: <2b8228f00703181929p5caae4f9re39d7b6e65ba03b0@mail.gmail.com> I have a good order unit adjacent to a broken enemy unit, both on level one of the same building. There is an inherent stairway in every building hex. The level zero location below the enemy unit is empty, but I have another good order unit adjacent to that location. There are no level two locations. No other level one locations are eligible rout hexes. The rules state that a broken unit cannot rout adjacent to an enemy unit unless it is leaving the location of the enemy unit. My question is this: does that rule include an enemy unit that is out of LOS, like my unit on level zero described above? If yes, then my level zero unit prevents the broken enemy unit from routing out of its current hex, right? TIA -- Michael Rodgers Montreal From sixplusone at charter.net Sun Mar 18 19:45:39 2007 From: sixplusone at charter.net (Christopher Fleury) Date: Sun, 18 Mar 2007 22:45:39 -0400 Subject: [Aslml] rout question References: <2b8228f00703181929p5caae4f9re39d7b6e65ba03b0@mail.gmail.com> Message-ID: <004601c769d0$afc2ed10$068cb018@Bunker> I believe you cannot Rout toward/ADJACENT to a *Known* enemy unit. Since your Level 0 unit is not Known to the Broken guys, they will Rout downstairs, where they will be forced to continue their Rout, since they will then become ADJACENT to another Known enemy unit. ----- Original Message ----- From: "M Rodgers" To: "ASL Mailing List" Sent: Sunday, March 18, 2007 10:29 PM Subject: [Aslml] rout question >I have a good order unit adjacent to a broken enemy unit, both on > level one of the same building. There is an inherent stairway in every > building hex. The level zero location below the enemy unit is empty, > but I have another good order unit adjacent to that location. There > are no level two locations. No other level one locations are eligible > rout hexes. > > The rules state that a broken unit cannot rout adjacent to an enemy > unit unless it is leaving the location of the enemy unit. > > My question is this: does that rule include an enemy unit that is out > of LOS, like my unit on level zero described above? > > If yes, then my level zero unit prevents the broken enemy unit from > routing out of its current hex, right? > > TIA > > -- > Michael Rodgers > Montreal > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From david at starfire.utias.utoronto.ca Mon Mar 19 06:33:33 2007 From: david at starfire.utias.utoronto.ca (David Elder) Date: Mon, 19 Mar 2007 09:33:33 -0400 Subject: [Aslml] prisoner question In-Reply-To: <2b8228f00703181919q462ddc63u1b694bbc7cc66e2d@mail.gmail.com> References: <2b8228f00703181919q462ddc63u1b694bbc7cc66e2d@mail.gmail.com> Message-ID: <45FE912D.3080906@starfire.utias.utoronto.ca> Hi there, A14.1 ... [EXC: those made for prisoners] ... Any rolls made for prisoners are excluded from SAN activation. As for actually rolling the dice, I would think you would roll the MC for the prisoner but it won't make any difference in interpreting the outcome. Cheers, David M Rodgers wrote: > My MMC is guarding a prisoner. An enemy unit fires on my MMC and > prisoner, and achieves a morale check. I know that I roll the MC for > my unit, but who rolls the MC for the prisoner? > > If it is me, can I trigger a sniper activation? > > If yes, would it be based on my SAN, or the enemy SAN. > > I've been playing thinking that the answers are "me" and "my SAN", but > I can't find confirmation in the rule book. > > TIA. > > -- David Elder University of Toronto david at starfire.utias.utoronto.ca Institute for Aerospace Studies Tel: 416-667-7891 or 905-839-8180 Fusion Research Group Fax: 416-667-7799 From payne-asl2 at nc.rr.com Mon Mar 19 19:35:13 2007 From: payne-asl2 at nc.rr.com (Chuck Payne) Date: Tue, 20 Mar 2007 02:35:13 +0000 (UTC) Subject: [Aslml] 2007 Bitter Ender Results Message-ID: Hi Everyone, I am still recovering from the weekend of ASL. We had 37 players this year with players from NC, SC, TN, VA, MD and GA. Too bad Zandra couldn't represent PA! We even had players playing by flashlight as we lost power for 2 hours from a nearby substation catching fire. It really shows who the die hard players are! Mika Harviala successfully defended his crown by beating Ken Daughety in the championship game. Mika got to take home a beautifully detailed T-34 model painted and built by Frank Eason. (I tried to declare everyone else disqualified, so I could win it, but I was beaten back into submission.) Derek Ritter finished in 3rd place beating Andy Hershey. We had enough people for two mini-tournaments of scenarios featuring T-34's. John Skillman and Jason Wert won those championships. Steve Anderson won this year's sportsmanship trophy (the Derek Ritter Sportsmanship Award), which is named for the previous year's winner. Steve is a gracious player, always laughing whether things go his way or not. He also won "A Victory Lost" as a prize from MMP. This was an apt prize as Steve continues to keep the monkey when playing to Ken Daughety. He almost had Ken, but alas Ken pulled it out. I had always thought my balanced dice were skewed, but this weekend I won both the most snakeeyes and boxcars award. I passed the boxcar award onto Keith Spurlock (who as a Marine politely passed on an 82nd Airborne key ring. Keith probably thinks the paratroopers _should_ be 7-4-7's. At best!) HOB provided scenario packs. I took the Buckeye pack and Keith got the updated Fuhrer's Fireman pack. Gamer's Armory provided gift certificates for 1st, 2nd and 3rd in the main event and the winners of the mini-tournaments. I bought several books about Stalingrad published by Leaping Horseman Books from the Gamer's Armory. I am looking forward to digging into them. I want to thank all of Bitter Ender's sponsors for their support. I also hope that you will join us at the Bitter Ender in 2008. Roll often! Chuck From reamees at earthlink.net Tue Mar 20 14:19:10 2007 From: reamees at earthlink.net (Raymond Woloszyn) Date: Tue, 20 Mar 2007 17:19:10 -0400 (GMT-04:00) Subject: [Aslml] "BE" Results Message-ID: <15061524.1174425550596.JavaMail.root@elwamui-darkeyed.atl.sa.earthlink.net> Chuck, thanks for the update. You or one of your elves (Scott B.) should cross post to the other ASL forums if you have not done so already. And its "Zadra", not "Zandra" as I do not want to have one of the nicknames of Czar Nicholas II's wife! Sounds like you had a good crowd and glad Tim and Derek represented at least our area of the state. Take a rest, trooper. "Zadra" From geb3 at inter.net Sat Mar 24 23:52:12 2007 From: geb3 at inter.net (George Bates) Date: Sun, 25 Mar 2007 15:52:12 +0900 Subject: [Aslml] Red Barricades 1st ed. FOR SALE (again) Message-ID: <000401c76eaa$20157000$0b01a8c0@georgec9217153> Fellas, I had this module ready in the shipping packet but my buyer has gone strangely silent and is not responding to various attempts at contact. Having given him a couple weeks, I've decided he's forfeiting his claim and I'm putting this back on the market. Here's a repeat description of the goodies: * Chapter O Divider - laminated and 2-hole & 3-hole punched * Chapter O rules pages O1 - O24 with errata in red ink (pages were kept in page protectors) * Scenarios RB1 - RB7 with errata in red ink (pages were kept in page protectors) * Maps in mint condition (never used; I color copied them and kept them in the box) * 2 x 1/2" unpunched counter sheets of German & Soviet infantry & marker counters (spares from 2nd ed) NOTE: 5/8" counters are not available as they were not included in my 2nd ed pack, so you will have to do without cellar/roof, burnt out wreck and culvert counters. I believe AT ditch and the StuIG 33B are in BV3, and there were also cellars/rooftops in ABTF. Unboxed kit; will ship in a plastic folder sealed in a large ziploc bag to protect during shipping. Price: Asking US$50.00 or ?6,000 plus shipping (under $15.00 to the US) or best offer. Please contact me _offline_ if interested. Cheers! George Bates Yokohama, Japan Gaming by the Bay 1st Sunday of each month. Swim on over! We'll leave the light on for you. Now in progress: 126 (fmr A80) Commando Schenke, Soviet vs. Lee Fehlberg 9 To The Square, Soviet vs. David Olie From frango1000 at sbcglobal.net Sun Mar 25 14:04:01 2007 From: frango1000 at sbcglobal.net (David Goldman) Date: Sun, 25 Mar 2007 16:04:01 -0500 Subject: [Aslml] ASL OPEN Misc Message-ID: <20070325210417.3537D48006@diego.dreamhost.com> Less than 3 weeks to go. My estimate is that attendance will be about 60, with apologies to Jim Burris, Jr. for scheduling the OPEN on the same weekend he's getting married. I'm sure the St. Louis crowd is all very happy to make sure the nuptials are done right rather than go to the OPEN. Other this and that: Randy Rossi has RAACO carrier system: 4-6 of the 4 box carriers that he could bring if there is a buyer. Reply to Randy at: Randall_Rossi at URMC.Rochester.edu Also alert readers have reminded me that: 1. OB-9 Oriola Force uses the HOB DB43. Thanks to Rich Spilky for the reminder. If you need the information on the DB43 send me an email. 2. There is an errata on BRV 8 Polish Prize. Thanks to Dave Ramirez for the catch on this one: BRV 8 Polish Prize German Set Up: Set Up on/south of hexrow D and west of the Canal. SSR3: Delete as written and replace with: No German unit may enter a bridge location. Finally: All official rules and errata are in effect for the OPEN. That includes the new intensive fire rules for guns and the -1 TEM for bridges. For those who care about and don't like those rule changes please remember that prior to the start of any game you are free to agree to not play the changes or some of the older changes such as the WA marking. Please be reminded that if you make such an agreement, write it down and both players must initial it. Otherwise, if I am called upon to adjudicate a rules question and there is also a dispute as to whether the change is in effect, I must adjudicate that the most current rules are in effect unless the players agree otherwise or show me a written note stating such. If you haven't let me know yet that you are coming to the OPEN, please reply so I can get name badges printed ahead of time. David Goldman 2007 ASL OPEN April 13-15, 2007 The next really big fun ASL Tournament. Location: Hilton Garden Inn 2425 Barrington Rd Hoffman Estates, IL 60007 847/277-7889 Room rate is $79.00 plus tax for one or two persons, $10.00 per additional person. Based on all reports from last year, the Hilton Garden Inn was a big hit, everyone was pleased. Fee: remains the same: $35.00. T-Shirts remain $10.00 (XXXL $12.00). For the Team Tournament, all round one players will be assigned to a team, but you can still pick your team names. The assignments will be first seed, last seed, middle seed is team one, second seed, second to last seed and next middle seed will be team two, etc. In order not to skew the results as it happened last year, I will not participate in the Team Tournament. There will be a raffle and Sunday Buddy Matches. If you need more information, e-mail me at: frango1000 at sbcglobal.net David Goldman Use the form below and send registration fees and T-Shirt orders to: David Goldman 300 North Maple #5 Oak Park, IL 60302 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Name:_________________________________________ Address:_______________________________________ City:______________State:__________Zip:____________ Phone Number:_____________E-Mail_________________ T-Shirt? Circle size S M L XL XXL $10 each XXXL $12 each T-Shirt: __________ Registration: $35 __________ Total: __________ From kalansho at comcast.net Sun Mar 25 21:30:18 2007 From: kalansho at comcast.net (Keith Todd) Date: Sun, 25 Mar 2007 20:30:18 -0800 Subject: [Aslml] Agony of Doom Message-ID: <006301c76f5f$75b9de00$6401a8c0@MOOSE> I could have sworn this was an ASL scenario now but I cannot find it. If it was, would someone tell me the number and what publication it came in? Thanks, Keith From chas.argent at gmail.com Sun Mar 25 20:38:15 2007 From: chas.argent at gmail.com (Chas Argent) Date: Sun, 25 Mar 2007 20:38:15 -0700 Subject: [Aslml] Agony of Doom In-Reply-To: <006301c76f5f$75b9de00$6401a8c0@MOOSE> References: <006301c76f5f$75b9de00$6401a8c0@MOOSE> Message-ID: Scenario A8 in the '89 Annual. -Chas On 3/25/07, Keith Todd wrote: > I could have sworn this was an ASL scenario now but I cannot find it. > > If it was, would someone tell me the number and what publication it came > in? > > Thanks, > Keith > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- Chas Argent Medford, OR, USA chas.argent at gmail.com From asl at howardhowardfine.com Sun Mar 25 20:38:20 2007 From: asl at howardhowardfine.com (ASL) Date: Sun, 25 Mar 2007 22:38:20 -0500 Subject: [Aslml] Agony of Doom In-Reply-To: <006301c76f5f$75b9de00$6401a8c0@MOOSE> References: <006301c76f5f$75b9de00$6401a8c0@MOOSE> Message-ID: <20070326033930.8201048002@diego.dreamhost.com> It is. Was an SL scenario as well, I believe. Sorry, but I'm not where my scenario binders are at the moment to give you the number. c At 11:30 PM 25/03/2007, Keith Todd wrote: >I could have sworn this was an ASL scenario now but I cannot find it. > >If it was, would someone tell me the number and what publication it came >in? > >Thanks, >Keith > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From kalansho at comcast.net Sun Mar 25 21:53:07 2007 From: kalansho at comcast.net (Keith Todd) Date: Sun, 25 Mar 2007 20:53:07 -0800 Subject: [Aslml] Agony of Doom References: <006301c76f5f$75b9de00$6401a8c0@MOOSE> Message-ID: <008701c76f62$a5dcaf10$6401a8c0@MOOSE> Thanks Chas, I do not have A8 but your clue led me to ASL Scenario 136, which is the redo of A8 from the new Beyond Valor, I believe. Keith ----- Original Message ----- From: "Chas Argent" To: "Keith Todd" Cc: Sent: Sunday, March 25, 2007 7:38 PM Subject: Re: [Aslml] Agony of Doom > Scenario A8 in the '89 Annual. > > -Chas > > > On 3/25/07, Keith Todd wrote: > > I could have sworn this was an ASL scenario now but I cannot find it. > > > > If it was, would someone tell me the number and what publication it came > > in? > > > > Thanks, > > Keith > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > -- > Chas Argent > Medford, OR, USA > chas.argent at gmail.com > From johnprovan4 at yahoo.com Mon Mar 26 05:45:53 2007 From: johnprovan4 at yahoo.com (John Provan) Date: Mon, 26 Mar 2007 05:45:53 -0700 (PDT) Subject: [Aslml] ASL OPEN Misc Message-ID: <974177.85116.qm@web37206.mail.mud.yahoo.com> Jim just needs to bring the new bride with him. Isn't their honeymoon at the ASL Open? ----- Original Message ---- From: David Goldman To: aslml-aslml.net at lists.aslml.net Sent: Sunday, March 25, 2007 4:04:01 PM Subject: [Aslml] ASL OPEN Misc Less than 3 weeks to go. My estimate is that attendance will be about 60, with apologies to Jim Burris, Jr. for scheduling the OPEN on the same weekend he's getting married. I'm sure the St. Louis crowd is all very happy to make sure the nuptials are done right rather than go to the OPEN. Other this and that: Randy Rossi has RAACO carrier system: 4-6 of the 4 box carriers that he could bring if there is a buyer. Reply to Randy at: Randall_Rossi at URMC.Rochester.edu Also alert readers have reminded me that: 1. OB-9 Oriola Force uses the HOB DB43. Thanks to Rich Spilky for the reminder. If you need the information on the DB43 send me an email. 2. There is an errata on BRV 8 Polish Prize. Thanks to Dave Ramirez for the catch on this one: BRV 8 Polish Prize German Set Up: Set Up on/south of hexrow D and west of the Canal. SSR3: Delete as written and replace with: No German unit may enter a bridge location. Finally: All official rules and errata are in effect for the OPEN. That includes the new intensive fire rules for guns and the -1 TEM for bridges. For those who care about and don't like those rule changes please remember that prior to the start of any game you are free to agree to not play the changes or some of the older changes such as the WA marking. Please be reminded that if you make such an agreement, write it down and both players must initial it. Otherwise, if I am called upon to adjudicate a rules question and there is also a dispute as to whether the change is in effect, I must adjudicate that the most current rules are in effect unless the players agree otherwise or show me a written note stating such. If you haven't let me know yet that you are coming to the OPEN, please reply so I can get name badges printed ahead of time. David Goldman 2007 ASL OPEN April 13-15, 2007 The next really big fun ASL Tournament. Location: Hilton Garden Inn 2425 Barrington Rd Hoffman Estates, IL 60007 847/277-7889 Room rate is $79.00 plus tax for one or two persons, $10.00 per additional person. Based on all reports from last year, the Hilton Garden Inn was a big hit, everyone was pleased. Fee: remains the same: $35.00. T-Shirts remain $10.00 (XXXL $12.00). For the Team Tournament, all round one players will be assigned to a team, but you can still pick your team names. The assignments will be first seed, last seed, middle seed is team one, second seed, second to last seed and next middle seed will be team two, etc. In order not to skew the results as it happened last year, I will not participate in the Team Tournament. There will be a raffle and Sunday Buddy Matches. If you need more information, e-mail me at: frango1000 at sbcglobal.net David Goldman Use the form below and send registration fees and T-Shirt orders to: David Goldman 300 North Maple #5 Oak Park, IL 60302 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Name:_________________________________________ Address:_______________________________________ City:______________State:__________Zip:____________ Phone Number:_____________E-Mail_________________ T-Shirt? Circle size S M L XL XXL $10 each XXXL $12 each T-Shirt: __________ Registration: $35 __________ Total: __________ _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net From darrell at andersenediting.com Mon Mar 26 06:26:18 2007 From: darrell at andersenediting.com (Darrell Andersen) Date: Mon, 26 Mar 2007 08:26:18 -0500 Subject: [Aslml] ASL OPEN Misc References: <974177.85116.qm@web37206.mail.mud.yahoo.com> Message-ID: <000a01c76faa$56acff10$32c8a8c0@HTS005> One of our locals did manage a scenario the day AFTER his wedding. That was pretty damned impressive. It's good to set the tone early, Burris could learn from that! ----- Original Message ----- From: "John Provan" To: Sent: Monday, March 26, 2007 7:45 AM Subject: Re: [Aslml] ASL OPEN Misc > Jim just needs to bring the new bride with him. Isn't their honeymoon at > the ASL Open? > > ----- Original Message ---- > From: David Goldman > To: aslml-aslml.net at lists.aslml.net > Sent: Sunday, March 25, 2007 4:04:01 PM > Subject: [Aslml] ASL OPEN Misc > > > Less than 3 weeks to go. My estimate is that attendance will be about > 60, with apologies to Jim Burris, Jr. for scheduling the OPEN on the > same weekend he's getting married. I'm sure the St. Louis crowd is > all very happy to make sure the nuptials are done right rather than go > to the OPEN. > Other this and that: > Randy Rossi has > RAACO carrier system: 4-6 of the 4 box carriers that he could bring > if there is a buyer. > Reply to Randy at: Randall_Rossi at URMC.Rochester.edu > Also alert readers have reminded me that: > 1. OB-9 Oriola Force uses the HOB DB43. Thanks to Rich Spilky for > the reminder. If you need the information on the DB43 send me an > email. > 2. There is an errata on BRV 8 Polish Prize. Thanks to Dave Ramirez > for the catch on this one: > BRV 8 Polish Prize > German Set Up: Set Up on/south of hexrow D and west of the Canal. > SSR3: Delete as written and replace with: No German unit may enter a > bridge location. > Finally: > All official rules and errata are in effect for the OPEN. That > includes the new intensive fire rules for guns and the -1 TEM for > bridges. For those who care about and don't like those rule changes > please remember that prior to the start of any game you are free to > agree to not play the changes or some of the older changes such as the > WA marking. Please be reminded that if you make such an agreement, > write it down and both players must initial it. Otherwise, if I am > called upon to adjudicate a rules question and there is also a dispute > as to whether the change is in effect, I must adjudicate that the most > current rules are in effect unless the players agree otherwise or show > me a written note stating such. > If you haven't let me know yet that you are coming to the OPEN, please > reply so I can get name badges printed ahead of time. > David Goldman > 2007 ASL OPEN > April 13-15, 2007 > The next really big fun ASL Tournament. > Location: Hilton Garden Inn > 2425 Barrington Rd > Hoffman Estates, IL 60007 > 847/277-7889 > Room rate is $79.00 plus tax for one or two persons, $10.00 per > additional person. > Based on all reports from last year, the Hilton Garden Inn was a big > hit, everyone was pleased. > Fee: remains the same: $35.00. > T-Shirts remain $10.00 (XXXL $12.00). > For the Team Tournament, all round one players will be assigned to a > team, but you can still pick your team names. The assignments will be > first seed, last seed, middle seed is team one, second seed, second to > last seed and next middle seed will be team two, etc. In order not to > skew the results as it happened last year, I will not participate in > the Team Tournament. > There will be a raffle and Sunday Buddy Matches. > If you need more information, e-mail me at: > frango1000 at sbcglobal.net > David Goldman > Use the form below and send registration fees and T-Shirt orders to: > David Goldman > 300 North Maple #5 > Oak Park, IL 60302 > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - > - - - - - - - - - - - - - - - - - - - - - - - - - > > Name:_________________________________________ > > Address:_______________________________________ > > City:______________State:__________Zip:____________ > > Phone Number:_____________E-Mail_________________ > > T-Shirt? Circle size S M L XL XXL $10 each XXXL $12 each > > T-Shirt: __________ > > Registration: $35 __________ > > Total: __________ > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > > From rdf at kelaroo.com Mon Mar 26 14:32:53 2007 From: rdf at kelaroo.com (Robert D. Feinstein) Date: Mon, 26 Mar 2007 13:32:53 -0800 Subject: [Aslml] Interesting flamethrower Message-ID: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> Hi Guys - I was watching Fields of Armor on the Military Channel the other day, and they had an episode all about Kursk (but of course!). In it, there was a tiny snippet that showed a Russian unit having placed a flamethrower (mounted on wheels) about 60-100 feet from a building. It looked to be about the size of a 50 gallon drum or perhaps a large trashcan. There were no soldiers visible in the frame. Then, somebody hit a switch, and this thing belched forth an amazingly large blast of FT-death for about 1 second. It was a much larger effect that I've ever seen from films showing a hand-held FT. You would not want to have been in that building. Any idea what variation of FT this could have been? Did Russia or others use something akin to vehicular FTs mounted on wheels? How about infantry FTs rigged to be fired remotely? It could be a fun ASL scenario in the making. If this question generates sufficient interest, I'll try to get a snapshot of the frame showing the thing right before it goes off. Thanks in advance for any information - - Robert From asl at howardhowardfine.com Mon Mar 26 13:33:55 2007 From: asl at howardhowardfine.com (ASL) Date: Mon, 26 Mar 2007 15:33:55 -0500 Subject: [Aslml] Interesting flamethrower In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.c om> References: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> Message-ID: <20070326203451.E912748002@diego.dreamhost.com> Sounds like an improvised weapon to me. Cue the Mine Dogs! c At 04:32 PM 26/03/2007, Robert D. Feinstein wrote: >Hi Guys - > >I was watching Fields of Armor on the Military Channel the other day, >and they had an episode all about Kursk (but of course!). In it, there >was a tiny snippet that showed a Russian unit having placed a >flamethrower (mounted on wheels) about 60-100 feet from a building. It >looked to be about the size of a 50 gallon drum or perhaps a large >trashcan. There were no soldiers visible in the frame. Then, somebody >hit a switch, and this thing belched forth an amazingly large blast of >FT-death for about 1 second. It was a much larger effect that I've ever >seen from films showing a hand-held FT. You would not want to have been >in that building. > >Any idea what variation of FT this could have been? Did Russia or others >use something akin to vehicular FTs mounted on wheels? How about >infantry FTs rigged to be fired remotely? It could be a fun ASL scenario >in the making. > >If this question generates sufficient interest, I'll try to get a >snapshot of the frame showing the thing right before it goes off. Thanks >in advance for any information - > >- Robert > > >_______________________________________________ >aslml mailing list >aslml at lists.aslml.net >http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >To unsubscribe, visit the above website, or email webmaster at aslml.net From asl at thuring.com Mon Mar 26 16:04:06 2007 From: asl at thuring.com (lars thuring) Date: Tue, 27 Mar 2007 01:04:06 +0200 Subject: [Aslml] Interesting flamethrower In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> References: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> Message-ID: <46085166.7080404@thuring.com> Robert D. Feinstein wrote: > Hi Guys - > > I was watching Fields of Armor on the Military Channel the other day, > and they had an episode all about Kursk (but of course!). In it, there > was a tiny snippet that showed a Russian unit having placed a > flamethrower (mounted on wheels) about 60-100 feet from a building. It > looked to be about the size of a 50 gallon drum or perhaps a large > trashcan. There were no soldiers visible in the frame. Then, somebody > hit a switch, and this thing belched forth an amazingly large blast of > FT-death for about 1 second. It was a much larger effect that I've ever > seen from films showing a hand-held FT. You would not want to have been > in that building. > > Any idea what variation of FT this could have been? Did Russia or others > use something akin to vehicular FTs mounted on wheels? How about > infantry FTs rigged to be fired remotely? It sounds like the Russian static & remotely controlled FT called FOG-1. Apparantly there were 300 FOG-1's per company element, often part of a Russian infantry formation called "Fortified Region" which was regiment or battalion sized (ca 650 men). Due to the success of these units in the defence of Moscow it grow to be a separate type of unit which companies being consolidated into flamethrower battalions. End of '43 a NG company with 9 x MMG was added to each fougasse FT Batalion to provide support fire for the FT's. In early 45 there were around 41 of these battalions. See the Red Army Handbook by Zaloga & Ness for more. Could have been in RB too: http://rkkaww2.armchairgeneral.com/maps/1942SW/Stalingrad/100th_104th_Sep_Fougasse_Flamethrower_companies_Oct_42.jpg Posnan use: http://rkkaww2.armchairgeneral.com/maps/1945W/Poland/Flamethrower_Posnan_45.jpg Unknown place: http://rkkaww2.armchairgeneral.com/maps/other/ogn10_516SepFlReg.jpg British anti-invasion use: A flame fougasse was a 40 gallon light steel drum[81] dug into the roadside with a substantial overburden and camouflaged. It would be placed at a location such as a corner, steep incline or roadblock where vehicles would be obliged to slow down. .... 50,000 flame fougasse barrels were installed at 7,000 sites mostly in southern England and at a further 2,000 sites in Scotland.[87] http://en.wikipedia.org/wiki/British_anti-invasion_preparations_of_World_War_II regards, Lars "30 x whoosh - another game?" > It could be a fun ASL scenario > in the making. > > If this question generates sufficient interest, I'll try to get a > snapshot of the frame showing the thing right before it goes off. Thanks > in advance for any information - > > - Robert > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From rdf at kelaroo.com Mon Mar 26 17:41:29 2007 From: rdf at kelaroo.com (Robert D. Feinstein) Date: Mon, 26 Mar 2007 16:41:29 -0800 Subject: [Aslml] Interesting flamethrower Message-ID: <353AF4B471AEC34A91559D6619AE0742AB1FB4@kexchange.kelaroo.com> Lars is the Man! Anyone ever seen an ASL scenario with a Flame Fougasse? What did the German yell to his buddy when the Russians fired the Flame Foie gras? DUCK!!! More information... Here's a good one: http://tewton.narod.ru/history/istor-min-sneck.html Flame Mines "Liquid Fire" and "Greek Fire" have existed since classical times. However, the first reported flame mine was improvised by Confederate soldiers near Charleston in 1864, possibly from shells containing Greek Fire, which the Union fired into the city and that failed to function. During World War II, the Russians used a trip-wire-activated static flamethrower at the Battle of Kursk. These devices were quickly copied by the Germans and used in the Atlantic Wall. The British also employed improvised flame mines during the First Battle of El Alamein in 1942. The United States developed the first modern flame mine, the XM-55, for use in Vietnam. It was a pressure- or trip-wire-activated bounding mine. There are no indications that it was ever used in combat. Improvised flame mines, sometimes called flame fougasse, are still occasionally used in combat. Here's more info on a WWII German variant: >From http://www.lonesentry.com/manuals/tme30/ch8sec6sub4.html m. STATIONARY FLAME THROWERS. (1) General. These are called Abwehr Flammenwerfer by the Germans, a nomenclature that implies the defensive nature of the weapons. They are also known as static flame throwers, emplaced flame throwers, fougasse flame throwers, and flame thrower mines. The latter name is probably due to the fact that they are buried directly behind minefields or are dispersed among the mines to "thicken up" the defense and fired by remote control. Usually they are emplaced behind wire entanglements facing in the direction of probable attack to cover road blocks, landing beaches, harbor walls, and to act as movable obstacles at a gap in defense walls. They are buried at intervals of 12 to 30 yards, well camouflaged, leaving only the horizontal muzzle projecting above the ground. Groups of emplaced flame throwers are controlled from a central point, usually a small pillbox, and are operated either by remote electric control or by trip-wire mechanism. (2) Emplaced flame thrower (Abwehrflammenwerfer 42). (a) General. This apparatus consists of fuel container, flame tube, and propellent container. Necessary accessories are slow burning powder propellant, electric squibs, wire, storage battery, and fuel. It has an over-all height of 2 feet 6 inches. (b) Fuel container. The fuel container is a cylindrical tank 21 inches high and 11 3/4 inches in diameter. It has iron carrying handles, and a capacity of 8 gallons. The fuel is a black viscid liquid smelling like coal tar. It is a mixture of pitch and light, medium, and heavy oils. It is a little thicker than the usual flame-thrower oil. The fuel tank holds 7.7 gallons. (c) Flame tube. The flame tube is a 2-inch metal pipe rising vertically and centrally from near the bottom of the fuel container; after passing through the top it curves and extends horizontally a distance of 20 inches. This gives the apparatus a total height of 30 inches. (d) Propellent container. This is a cylinder 10 inches high by inches in diameter. It contains slow-burning powder, an ignition squib, and firing wires. The propellent powder is either black powder or a mixture of nitrocellulose and diethylene glycol dinitrate. The pressure produced by the explosion of the propelling charge ejects the fuel. (e) Performance. Both electrical squibs fire simultaneously into the pressure chamber. One ignites the propellent powder which generates pressure to force the fuel out through the flame tube; the other ignites the fuel as it passes out of the nozzle. There is an ignition composition of aluminum and barium nitrate at the nozzle. The flame, 5 yards wide and 3 yards high, lasts 1 1/2 seconds. The range is 30 yards. Thanks Lars and others - - Robert -----Original Message----- From: lars thuring [mailto:asl at thuring.com] Sent: Monday, March 26, 2007 3:04 PM To: Robert D. Feinstein Cc: socalasl at yahoogroups.com; aslml at lists.aslml.net Subject: Re: [Aslml] Interesting flamethrower Robert D. Feinstein wrote: > Hi Guys - > > I was watching Fields of Armor on the Military Channel the other day, > and they had an episode all about Kursk (but of course!). In it, there > was a tiny snippet that showed a Russian unit having placed a > flamethrower (mounted on wheels) about 60-100 feet from a building. It > looked to be about the size of a 50 gallon drum or perhaps a large > trashcan. There were no soldiers visible in the frame. Then, somebody > hit a switch, and this thing belched forth an amazingly large blast of > FT-death for about 1 second. It was a much larger effect that I've > ever seen from films showing a hand-held FT. You would not want to > have been in that building. > > Any idea what variation of FT this could have been? Did Russia or > others use something akin to vehicular FTs mounted on wheels? How > about infantry FTs rigged to be fired remotely? It sounds like the Russian static & remotely controlled FT called FOG-1. Apparantly there were 300 FOG-1's per company element, often part of a Russian infantry formation called "Fortified Region" which was regiment or battalion sized (ca 650 men). Due to the success of these units in the defence of Moscow it grow to be a separate type of unit which companies being consolidated into flamethrower battalions. End of '43 a NG company with 9 x MMG was added to each fougasse FT Batalion to provide support fire for the FT's. In early 45 there were around 41 of these battalions. See the Red Army Handbook by Zaloga & Ness for more. Could have been in RB too: http://rkkaww2.armchairgeneral.com/maps/1942SW/Stalingrad/100th_104th_Se p_Fougasse_Flamethrower_companies_Oct_42.jpg Posnan use: http://rkkaww2.armchairgeneral.com/maps/1945W/Poland/Flamethrower_Posnan _45.jpg Unknown place: http://rkkaww2.armchairgeneral.com/maps/other/ogn10_516SepFlReg.jpg British anti-invasion use: A flame fougasse was a 40 gallon light steel drum[81] dug into the roadside with a substantial overburden and camouflaged. It would be placed at a location such as a corner, steep incline or roadblock where vehicles would be obliged to slow down. .... 50,000 flame fougasse barrels were installed at 7,000 sites mostly in southern England and at a further 2,000 sites in Scotland.[87] http://en.wikipedia.org/wiki/British_anti-invasion_preparations_of_World _War_II regards, Lars "30 x whoosh - another game?" > It could be a fun ASL scenario > in the making. > > If this question generates sufficient interest, I'll try to get a > snapshot of the frame showing the thing right before it goes off. > Thanks in advance for any information - > > - Robert > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From matt.larie at verizon.net Mon Mar 26 17:20:34 2007 From: matt.larie at verizon.net (Matt Evans) Date: Mon, 26 Mar 2007 19:20:34 -0500 Subject: [Aslml] Starter Kit #3 In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> References: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> Message-ID: I see on the last page of the Vehicle and Historical Ordnance Notes that come with ASL Starter Kit #3 the credits for ASL Starter Kit #2. So I was wondering what the credits were for ASL Starter Kit #3? =) Heh... Well, the counters are punched and clipped. Now to beat up on my son.... Another great product MMP! Matt From g3omi at nc.rr.com Mon Mar 26 17:27:24 2007 From: g3omi at nc.rr.com (Gomi) Date: Mon, 26 Mar 2007 20:27:24 -0400 Subject: [Aslml] Starter Kit #3 References: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> Message-ID: <000e01c77006$b13b0ba0$6401a8c0@Kaiju> I need to check my server. I think I got this post six days early. Kaijusan Cary, Equatorial Carolina, USA, Earth ----- Original Message ----- From: "Matt Evans" To: "ASL Mailing List" Sent: Monday, March 26, 2007 8:20 PM Subject: [Aslml] Starter Kit #3 >I see on the last page of the Vehicle and Historical Ordnance Notes > that come with ASL Starter Kit #3 the credits for ASL Starter Kit #2. > > So I was wondering what the credits were for ASL Starter Kit #3? =) > > Heh... Well, the counters are punched and clipped. Now to beat up > on my son.... > > Another great product MMP! > > Matt > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From cfago at ix.netcom.com Mon Mar 26 17:32:25 2007 From: cfago at ix.netcom.com (Carl Fago) Date: Mon, 26 Mar 2007 20:32:25 -0400 Subject: [Aslml] Interesting flamethrower In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1FB4@kexchange.kelaroo.com> Message-ID: <003901c77007$648ad2d0$6d01a8c0@laptop> The ASLML note sounded like a great topic, I read through it and the replies, went through all the great links ... but where're the frickin' pictures?!? I mean, let's see some in-use destruction here! Carl > -----Original Message----- > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > On Behalf Of Robert D. Feinstein > Sent: Monday, March 26, 2007 8:41 PM > To: lars thuring > Cc: aslml at lists.aslml.net; socalasl at yahoogroups.com > Subject: Re: [Aslml] Interesting flamethrower > > Lars is the Man! > > Anyone ever seen an ASL scenario with a Flame Fougasse? > > What did the German yell to his buddy when the Russians fired the Flame > Foie gras? DUCK!!! > > More information... > > Here's a good one: http://tewton.narod.ru/history/istor-min-sneck.html > > Flame Mines > > "Liquid Fire" and "Greek Fire" have existed since classical times. > However, the first reported flame mine was improvised by Confederate > soldiers near Charleston in 1864, possibly from shells containing Greek > Fire, which the Union fired into the city and that failed to function. > During World War II, the Russians used a trip-wire-activated static > flamethrower at the Battle of Kursk. These devices were quickly copied > by the Germans and used in the Atlantic Wall. The British also employed > improvised flame mines during the First Battle of El Alamein in 1942. > The United States developed the first modern flame mine, the XM-55, for > use in Vietnam. It was a pressure- or trip-wire-activated bounding mine. > There are no indications that it was ever used in combat. Improvised > flame mines, sometimes called flame fougasse, are still occasionally > used in combat. > > > Here's more info on a WWII German variant: > > >From http://www.lonesentry.com/manuals/tme30/ch8sec6sub4.html > > m. STATIONARY FLAME THROWERS. (1) General. These are called Abwehr > Flammenwerfer by the Germans, a nomenclature that implies the defensive > nature of the weapons. They are also known as static flame throwers, > emplaced flame throwers, fougasse flame throwers, and flame thrower > mines. The latter name is probably due to the fact that they are buried > directly behind minefields or are dispersed among the mines to "thicken > up" the defense and fired by remote control. Usually they are emplaced > behind wire entanglements facing in the direction of probable attack to > cover road blocks, landing beaches, harbor walls, and to act as movable > obstacles at a gap in defense walls. They are buried at intervals of 12 > to 30 yards, well camouflaged, leaving only the horizontal muzzle > projecting above the ground. Groups of emplaced flame throwers are > controlled from a central point, usually a small pillbox, and are > operated either by remote electric control or by trip-wire mechanism. > > (2) Emplaced flame thrower (Abwehrflammenwerfer 42). (a) General. This > apparatus consists of fuel container, flame tube, and propellent > container. Necessary accessories are slow burning powder propellant, > electric squibs, wire, storage battery, and fuel. It has an over-all > height of 2 feet 6 inches. > > (b) Fuel container. The fuel container is a cylindrical tank 21 inches > high and 11 3/4 inches in diameter. It has iron carrying handles, and a > capacity of 8 gallons. The fuel is a black viscid liquid smelling like > coal tar. It is a mixture of pitch and light, medium, and heavy oils. It > is a little thicker than the usual flame-thrower oil. The fuel tank > holds 7.7 gallons. > > (c) Flame tube. The flame tube is a 2-inch metal pipe rising vertically > and centrally from near the bottom of the fuel container; after passing > through the top it curves and extends horizontally a distance of 20 > inches. This gives the apparatus a total height of 30 inches. > > (d) Propellent container. This is a cylinder 10 inches high by inches in > diameter. It contains slow-burning powder, an ignition squib, and firing > wires. The propellent powder is either black powder or a mixture of > nitrocellulose and diethylene glycol dinitrate. The pressure produced by > the explosion of the propelling charge ejects the fuel. > > (e) Performance. Both electrical squibs fire simultaneously into the > pressure chamber. One ignites the propellent powder which generates > pressure to force the fuel out through the flame tube; the other ignites > the fuel as it passes out of the nozzle. There is an ignition > composition of aluminum and barium nitrate at the nozzle. The flame, 5 > yards wide and 3 yards high, lasts 1 1/2 seconds. The range is 30 yards. > > > > Thanks Lars and others - > > - Robert > > > > -----Original Message----- > From: lars thuring [mailto:asl at thuring.com] > Sent: Monday, March 26, 2007 3:04 PM > To: Robert D. Feinstein > Cc: socalasl at yahoogroups.com; aslml at lists.aslml.net > Subject: Re: [Aslml] Interesting flamethrower > > Robert D. Feinstein wrote: > > Hi Guys - > > > > I was watching Fields of Armor on the Military Channel the other day, > > and they had an episode all about Kursk (but of course!). In it, there > > > was a tiny snippet that showed a Russian unit having placed a > > flamethrower (mounted on wheels) about 60-100 feet from a building. It > > > looked to be about the size of a 50 gallon drum or perhaps a large > > trashcan. There were no soldiers visible in the frame. Then, somebody > > hit a switch, and this thing belched forth an amazingly large blast of > > > FT-death for about 1 second. It was a much larger effect that I've > > ever seen from films showing a hand-held FT. You would not want to > > have been in that building. > > > > Any idea what variation of FT this could have been? Did Russia or > > others use something akin to vehicular FTs mounted on wheels? How > > about infantry FTs rigged to be fired remotely? > > It sounds like the Russian static & remotely controlled FT called FOG-1. > Apparantly there were 300 FOG-1's per company element, often part of a > Russian infantry formation called "Fortified Region" which was regiment > or battalion sized (ca 650 men). Due to the success of these units in > the defence of Moscow it grow to be a separate type of unit which > companies being consolidated into flamethrower battalions. End of '43 a > NG company with 9 x MMG was added to each fougasse FT Batalion to > provide support fire for the FT's. In early 45 there were around 41 of > these battalions. See the Red Army Handbook by Zaloga & Ness for more. > > Could have been in RB too: > > http://rkkaww2.armchairgeneral.com/maps/1942SW/Stalingrad/100th_104th_Se > p_Fougasse_Flamethrower_companies_Oct_42.jpg > > Posnan use: > > http://rkkaww2.armchairgeneral.com/maps/1945W/Poland/Flamethrower_Posnan > _45.jpg > > Unknown place: > > http://rkkaww2.armchairgeneral.com/maps/other/ogn10_516SepFlReg.jpg > > British anti-invasion use: > > A flame fougasse was a 40 gallon light steel drum[81] dug into the > roadside with a substantial overburden and camouflaged. It would be > placed at a location such as a corner, steep incline or roadblock where > vehicles would be obliged to slow down. .... 50,000 flame fougasse > barrels were installed at 7,000 sites mostly in southern England and at > a further 2,000 sites in Scotland.[87] > > http://en.wikipedia.org/wiki/British_anti-invasion_preparations_of_World > _War_II > > > regards, > Lars "30 x whoosh - another game?" > > > > > It could be a fun ASL scenario > > in the making. > > > > If this question generates sufficient interest, I'll try to get a > > snapshot of the frame showing the thing right before it goes off. > > Thanks in advance for any information - > > > > - Robert > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > -- > > "2b|!2b?" (Hamlet) > > ASL - http://www.thuring.com/asl > Quotes - http://www.thuring.com/life/quotes.html > > > > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From asl_768 at earthlink.net Mon Mar 26 17:37:45 2007 From: asl_768 at earthlink.net (David van Kan) Date: Mon, 26 Mar 2007 17:37:45 -0700 Subject: [Aslml] Starter Kit #3 References: <353AF4B471AEC34A91559D6619AE0742AB1FA1@kexchange.kelaroo.com> <000e01c77006$b13b0ba0$6401a8c0@Kaiju> Message-ID: <001f01c77008$f7f42390$360810ac@BOSTON.local> Nope. ASL SK# 3 looks good, and I like the breadth of the scenarios--Crete 1941 to Sicily 1943 to Hungary 1944; 5 nationalities and three theaters in one compact package. Can't wait until ASL SK#4 to know who to congratulate for the work... Hoya Saxa! ----- Original Message ----- From: "Gomi" To: "Matt Evans" ; "ASL Mailing List" Sent: Monday, March 26, 2007 5:27 PM Subject: Re: [Aslml] Starter Kit #3 >I need to check my server. I think I got this post six days early. > > Kaijusan > Cary, Equatorial Carolina, USA, Earth > > ----- Original Message ----- > From: "Matt Evans" > To: "ASL Mailing List" > Sent: Monday, March 26, 2007 8:20 PM > Subject: [Aslml] Starter Kit #3 > > >>I see on the last page of the Vehicle and Historical Ordnance Notes >> that come with ASL Starter Kit #3 the credits for ASL Starter Kit #2. >> >> So I was wondering what the credits were for ASL Starter Kit #3? =) >> >> Heh... Well, the counters are punched and clipped. Now to beat up >> on my son.... >> >> Another great product MMP! >> >> Matt >> _______________________________________________ >> aslml mailing list >> aslml at lists.aslml.net >> http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >> To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net From dlenrek at gmail.com Mon Mar 26 18:29:55 2007 From: dlenrek at gmail.com (David Stanaway) Date: Mon, 26 Mar 2007 20:29:55 -0500 Subject: [Aslml] Interesting flamethrower In-Reply-To: <003901c77007$648ad2d0$6d01a8c0@laptop> References: <353AF4B471AEC34A91559D6619AE0742AB1FB4@kexchange.kelaroo.com> <003901c77007$648ad2d0$6d01a8c0@laptop> Message-ID: <60fe68f80703261829v2c5a22d2rab6a34764918c5ed@mail.gmail.com> Check out http://www.iwmcollections.org.uk/qryPhotoImg.asp Subject search: Fougasse On 3/26/07, Carl Fago wrote: > The ASLML note sounded like a great topic, I read through it and the > replies, went through all the great links ... but where're the frickin' > pictures?!? I mean, let's see some in-use destruction here! > > Carl > > > -----Original Message----- > > From: aslml-bounces at lists.aslml.net [mailto:aslml-bounces at lists.aslml.net] > > On Behalf Of Robert D. Feinstein > > Sent: Monday, March 26, 2007 8:41 PM > > To: lars thuring > > Cc: aslml at lists.aslml.net; socalasl at yahoogroups.com > > Subject: Re: [Aslml] Interesting flamethrower > > > > Lars is the Man! > > > > Anyone ever seen an ASL scenario with a Flame Fougasse? > > > > What did the German yell to his buddy when the Russians fired the Flame > > Foie gras? DUCK!!! > > > > More information... > > > > Here's a good one: http://tewton.narod.ru/history/istor-min-sneck.html > > > > Flame Mines > > > > "Liquid Fire" and "Greek Fire" have existed since classical times. > > However, the first reported flame mine was improvised by Confederate > > soldiers near Charleston in 1864, possibly from shells containing Greek > > Fire, which the Union fired into the city and that failed to function. > > During World War II, the Russians used a trip-wire-activated static > > flamethrower at the Battle of Kursk. These devices were quickly copied > > by the Germans and used in the Atlantic Wall. The British also employed > > improvised flame mines during the First Battle of El Alamein in 1942. > > The United States developed the first modern flame mine, the XM-55, for > > use in Vietnam. It was a pressure- or trip-wire-activated bounding mine. > > There are no indications that it was ever used in combat. Improvised > > flame mines, sometimes called flame fougasse, are still occasionally > > used in combat. > > > > > > Here's more info on a WWII German variant: > > > > >From http://www.lonesentry.com/manuals/tme30/ch8sec6sub4.html > > > > m. STATIONARY FLAME THROWERS. (1) General. These are called Abwehr > > Flammenwerfer by the Germans, a nomenclature that implies the defensive > > nature of the weapons. They are also known as static flame throwers, > > emplaced flame throwers, fougasse flame throwers, and flame thrower > > mines. The latter name is probably due to the fact that they are buried > > directly behind minefields or are dispersed among the mines to "thicken > > up" the defense and fired by remote control. Usually they are emplaced > > behind wire entanglements facing in the direction of probable attack to > > cover road blocks, landing beaches, harbor walls, and to act as movable > > obstacles at a gap in defense walls. They are buried at intervals of 12 > > to 30 yards, well camouflaged, leaving only the horizontal muzzle > > projecting above the ground. Groups of emplaced flame throwers are > > controlled from a central point, usually a small pillbox, and are > > operated either by remote electric control or by trip-wire mechanism. > > > > (2) Emplaced flame thrower (Abwehrflammenwerfer 42). (a) General. This > > apparatus consists of fuel container, flame tube, and propellent > > container. Necessary accessories are slow burning powder propellant, > > electric squibs, wire, storage battery, and fuel. It has an over-all > > height of 2 feet 6 inches. > > > > (b) Fuel container. The fuel container is a cylindrical tank 21 inches > > high and 11 3/4 inches in diameter. It has iron carrying handles, and a > > capacity of 8 gallons. The fuel is a black viscid liquid smelling like > > coal tar. It is a mixture of pitch and light, medium, and heavy oils. It > > is a little thicker than the usual flame-thrower oil. The fuel tank > > holds 7.7 gallons. > > > > (c) Flame tube. The flame tube is a 2-inch metal pipe rising vertically > > and centrally from near the bottom of the fuel container; after passing > > through the top it curves and extends horizontally a distance of 20 > > inches. This gives the apparatus a total height of 30 inches. > > > > (d) Propellent container. This is a cylinder 10 inches high by inches in > > diameter. It contains slow-burning powder, an ignition squib, and firing > > wires. The propellent powder is either black powder or a mixture of > > nitrocellulose and diethylene glycol dinitrate. The pressure produced by > > the explosion of the propelling charge ejects the fuel. > > > > (e) Performance. Both electrical squibs fire simultaneously into the > > pressure chamber. One ignites the propellent powder which generates > > pressure to force the fuel out through the flame tube; the other ignites > > the fuel as it passes out of the nozzle. There is an ignition > > composition of aluminum and barium nitrate at the nozzle. The flame, 5 > > yards wide and 3 yards high, lasts 1 1/2 seconds. The range is 30 yards. > > > > > > > > Thanks Lars and others - > > > > - Robert > > > > > > > > -----Original Message----- > > From: lars thuring [mailto:asl at thuring.com] > > Sent: Monday, March 26, 2007 3:04 PM > > To: Robert D. Feinstein > > Cc: socalasl at yahoogroups.com; aslml at lists.aslml.net > > Subject: Re: [Aslml] Interesting flamethrower > > > > Robert D. Feinstein wrote: > > > Hi Guys - > > > > > > I was watching Fields of Armor on the Military Channel the other day, > > > and they had an episode all about Kursk (but of course!). In it, there > > > > > was a tiny snippet that showed a Russian unit having placed a > > > flamethrower (mounted on wheels) about 60-100 feet from a building. It > > > > > looked to be about the size of a 50 gallon drum or perhaps a large > > > trashcan. There were no soldiers visible in the frame. Then, somebody > > > hit a switch, and this thing belched forth an amazingly large blast of > > > > > FT-death for about 1 second. It was a much larger effect that I've > > > ever seen from films showing a hand-held FT. You would not want to > > > have been in that building. > > > > > > Any idea what variation of FT this could have been? Did Russia or > > > others use something akin to vehicular FTs mounted on wheels? How > > > about infantry FTs rigged to be fired remotely? > > > > It sounds like the Russian static & remotely controlled FT called FOG-1. > > Apparantly there were 300 FOG-1's per company element, often part of a > > Russian infantry formation called "Fortified Region" which was regiment > > or battalion sized (ca 650 men). Due to the success of these units in > > the defence of Moscow it grow to be a separate type of unit which > > companies being consolidated into flamethrower battalions. End of '43 a > > NG company with 9 x MMG was added to each fougasse FT Batalion to > > provide support fire for the FT's. In early 45 there were around 41 of > > these battalions. See the Red Army Handbook by Zaloga & Ness for more. > > > > Could have been in RB too: > > > > http://rkkaww2.armchairgeneral.com/maps/1942SW/Stalingrad/100th_104th_Se > > p_Fougasse_Flamethrower_companies_Oct_42.jpg > > > > Posnan use: > > > > http://rkkaww2.armchairgeneral.com/maps/1945W/Poland/Flamethrower_Posnan > > _45.jpg > > > > Unknown place: > > > > http://rkkaww2.armchairgeneral.com/maps/other/ogn10_516SepFlReg.jpg > > > > British anti-invasion use: > > > > A flame fougasse was a 40 gallon light steel drum[81] dug into the > > roadside with a substantial overburden and camouflaged. It would be > > placed at a location such as a corner, steep incline or roadblock where > > vehicles would be obliged to slow down. .... 50,000 flame fougasse > > barrels were installed at 7,000 sites mostly in southern England and at > > a further 2,000 sites in Scotland.[87] > > > > http://en.wikipedia.org/wiki/British_anti-invasion_preparations_of_World > > _War_II > > > > > > regards, > > Lars "30 x whoosh - another game?" > > > > > > > > > It could be a fun ASL scenario > > > in the making. > > > > > > If this question generates sufficient interest, I'll try to get a > > > snapshot of the frame showing the thing right before it goes off. > > > Thanks in advance for any information - > > > > > > - Robert > > > > > > > > > _______________________________________________ > > > aslml mailing list > > > aslml at lists.aslml.net > > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > > > > > > > > -- > > > > "2b|!2b?" (Hamlet) > > > > ASL - http://www.thuring.com/asl > > Quotes - http://www.thuring.com/life/quotes.html > > > > > > > > > > _______________________________________________ > > aslml mailing list > > aslml at lists.aslml.net > > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > > To unsubscribe, visit the above website, or email webmaster at aslml.net > > _______________________________________________ > aslml mailing list > aslml at lists.aslml.net > http://lists.aslml.net/listinfo.cgi/aslml-aslml.net > To unsubscribe, visit the above website, or email webmaster at aslml.net > From asl at thuring.com Mon Mar 26 22:35:02 2007 From: asl at thuring.com (lars thuring) Date: Tue, 27 Mar 2007 07:35:02 +0200 Subject: [Aslml] Interesting flamethrower In-Reply-To: <353AF4B471AEC34A91559D6619AE0742AB1FB4@kexchange.kelaroo.com> References: <353AF4B471AEC34A91559D6619AE0742AB1FB4@kexchange.kelaroo.com> Message-ID: <4608AD06.1090307@thuring.com> Robert D. Feinstein wrote: > Lars is the Man! > > Anyone ever seen an ASL scenario with a Flame Fougasse? > > What did the German yell to his buddy when the Russians fired the Flame > Foie gras? DUCK!!! > > More information... > > Here's a good one: http://tewton.narod.ru/history/istor-min-sneck.html > > Flame Mines > > "Liquid Fire" and "Greek Fire" have existed since classical times. > However, the first reported flame mine was improvised by Confederate > soldiers near Charleston in 1864, possibly from shells containing Greek > Fire, which the Union fired into the city and that failed to function. > During World War II, the Russians used a trip-wire-activated static > flamethrower at the Battle of Kursk. These devices were quickly copied > by the Germans and used in the Atlantic Wall. The British also employed > improvised flame mines during the First Battle of El Alamein in 1942. > The United States developed the first modern flame mine, the XM-55, for > use in Vietnam. It was a pressure- or trip-wire-activated bounding mine. > There are no indications that it was ever used in combat. Improvised > flame mines, sometimes called flame fougasse, are still occasionally > used in combat. > > > Here's more info on a WWII German variant: > >>From http://www.lonesentry.com/manuals/tme30/ch8sec6sub4.html > > m. STATIONARY FLAME THROWERS. (1) General. These are called Abwehr > Flammenwerfer by the Germans, a nomenclature that implies the defensive > nature of the weapons. They are also known as static flame throwers, > emplaced flame throwers, fougasse flame throwers, and flame thrower > mines. The latter name is probably due to the fact that they are buried > directly behind minefields or are dispersed among the mines to "thicken > up" the defense and fired by remote control. Usually they are emplaced > behind wire entanglements facing in the direction of probable attack to > cover road blocks, landing beaches, harbor walls, and to act as movable > obstacles at a gap in defense walls. They are buried at intervals of 12 > to 30 yards, well camouflaged, leaving only the horizontal muzzle > projecting above the ground. Groups of emplaced flame throwers are > controlled from a central point, usually a small pillbox, and are > operated either by remote electric control or by trip-wire mechanism. > > (2) Emplaced flame thrower (Abwehrflammenwerfer 42). (a) General. This > apparatus consists of fuel container, flame tube, and propellent > container. Necessary accessories are slow burning powder propellant, > electric squibs, wire, storage battery, and fuel. It has an over-all > height of 2 feet 6 inches. > > (b) Fuel container. The fuel container is a cylindrical tank 21 inches > high and 11 3/4 inches in diameter. It has iron carrying handles, and a > capacity of 8 gallons. The fuel is a black viscid liquid smelling like > coal tar. It is a mixture of pitch and light, medium, and heavy oils. It > is a little thicker than the usual flame-thrower oil. The fuel tank > holds 7.7 gallons. > > (c) Flame tube. The flame tube is a 2-inch metal pipe rising vertically > and centrally from near the bottom of the fuel container; after passing > through the top it curves and extends horizontally a distance of 20 > inches. This gives the apparatus a total height of 30 inches. > > (d) Propellent container. This is a cylinder 10 inches high by inches in > diameter. It contains slow-burning powder, an ignition squib, and firing > wires. The propellent powder is either black powder or a mixture of > nitrocellulose and diethylene glycol dinitrate. The pressure produced by > the explosion of the propelling charge ejects the fuel. > > (e) Performance. Both electrical squibs fire simultaneously into the > pressure chamber. One ignites the propellent powder which generates > pressure to force the fuel out through the flame tube; the other ignites > the fuel as it passes out of the nozzle. There is an ignition > composition of aluminum and barium nitrate at the nozzle. The flame, 5 > yards wide and 3 yards high, lasts 1 1/2 seconds. The range is 30 yards. > > > > Thanks Lars and others - > > - Robert > Thank you too for the new stuff! And good pics David. Seems to have been used in Vietnam and Korea (google for fougasse). Doesn't it scream for a counter & scenario? Or if using as one-shot HIP (fortification) 30 FP FT there wouldn't be need for a counter. regards, Lars > > > -----Original Message----- > From: lars thuring [mailto:asl at thuring.com] > Sent: Monday, March 26, 2007 3:04 PM > To: Robert D. Feinstein > Cc: socalasl at yahoogroups.com; aslml at lists.aslml.net > Subject: Re: [Aslml] Interesting flamethrower > > Robert D. Feinstein wrote: > >>Hi Guys - >> >>I was watching Fields of Armor on the Military Channel the other day, >>and they had an episode all about Kursk (but of course!). In it, there > > >>was a tiny snippet that showed a Russian unit having placed a >>flamethrower (mounted on wheels) about 60-100 feet from a building. It > > >>looked to be about the size of a 50 gallon drum or perhaps a large >>trashcan. There were no soldiers visible in the frame. Then, somebody >>hit a switch, and this thing belched forth an amazingly large blast of > > >>FT-death for about 1 second. It was a much larger effect that I've >>ever seen from films showing a hand-held FT. You would not want to >>have been in that building. >> >>Any idea what variation of FT this could have been? Did Russia or >>others use something akin to vehicular FTs mounted on wheels? How >>about infantry FTs rigged to be fired remotely? > > > It sounds like the Russian static & remotely controlled FT called FOG-1. > Apparantly there were 300 FOG-1's per company element, often part of a > Russian infantry formation called "Fortified Region" which was regiment > or battalion sized (ca 650 men). Due to the success of these units in > the defence of Moscow it grow to be a separate type of unit which > companies being consolidated into flamethrower battalions. End of '43 a > NG company with 9 x MMG was added to each fougasse FT Batalion to > provide support fire for the FT's. In early 45 there were around 41 of > these battalions. See the Red Army Handbook by Zaloga & Ness for more. > > Could have been in RB too: > > http://rkkaww2.armchairgeneral.com/maps/1942SW/Stalingrad/100th_104th_Se > p_Fougasse_Flamethrower_companies_Oct_42.jpg > > Posnan use: > > http://rkkaww2.armchairgeneral.com/maps/1945W/Poland/Flamethrower_Posnan > _45.jpg > > Unknown place: > > http://rkkaww2.armchairgeneral.com/maps/other/ogn10_516SepFlReg.jpg > > British anti-invasion use: > > A flame fougasse was a 40 gallon light steel drum[81] dug into the > roadside with a substantial overburden and camouflaged. It would be > placed at a location such as a corner, steep incline or roadblock where > vehicles would be obliged to slow down. .... 50,000 flame fougasse > barrels were installed at 7,000 sites mostly in southern England and at > a further 2,000 sites in Scotland.[87] > > http://en.wikipedia.org/wiki/British_anti-invasion_preparations_of_World > _War_II > > > regards, > Lars "30 x whoosh - another game?" > > > > >>It could be a fun ASL scenario >>in the making. >> >>If this question generates sufficient interest, I'll try to get a >>snapshot of the frame showing the thing right before it goes off. >>Thanks in advance for any information - >> >>- Robert >> >> >>_______________________________________________ >>aslml mailing list >>aslml at lists.aslml.net >>http://lists.aslml.net/listinfo.cgi/aslml-aslml.net >>To unsubscribe, visit the above website, or email webmaster at aslml.net >> > > > -- "2b|!2b?" (Hamlet) ASL - http://www.thuring.com/asl Quotes - http://www.thuring.com/life/quotes.html From reamees at earthlink.net Tue Mar 27 08:38:11 2007 From: reamees at earthlink.net (Raymond Woloszyn) Date: Tue, 27 Mar 2007 11:38:11 -0400 (GMT-04:00) Subject: [Aslml] Trolling for an ASL Open Roommate Message-ID: <11995817.1175009891608.JavaMail.root@elwamui-cypress.atl.sa.earthlink.net> My work window has opened up slightly and there is a good chance I can make it to the Chicago ASL Open. I am looking for floor space or a bed and roommate if anyone is willing to share. Please respond ASAP. Thank you. Office: 717-986-5563 Cell: 336-727-8181 From Allexenberg_Mike at emc.com Tue Mar 27 15:08:56 2007 From: Allexenberg_Mike at emc.com (Allexenberg_Mike at emc.com) Date: Tue, 27 Mar 2007 18:08:56 -0400 Subject: [Aslml] NorEaster XI Results Message-ID: Hi all, 36 ASLers battled it out over this past weekend at NorEaster XI, the New England ASL Championships! Ron Duenskie captured his 2nd NorEaster title, winning a wonderful Joe Leoce diorama of a KV tank in the snow during the Winter '42 Soviet Offensive. Brian Wiersma won 5 of 6 games to claim 2nd place, which included a plaque and a 1 year subscription to Dispatches from the Bunker. Gary Mei claimed 3rd place with a 4-1 record and strong tie-breakers to claim the final Main Tourney plaque. Bruce Carson reclaimed the Saturday ASL Mini-Tourney, winning the Sat Mini for the 3rd time in 4 years. The MoFo Mini-Tourney, which is a 3 round mini, one round per day of large scenarios, returned to NorEaster this year. Gary Trezza won first place, which included a plaque and a book on strange WWII vehicles, weapons, and plans. Jim Sullivan claimed the ASLSK Mini-Tourney crown, besting Robert Shuster on a tie-breaker. My thanks go out to all those who helped make it happen: TD Scott Romanowski, who unfortunately only got in 1 round because we had an even number of players most of the weekend; Joe Leoce, for donating another one of his excellent dioramas for first place prize; Carl Nogueira, who does all the hotel legwork; Charlie Hamilton, Minister of Propaganda; Bruce Carson, who maintains yankeegamers.org; Joe Gochinski, for creating scenario booklets; and those who donated raffle prizes of various scenario packs/Journals, books, and videos - John Richards, Joe Gochinski, Charlie Hamilton, and Vic Provost. Hope to see you all next year, Mike Allexenberg allexenberg_mike at emc.com Northborough, MA From aslbunker at yahoo.com Thu Mar 29 17:23:48 2007 From: aslbunker at yahoo.com (Vic Provost) Date: Thu, 29 Mar 2007 17:23:48 -0700 (PDT) Subject: [Aslml] Dispatches from the Bunker #24 has shipped. Message-ID: <944951.75982.qm@web32603.mail.mud.yahoo.com> Greetings from the Bunker and hello to all at the Main ASL Mailing List. I am ecstatic to announce that Dispatches from the Bunker #24 has shipped out this morning via the USPS. We will have the usual 3 scenarios with one PTO mini-monster, a very cool Eastern Front situation from Day 1 of Operation Barbarossa and yet another Tournament Classic in the making from Steve Johns: The Bloody Torokina Perimeter: A nasty Japanese attack on the fixed positions of the 37th Infantry Division on Bougainville with plenty of toys and fire power on both sides, with the Japanese looking to capture or destroy USA pillboxes/bunkers and/or exit through the American defense. Vossenack Church: Another good looking Steve John's tourney style offering with a German infantry company trying to take the church in the scenario title. Both sides (Ger. vs USA) are spilt into platoon sized groups as several smaller battles lead into the main action at the church. Lots of standard 1944 ETO ASL FUN with the chrome coming from the SSR defining the Church. Grind Them to Dust: The first in our new Eastern front series following the 6th Panzer Division in the Barbarossa offensive by new contributor Robert Hammond. Elements of the 6th have to hack there way through Boards 34 and 36 and have several Russian blocking positions trying to prevent their exit. Robert has obviously done his homework with this series and after a few tweaks this one looks like a fine addition to our scenario series. We also have a nice analysis article by Jim Torkelson on 2 scenarios released in last years ASL Journal: Lenin's Sons and Marders, not Martyrs. We are postponing the analysis on the First Bid from VotG until the module is actually published but it will be seeing the light of day soon after it is. Carl Nogueira will continue his Making a Mess series with more on Fire. I'll have a review of the 2006 Bunker Bash and the New York State ASL Championship along with a preview of the Nor'Easter Tourney. For those unfamiliar with Dispatches, it is a 12 page Amateur ASL Newsletter that comes to the greater ASL Community twice a year, sometime in March and September courtesy of the New England ASL Community, including the Bunker Crew and our yasl Brothers in Southern New England. It typically contains 3 New Scenarios, Analysis of each one, a Main Article on any aspect of the game system, Tactical Tips, ASL News and Tournament Updates from our region. You may now view samples of our work at the ASL Webdex at: http://www.aslwebdex.net/ The specific page is at: http://www.aslwebdex.net/aslwebdex/Publishers/Bunker/bunker.html Thanks to Larry Memmott for giving us space there, you can view pdf. files of Issues #01 & #09 there, including the always popular Mighty Maus scenario. (Prices at the Webdex will be updated in the near future, prices listed below are current). IF this sounds like getting contact and a black access chit for your 150+ OBA, Subscriptions and ALL Back-Issues are still available and here is how to get yours (all prices include S & H and PayPal Fees. Also Please make all checks/money orders out to Vic Provost, NOT Dispatches from the Bunker): 4 Issue Subscription (Starting with current Issue #24): In the USA: $15.00 (Check/Money Order/Cash or PayPal) Outside the States: $18.00 (International Postal Money Order,USA Currency or PayPal only. Sorry, NO Credit Cards, Personal Checks not drawn on a USA Bank, NO Western Union, this is an Old School Amateur Effort and our Hobby, not a Full Time 'Business' If using PayPal please send your remittance in USA Funds via PayPal to: PinkFloydFan1954 at aol.com If using PayPal please also notify me here at aslbunker at aol.com with your shipping address and just what you are ordering, Thanks. New pricing for Back-Issues and Bundles as of 3/29/07 Back-Issues: Issue #01 is our FREE Preview Issue available with any New Subscription or upon request with a #10 SASE. All other Back-Issues (#02 - #23) are $4.00 Each in the USA or $4.50 Each outside the States. All 24 Issues in print (No subscription): $55.00 in the USA, $60.00 outside the states. The Works: All 24 Issues plus a 4 Issue Subscription, starting with current Issue #24 (27 Issues in total) $65.00 in the USA, $70.00 outside the states Make your remittance out to Vic Provost and send to: Vic Provost Dispatches from the Bunker P.O. Box 2024 Hinsdale MA 01235 USA Any other questions just reply to my e-mail at: aslbunker at aol.com and I'll do my best to answer your query. Thanks again to all my Contributors, Playtesters, and Subscribers, without whom the Newsletter would not be possible. Thanks for your time and consideration, your ASL Comrade, Vic Provost. 'SSR: All Occupants of the Bunker Location are considered Fanatic [A10.8]' ____________________________________________________________________________________ Don't pick lemons. See all the new 2007 cars at Yahoo! Autos. http://autos.yahoo.com/new_cars.html From matt.larie at verizon.net Sat Mar 31 18:14:31 2007 From: matt.larie at verizon.net (Matt Evans) Date: Sat, 31 Mar 2007 20:14:31 -0500 Subject: [Aslml] SL and ASL Boxes for Sale -- Pre eBay Sale In-Reply-To: References: Message-ID: <9246B3F1-3A92-41B3-BB38-899734361283@verizon.net> Howdy folks! Over the years, '78+, I've kept all my SL/ASL boxes as I used them to store the chits and boards and everything. I made my own cardboard dividers and the deep boxes have lift-out "trays" so they are two- deep trays of cardboard dividers. This was before I caved in to going Plano (has nothing to do with my LIVING in Plano, TX =) Any rate, I have a job transfer to Tucson, AZ and have decided to part with the boxes; I was keeping them for art/old time sake. So, before I stick 'em on eBay, I thought I'd pass all this to y'all to see if anyone wants empty SL/ASL boxes, most with cardboard dividers in them. Here is what I have--all components are "first release" boxes as I bought items as they came out (unless otherwise stated): Squad Leader, 4th ed., new condition (I bought a new version a couple years ago) Squad Leader, 1/2nd? ed., my very first entry into SL, 1978; taped and scuffed, I stored boards in there before I got too many GI, 1982; taped and scuffed, stored boards in there BV, 1985; initial version with ASLRB release, scuffed, stored boards in there (took me three deep boxes to store boards, I've since made a wood box to store them) TLH, top cover good, sides are slightly rat-chewed (the only rat- chewed box) ASL Solitaire Module 1, very good condition, almost new looking, very slight scuffing on edge corners due to stacking OWT, very good condition, new looking Partisan, good condition, the top edges are scuffed (D'oh, just noticed, looked like rat-poop on the cover! Nooo!) Well, there ya go. WoA, very good condition for an older first-release box, again, top- edges slightly scuffed CoB, very good condition for an older first-release box, again, top- edges slightly scuffed GH, very good condition for an older first-release box, again, top- edges slightly scuffed CdG, very good condition for an older first-release box, again, top- edges slightly scuffed RB, good condition cover; being empty, the cover is depressed in some, and dang! minor rat chews on the corners. Errr... =) PB, very good condition, new looking, cover is depressed in some KGPI, good condition, cover is slightly squished down in one corner, but artwork is 99% good KPGII, good condition, cover barely depressed, like new condition. Well, you can tell the newer releases didn't get as much use/wear out of them as I had transitioned to Plano boxes years ago. Most of the boxes have 99% good artwork on the front-top cover except as noted above (some of the older items plus TLH/Part). The shipping box would be big, but light. I suspect shipping to be approaching $10 only because that much cardboard does have some weight to it. Anyway, I'd ask $15 complete which includes S&H, or any better offer. And for those who live locally, if you wanna pick 'em up--it's free to a good home. First one to reply wins! =) I'll give the list one week. Next Sat I'll put this up on eBay. Thanx! I only got to play a couple times with some of the local groups over the last 10 years, but I'm going to make a point to play more often in Tucson. From davemclee at netzero.net Sat Mar 31 23:56:53 2007 From: davemclee at netzero.net (Dave McLee) Date: Sun, 01 Apr 2007 01:56:53 -0500 Subject: [Aslml] SL and ASL Boxes for Sale -- Pre eBay Sale Message-ID: <6.2.1.2.1.20070401015506.01bf3c68@pop.netzero.net> hi, i also have all the boxes. i attached them across the top of the paneled walls in the basement in order of game release. i think it looks good. dave mclee Howdy folks! Over the years, '78+, I've kept all my SL/ASL boxes as I used them to store the chits and boards and everything. I made my own cardboard dividers and the deep boxes have lift-out "trays" so they are two- deep trays of cardboard dividers. This was before I caved in to going Plano (has nothing to do with my LIVING in Plano, TX =) Any rate, I have a job transfer to Tucson, AZ and have decided to part with the boxes; I was keeping them for art/old time sake. So, before I stick 'em on eBay, I thought I'd pass all this to y'all to see if anyone wants empty SL/ASL boxes, most with cardboard dividers in them. Here is what I have--all components are "first release" boxes as I bought items as they came out (unless otherwise stated): Squad Leader, 4th ed., new condition (I bought a new version a couple years ago) Squad Leader, 1/2nd? ed., my very first entry into SL, 1978; taped and scuffed, I stored boards in there before I got too many GI, 1982; taped and scuffed, stored boards in there BV, 1985; initial version with ASLRB release, scuffed, stored boards in there (took me three deep boxes to store boards, I've since made a wood box to store them) TLH, top cover good, sides are slightly rat-chewed (the only rat- chewed box) ASL Solitaire Module 1, very good condition, almost new looking, very slight scuffing on edge corners due to stacking OWT, very good condition, new looking Partisan, good condition, the top edges are scuffed (D'oh, just noticed, looked like rat-poop on the cover! Nooo!) Well, there ya go. WoA, very good condition for an older first-release box, again, top- edges slightly scuffed CoB, very good condition for an older first-release box, again, top- edges slightly scuffed GH, very good condition for an older first-release box, again, top- edges slightly scuffed CdG, very good condition for an older first-release box, again, top- edges slightly scuffed RB, good condition cover; being empty, the cover is depressed in some, and dang! minor rat chews on the corners. Errr... =) PB, very good condition, new looking, cover is depressed in some KGPI, good condition, cover is slightly squished down in one corner, but artwork is 99% good KPGII, good condition, cover barely depressed, like new condition. Well, you can tell the newer releases didn't get as much use/wear out of them as I had transitioned to Plano boxes years ago. Most of the boxes have 99% good artwork on the front-top cover except as noted above (some of the older items plus TLH/Part). The shipping box would be big, but light. I suspect shipping to be approaching $10 only because that much cardboard does have some weight to it. Anyway, I'd ask $15 complete which includes S&H, or any better offer. And for those who live locally, if you wanna pick 'em up--it's free to a good home. First one to reply wins! =) I'll give the list one week. Next Sat I'll put this up on eBay. Thanx! I only got to play a couple times with some of the local groups over the last 10 years, but I'm going to make a point to play more often in Tucson. _______________________________________________ aslml mailing list aslml at lists.aslml.net http://lists.aslml.net/listinfo.cgi/aslml-aslml.net To unsubscribe, visit the above website, or email webmaster at aslml.net